Forward compatibility: flex
[foam-extend-3.2.git] / applications / utilities / immersedBoundary / makeTriSurfaceMesh / makeTriSurfaceMesh.C
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1 /*---------------------------------------------------------------------------*\
2   =========                 |
3   \\      /  F ield         | foam-extend: Open Source CFD
4    \\    /   O peration     | Version:     3.2
5     \\  /    A nd           | Web:         http://www.foam-extend.org
6      \\/     M anipulation  | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
8 License
9     This file is part of foam-extend.
11     foam-extend is free software: you can redistribute it and/or modify it
12     under the terms of the GNU General Public License as published by the
13     Free Software Foundation, either version 3 of the License, or (at your
14     option) any later version.
16     foam-extend is distributed in the hope that it will be useful, but
17     WITHOUT ANY WARRANTY; without even the implied warranty of
18     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19     General Public License for more details.
21     You should have received a copy of the GNU General Public License
22     along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.
24 Application
25     makeTriSurfaceMesh
27 Description
28     Generate a triSurface mesh from fvMesh patches
30 Author
31     Zeljko Tukovic
33 \*---------------------------------------------------------------------------*/
35 #include "fvCFD.H"
36 #include "triSurface.H"
37 #include "triSurfaceTools.H"
38 // #include "labelHashSet.H"
40 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
42 int main(int argc, char *argv[])
44 #   include "setRootCase.H"
45 #   include "createTime.H"
46 #   include "createMesh.H"
48     labelHashSet includedPatches;
50     forAll (mesh.boundaryMesh(), patchI)
51     {
52         includedPatches.insert(patchI);
53     }
55     triSurface triSurf =
56         triSurfaceTools::triangulate
57         (
58             mesh.boundaryMesh(),
59             includedPatches
60         );
63     // Writing triSurface mesh
64     Info << "Write triSurface mesh ... ";
66     triSurf.write(runTime.caseName() + ".stl");
67     triSurf.write(runTime.caseName() + ".ftr");
69     Info << "done" << endl;
71     return 0;
75 // ************************************************************************* //