2 const polyPatchList& patches = mesh.boundaryMesh();
4 forAll (patches, patchI)
6 if (isType<regionCouplePolyPatch>(patches[patchI]))
8 const regionCouplePolyPatch& rcp =
9 refCast<const regionCouplePolyPatch>(patches[patchI]);
16 // Force recalculation of weights
17 mesh.surfaceInterpolation::movePoints();