1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
28 A triangle representation for STL files.
33 \*---------------------------------------------------------------------------*/
42 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
47 /*---------------------------------------------------------------------------*\
48 Class STLtriangle Declaration
49 \*---------------------------------------------------------------------------*/
55 //- Attribute is 16-bit
56 typedef unsigned short STLattrib;
58 //- The face normal, many programs write zore or other junk
61 //- The three points defining the triangle
64 //- The attribute information could for colour or solid id, etc
75 //- Construct from components
78 const STLpoint& normal,
85 //- Construct from istream (read binary)
86 inline STLtriangle(istream&);
93 inline const STLpoint& normal() const;
94 inline const STLpoint& a() const;
95 inline const STLpoint& b() const;
96 inline const STLpoint& c() const;
97 inline unsigned short attrib() const;
102 //- Read from istream (binary)
103 inline void read(istream&);
108 //- Write to ostream (binary)
109 inline void write(ostream&);
114 inline friend Ostream& operator<<(Ostream&, const STLtriangle&);
118 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
120 } // End namespace Foam
122 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
124 #include "STLtriangleI.H"
126 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
130 // ************************************************************************* //