1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
25 Foam::solidParticleCloud
28 A Cloud of solid particles
33 solidParticleCloudIO.C
35 \*---------------------------------------------------------------------------*/
37 #ifndef solidParticleCloud_H
38 #define solidParticleCloud_H
40 #include "CloudTemplate.H"
41 #include "solidParticle.H"
42 #include "IOdictionary.H"
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
49 // Forward declaration of classes
52 /*---------------------------------------------------------------------------*\
53 Class solidParticleCloud Declaration
54 \*---------------------------------------------------------------------------*/
56 class solidParticleCloud
58 public Cloud<solidParticle>
64 IOdictionary particleProperties_;
71 // Private Member Functions
73 //- Disallow default bitwise copy construct
74 solidParticleCloud(const solidParticleCloud&);
76 //- Disallow default bitwise assignment
77 void operator=(const solidParticleCloud&);
84 //- Construct given mesh
88 const word& cloudName = "defaultCloud",
89 bool readFields = true
97 inline const fvMesh& mesh() const;
99 inline scalar rhop() const;
100 inline scalar e() const;
101 inline scalar mu() const;
106 //- Move the particles under the influence of the given
107 // gravitational acceleration
108 void move(const dimensionedVector& g);
112 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
114 } // End namespace Foam
116 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
118 #include "solidParticleCloudI.H"
120 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
124 // ************************************************************************* //