2 cmake_minimum_required( VERSION 2.8 )
5 include_directories( ${SDL_INCLUDE_DIR} )
7 # add: if( APPLE ) elseif( UNIX ) endif(...) for SDLmain
8 add_executable( sdl-cmake MACOSX_BUNDLE SDLmain.m main.cpp )
9 target_link_libraries( sdl-cmake ${SDL_LIBRARY} )
12 # include( BundleUtilities )
13 # install( DIRECTORY /Library/Frameworks/SDL.framework DESTINATION sdl-cmake.app/Contents/Frameworks )