1 ! Based on http://www.ffconsultancy.com/ocaml/sudoku/index.html
2 USING: sequences namespaces kernel math math.parser io
3 io.styles combinators columns ;
9 : pair+ ( a b c d -- a+b c+d ) swapd [ + ] 2bi@ ;
11 : row ( n -- row ) board get nth ;
12 : board> ( m n -- x ) row nth ;
13 : >board ( row m n -- ) row set-nth ;
14 : f>board ( m n -- ) f -rot >board ;
16 : row-any? ( n y -- ? ) row member? ;
17 : col-any? ( n x -- ? ) board get swap <column> member? ;
18 : cell-any? ( n x y i -- ? ) 3 /mod pair+ board> = ;
20 : box-any? ( n x y -- ? )
22 9 [ [ 3dup ] dip cell-any? ] any?
28 [ >board ] 2keep [ [ 1+ ] dip search ] 2keep f>board ;
30 : attempt ( n x y -- )
32 { [ 3dup nip row-any? ] [ 3drop ] }
33 { [ 3dup drop col-any? ] [ 3drop ] }
34 { [ 3dup box-any? ] [ 3drop ] }
38 : solve ( x y -- ) 9 [ 1+ 2over attempt ] each 2drop ;
41 standard-table-style [
58 solutions inc "Solution:" print board get board. ;
62 { [ over 9 = ] [ [ drop 0 ] dip 1+ search ] }
63 { [ over 0 = over 9 = and ] [ 2drop solution. ] }
64 { [ 2dup board> ] [ [ 1+ ] dip search ] }
70 "Puzzle:" print dup board.
73 [ clone ] map board set
77 solutions get number>string write " solutions." print