1 /*--------------------------------*- C++ -*----------------------------------*\
3 | \\ / F ield | foam-extend: Open Source CFD |
4 | \\ / O peration | Version: 3.0 |
5 | \\ / A nd | Web: http://www.extend-project.de |
6 | \\/ M anipulation | |
7 \*---------------------------------------------------------------------------*/
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
18 dimensions [0 1 0 0 0 0 0];
20 internalField uniform (0 0 0);
26 type timeVaryingFixedDisplacement;
28 fileName "$FOAM_CASE/constant/timeVsTopDisp";
29 value uniform (0 0 0);
34 type fixedDisplacement;
35 value uniform (0 0 0);
44 shadowPatch bottomBrickUp;
45 interpolationMethod ggi;
46 //interpolationMethod patchToPatch;
47 projectionAlgo visible;
48 projectionDir contactSphere;
49 //projectionDir vector;
50 correctionFrequency 10;
51 normalContactModel standardPenalty;
52 standardPenaltyNormalModelDict
59 penetrationLimit -0.03;
62 correctMissedVertices yes;
64 //distanceMethod face;
65 oscillationCorrection yes;
69 //frictionContactModel frictionless;
70 frictionContactModel standardPenalty;
71 standardPenaltyFrictionModelDict
75 oscillationCorrection yes;
85 value uniform (0 0 0);
91 shadowPatch topBrickDown;
94 value uniform (0 0 0);
100 traction uniform ( 0 0 0 );
102 value uniform (0 0 0);
108 traction uniform ( 0 0 0 );
110 value uniform (0 0 0);
115 traction uniform ( 0 0 0 );
117 value uniform (0 0 0);
122 traction uniform ( 0 0 0 );
124 value uniform (0 0 0);
136 // ************************************************************************* //