Forward compatibility: flex
[foam-extend-3.2.git] / src / foam / meshes / primitiveMesh / PrimitivePatchTemplate / PrimitivePatchLocalPointOrder.C
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1 /*---------------------------------------------------------------------------*\
2   =========                 |
3   \\      /  F ield         | foam-extend: Open Source CFD
4    \\    /   O peration     | Version:     3.2
5     \\  /    A nd           | Web:         http://www.foam-extend.org
6      \\/     M anipulation  | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
8 License
9     This file is part of foam-extend.
11     foam-extend is free software: you can redistribute it and/or modify it
12     under the terms of the GNU General Public License as published by the
13     Free Software Foundation, either version 3 of the License, or (at your
14     option) any later version.
16     foam-extend is distributed in the hope that it will be useful, but
17     WITHOUT ANY WARRANTY; without even the implied warranty of
18     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19     General Public License for more details.
21     You should have received a copy of the GNU General Public License
22     along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.
24 Description
25      Orders the local points on the patch for most efficient search
27 \*---------------------------------------------------------------------------*/
29 #include "SLList.H"
30 #include "boolList.H"
32 // * * * * * * * * * * * * * Private Member Functions  * * * * * * * * * * * //
34 template
36     class Face,
37     template<class> class FaceList,
38     class PointField,
39     class PointType
41 void
42 Foam::PrimitivePatch<Face, FaceList, PointField, PointType>::
43 calcLocalPointOrder() const
45     // Note: Cannot use bandCompressing as point-point addressing does
46     // not exist and is not considered generally useful.
47     //
49     if (debug)
50     {
51         Pout<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
52             << "calcLocalPointOrder() : "
53             << "calculating local point order"
54             << endl;
55     }
57     if (localPointOrderPtr_)
58     {
59         // it is considered an error to attempt to recalculate
60         // if already allocated
61         FatalErrorIn
62         (
63             "PrimitivePatch<Face, FaceList, PointField, PointType>::"
64             "calcLocalPointOrder()"
65         )   << "local point order already calculated"
66             << abort(FatalError);
67     }
69     const List<Face>& lf = localFaces();
71     const labelListList& ff = faceFaces();
73     boolList visitedFace(lf.size(), false);
75     localPointOrderPtr_ = new labelList(meshPoints().size(), -1);
77     labelList& pointOrder = *localPointOrderPtr_;
79     boolList visitedPoint(pointOrder.size(), false);
81     label nPoints = 0;
83     forAll (lf, faceI)
84     {
85         if (!visitedFace[faceI])
86         {
87             SLList<label> faceOrder(faceI);
89             do
90             {
91                 const label curFace = faceOrder.first();
93                 faceOrder.removeHead();
95                 if (!visitedFace[curFace])
96                 {
97                     visitedFace[curFace] = true;
99                     const labelList& curPoints = lf[curFace];
101                     // mark points
102                     forAll (curPoints, pointI)
103                     {
104                         if (!visitedPoint[curPoints[pointI]])
105                         {
106                             visitedPoint[curPoints[pointI]] = true;
108                             pointOrder[nPoints] = curPoints[pointI];
110                             nPoints++;
111                         }
112                     }
114                     // add face neighbours to the list
115                     const labelList& nbrs = ff[curFace];
117                     forAll (nbrs, nbrI)
118                     {
119                         if (!visitedFace[nbrs[nbrI]])
120                         {
121                             faceOrder.append(nbrs[nbrI]);
122                         }
123                     }
124                 }
125             } while (faceOrder.size());
126         }
127     }
129     if (debug)
130     {
131         Pout<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
132             << "calcLocalPointOrder() "
133             << "finished calculating local point order"
134             << endl;
135     }
139 // ************************************************************************* //