Merge branch 'master' of ssh://git.code.sf.net/p/foam-extend/foam-extend-3.2
[foam-extend-3.2.git] / tutorials / solidMechanics / deprecatedTutorials / newStressedFoam / plateHole / 0 / U
blob872a37d276c6c9a58d146ae7c67e3b0c1dd9a41c
1 /*--------------------------------*- C++ -*----------------------------------*\
2 | =========                 |                                                 |
3 | \\      /  F ield         | foam-extend: Open Source CFD                    |
4 |  \\    /   O peration     | Version:     3.2                                |
5 |   \\  /    A nd           | Web:         http://www.foam-extend.org         |
6 |    \\/     M anipulation  |                                                 |
7 \*---------------------------------------------------------------------------*/
8 FoamFile
10     version     2.0;
11     format      ascii;
12     class       volVectorField;
13     location    "0";
14     object      U;
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
18 dimensions      [0 1 0 0 0 0 0];
20 internalField   uniform (0 0 0);
22 boundaryField
24     left
25     {
26         type            symmetryPlane;
27     }
28     right
29     {
30         type            tractionDisplacement;
31         U               U;
32         rheology        rheologyProperties;
33         traction        uniform ( 10000 0 0 );
34         pressure        uniform 0;
35         value           uniform (0 0 0);
36     }
37     down
38     {
39         type            symmetryPlane;
40     }
41     up
42     {
43         type            tractionDisplacement;
44         U               U;
45         rheology        rheologyProperties;
46         traction        uniform ( 0 0 0 );
47         pressure        uniform 0;
48         value           uniform (0 0 0);
49     }
50     hole
51     {
52         type            tractionDisplacement;
53         U               U;
54         rheology        rheologyProperties;
55         traction        uniform ( 0 0 0 );
56         pressure        uniform 0;
57         value           uniform (0 0 0);
58     }
59     frontAndBack
60     {
61         type            empty;
62     }
65 // ************************************************************************* //