1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright held by original author
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
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13 Free Software Foundation; either version 2 of the License, or (at your
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18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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26 Foam::immersedBoundarySolidBodyMotionFvMesh
29 Solid-body motion of the immersed boundary mesh specified by a
30 run-time selectable motion function for each immersed boundary surface
33 immersedBoundarySolidBodyMotionFvMesh.C
35 \*---------------------------------------------------------------------------*/
37 #ifndef immersedBoundarySolidBodyMotionFvMesh_H
38 #define immersedBoundarySolidBodyMotionFvMesh_H
40 #include "dynamicFvMesh.H"
41 #include "dictionary.H"
42 #include "movingImmersedBoundary.H"
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
49 /*---------------------------------------------------------------------------*\
50 Class immersedBoundarySolidBodyMotionFvMesh Declaration
51 \*---------------------------------------------------------------------------*/
53 class immersedBoundarySolidBodyMotionFvMesh
59 //- Dictionary of motion control parameters
60 dictionary dynamicMeshCoeffs_;
62 //- Immersed boundary motion control function
63 PtrList<movingImmersedBoundary> ibMotions_;
66 // Private Member Functions
68 //- Disallow default bitwise copy construct
69 immersedBoundarySolidBodyMotionFvMesh
71 const immersedBoundarySolidBodyMotionFvMesh&
74 //- Disallow default bitwise assignment
77 const immersedBoundarySolidBodyMotionFvMesh&
83 //- Runtime type information
84 TypeName("immersedBoundarySolidBodyMotionFvMesh");
89 //- Construct from IOobject
90 explicit immersedBoundarySolidBodyMotionFvMesh(const IOobject& io);
94 virtual ~immersedBoundarySolidBodyMotionFvMesh();
99 //- Update the mesh for both mesh motion and topology change
100 virtual bool update();
104 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
106 } // End namespace Foam
108 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
112 // ************************************************************************* //