1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
25 Variable Hard Sphere BinaryCollision Model
27 \*---------------------------------------------------------------------------*/
29 #ifndef VariableHardSphere_H
30 #define VariableHardSphere_H
32 #include "BinaryCollisionModel.H"
34 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
38 /*---------------------------------------------------------------------------*\
39 Class VariableHardSphere Declaration
40 \*---------------------------------------------------------------------------*/
42 template<class CloudType>
43 class VariableHardSphere
45 public BinaryCollisionModel<CloudType>
49 //- Reference temperature
55 //- Runtime type information
56 TypeName("VariableHardSphere");
61 //- Construct from dictionary
64 const dictionary& dict,
70 virtual ~VariableHardSphere();
75 //- Return the collision cross section * relative velocity product
76 virtual scalar sigmaTcR
97 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
99 } // End namespace Foam
101 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
104 # include "VariableHardSphere.C"
107 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
111 // ************************************************************************* //