1 /* ----====----====----====----====----====----====----====----====----====----
4 JewelToy is a simple game played against the clock.
5 Copyright (C) 2001 Giles Williams
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; either version 2
10 of the License, or (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 ----====----====----====----====----====----====----====----====----====---- */
22 #import <Cocoa/Cocoa.h>
26 @interface Game
: NSObject
29 NSMutableArray
*scoreBubbles
;
32 int sx1
,sy1
,sx2
,sy2
, hintx
, hinty
;
33 int score
, bonusMultiplier
, gemsFaded
;
42 - (id
) initWithImagesFrom
:(NSArray
*) imageArray
;
43 - (id
) initWithSpritesFrom
:(NSArray
*) spriteArray
;
46 - (void) setImagesFrom
:(NSArray
*) imageArray
;
47 - (void) setSpritesFrom
:(NSArray
*) spriteArray
;
49 - (int) randomGemTypeAt
:(int)x
:(int)y
;
50 - (Gem
*) gemAt
:(int)x
:(int)y
;
51 - (NSMutableArray
*)scoreBubbles
;
53 - (void) setMuted
:(BOOL
)value
;
55 - (void) swap
:(int) x1
:(int) y1
and:(int) x2
:(int) y2
;
58 - (BOOL
) testForThreeAt
:(int) x
:(int) y
;
59 - (BOOL
) checkForThreeAt
:(int) x
:(int) y
;
60 - (BOOL
) finalTestForThreeAt
:(int) x
:(int) y
;
61 - (BOOL
) checkBoardForThrees
;
62 - (BOOL
) boardHasMoves
;
63 - (void) showAllBoardMoves
;
65 - (void) removeFadedGemsAndReorganiseWithImagesFrom
:(NSArray
*) imageArray
;
66 - (void) removeFadedGemsAndReorganiseWithSpritesFrom
:(NSArray
*) spriteArray
;
69 - (void) explodeGameOver
;
70 - (void) wholeNewGameWithImagesFrom
:(NSArray
*) imageArray
;
71 - (void) wholeNewGameWithSpritesFrom
:(NSArray
*) spriteArray
;
73 - (NSPoint
) hintPoint
;
75 - (float) collectGemsFaded
;
76 - (int) bonusMultiplier
;
77 - (void) increaseBonusMultiplier
;