1 #define MIN(a, b) ((a) < (b) ? (a) : (b))
2 #define MAX(a, b) ((a) > (b) ? (a) : (b))
4 /* framebuffer color depth */
5 typedef unsigned int fbval_t
;
7 /* framebuffer device path */
8 #define FBDEV_PATH "/dev/fb0"
12 fbval_t
fb_color(unsigned char r
, unsigned char g
, unsigned char b
);
13 void fb_set(int r
, int c
, fbval_t
*mem
, int len
);