1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
28 Helper IO class to read and write particle positions
33 \*---------------------------------------------------------------------------*/
38 #include "regIOobject.H"
40 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
45 /*---------------------------------------------------------------------------*\
46 Class IOPosition Declaration
47 \*---------------------------------------------------------------------------*/
49 template<class ParticleType>
57 //- Reference to the cloud
58 const Cloud<ParticleType>& cloud_;
65 //- Runtime type name information. Use cloud type.
66 virtual const word& type() const
74 //- Construct from cloud
75 IOPosition(const Cloud<ParticleType>&);
80 virtual void readData(Cloud<ParticleType>& c, bool checkClass);
82 virtual bool write() const;
84 virtual bool writeData(Ostream& os) const;
88 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
90 } // End namespace Foam
92 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
95 # include "IOPosition.C"
98 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
102 // ************************************************************************* //