Forward compatibility: flex
[foam-extend-3.2.git] / src / mesh / cfMesh / utilities / tetrahedra / tetCreatorOctree / tetCreatorOctreeTetsFromSplitFaces.C
blob1d7b9fbc46c3c4c94c1457930981162734dccdcc
1 /*---------------------------------------------------------------------------*\
2   =========                 |
3   \\      /  F ield         | cfMesh: A library for mesh generation
4    \\    /   O peration     |
5     \\  /    A nd           | Author: Franjo Juretic (franjo.juretic@c-fields.com)
6      \\/     M anipulation  | Copyright (C) Creative Fields, Ltd.
7 -------------------------------------------------------------------------------
8 License
9     This file is part of cfMesh.
11     cfMesh is free software; you can redistribute it and/or modify it
12     under the terms of the GNU General Public License as published by the
13     Free Software Foundation; either version 3 of the License, or (at your
14     option) any later version.
16     cfMesh is distributed in the hope that it will be useful, but WITHOUT
17     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
18     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
19     for more details.
21     You should have received a copy of the GNU General Public License
22     along with cfMesh.  If not, see <http://www.gnu.org/licenses/>.
24 Description
26 \*---------------------------------------------------------------------------*/
28 #include "tetCreatorOctree.H"
29 #include "demandDrivenData.H"
31 //#define DEBUGTets
33 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
35 namespace Foam
38 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
40 void tetCreatorOctree::createTetsFromSplitFaces()
42     Info << "Creating tets from split faces" << endl;
44     const labelList& cubeLabel = *cubeLabelPtr_;
45     const VRWGraph& subNodeLabels = *subNodeLabelsPtr_;
46     const FRWGraph<label, 8>& pLeaves = octreeCheck_.nodeLeaves();
48     forAll(pLeaves, pointI)
49     {
50         for(label i=0;i<6;++i)
51         {
52             const label* fNodes =
53                 meshOctreeCubeCoordinates::faceNodes_[i];
55             const label cLabel = pLeaves(pointI, fNodes[0]);
57             if( cLabel < 0 )
58                 continue;
59             if( cubeLabel[cLabel] < 0 )
60                 continue;
62             if(
63                 (cLabel == pLeaves(pointI, fNodes[1])) &&
64                 (cLabel == pLeaves(pointI, fNodes[2])) &&
65                 (cLabel == pLeaves(pointI, fNodes[3]))
66             )
67             {
68                 //- create 4 tets
69                 for(label j=0;j<4;++j)
70                 {
71                     checkAndAppendTet
72                     (
73                         partTet
74                         (
75                             pointI,
76                             subNodeLabels(cLabel, 7-fNodes[j]),
77                             subNodeLabels(cLabel, 7-fNodes[(j+1)%4]),
78                             cubeLabel[cLabel]
79                         )
80                     );
81                 }
82             }
83         }
84     }
87 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
89 } // End namespace Foam
91 // ************************************************************************* //