3 Koko Gems is a fork of JewelToy.
7 - the "old" directory will be removed once we can scan the "gems" and "backgrounds" directories
11 - clean references to JewelToy
13 - analyze build with Xcode
14 - move files around in Xcode
15 - replace the timer with a progress if we can invert the colors
16 - add a NSUserDefaults+Kokogems category
17 - addHiscore:(...) can compute hi-scores by itself?
18 - use prefsGraphicDropAction to load specific packs
19 - add properties everywhere (but beware of the retain bug, use copy instead)
20 - add @dynamic property to compute position on screen from position on board
21 - remove all *alternative* graphics, there should only be gem packs scanned in the Preferences pane
22 - replace tiffGemImage%d with gemImage%d
23 - move this TODO list to the wiki on GitHub
24 - clean HTML with some HAML and a bit of CSS
25 - add header in all files
26 - add name of participants in global *file.html* with licenses, ...
28 - find a way to insert a revision number somewhere
29 - a DMG with a background for the Mac