1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
28 Mesh with multiple moving bodies using topological layering.
31 Hrvoje Jasak, Wikki Ltd. All rights reserved.
36 \*---------------------------------------------------------------------------*/
38 #ifndef multiTopoBodyFvMesh_H
39 #define multiTopoBodyFvMesh_H
41 #include "topoChangerFvMesh.H"
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
49 /*---------------------------------------------------------------------------*\
50 Class multiTopoBodyFvMesh Declaration
51 \*---------------------------------------------------------------------------*/
53 class multiTopoBodyFvMesh
55 public topoChangerFvMesh
63 PtrList<topoBody> bodies_;
66 // Private Member Functions
68 //- Disallow default bitwise copy construct
69 multiTopoBodyFvMesh(const multiTopoBodyFvMesh&);
71 //- Disallow default bitwise assignment
72 void operator=(const multiTopoBodyFvMesh&);
75 //- Add mixer rotor zones and modifiers
76 void addZonesAndModifiers();
78 //- Sum up point motion from all topo bodies
79 tmp<vectorField> pointMotion() const;
84 //- Runtime type information
85 TypeName("multiTopoBodyFvMesh");
90 //- Construct from IOobject
91 explicit multiTopoBodyFvMesh(const IOobject& io);
96 virtual ~multiTopoBodyFvMesh();
101 //- Update the mesh for both mesh motion and topology change
102 virtual bool update();
106 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
108 } // End namespace Foam
110 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
114 // ************************************************************************* //