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[foam-extend-3.2.git] / src / engine / engineTopoChangerMesh / engineValveSliding / engineValveSlidingI.H
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1 /*---------------------------------------------------------------------------*\
2   =========                 |
3   \\      /  F ield         | foam-extend: Open Source CFD
4    \\    /   O peration     | Version:     3.2
5     \\  /    A nd           | Web:         http://www.foam-extend.org
6      \\/     M anipulation  | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
8 License
9     This file is part of foam-extend.
11     foam-extend is free software: you can redistribute it and/or modify it
12     under the terms of the GNU General Public License as published by the
13     Free Software Foundation, either version 3 of the License, or (at your
14     option) any later version.
16     foam-extend is distributed in the hope that it will be useful, but
17     WITHOUT ANY WARRANTY; without even the implied warranty of
18     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19     General Public License for more details.
21     You should have received a copy of the GNU General Public License
22     along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.
24 Class
25     verticalValvesGambit
27 \*---------------------------------------------------------------------------*/
29 namespace Foam
32 inline const enginePiston& engineValveSliding::piston() const
34     return piston_;
38 inline const thoboisSlidingValveBank& engineValveSliding::valves() const
40     return valves_;
43 inline const scalar& engineValveSliding::deformSwitch() const
45     return deformSwitch_;
49 inline const scalar& engineValveSliding::valveTopTol() const
51     return valveTopTol_;
55 inline const scalar& engineValveSliding::pistonPosition() const
57     return pistonPosition_;
60 inline scalar& engineValveSliding::pistonPosition()
62     return pistonPosition_;
65 inline const scalar& engineValveSliding::deckHeight() const
67     return deckHeight_;
70 inline scalar& engineValveSliding::deckHeight()
72     return deckHeight_;
75 inline const scalarField& engineValveSliding::minValveZ() const
77     return minValveZ_;
80 inline scalarField& engineValveSliding::maxValveZ()
82     return minValveZ_;
85 inline const scalar& engineValveSliding::poppetValveTol() const
87     return poppetValveTol_;
90 inline boolList& engineValveSliding::isReallyClosed()
92     return isReallyClosed_;
95 inline const boolList& engineValveSliding::isReallyClosed() const
97     return isReallyClosed_;
99 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
101 } // End namespace Foam
103 // ************************************************************************* //