1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | foam-extend: Open Source CFD
4 \\ / O peration | Version: 3.2
5 \\ / A nd | Web: http://www.foam-extend.org
6 \\/ M anipulation | For copyright notice see file Copyright
7 -------------------------------------------------------------------------------
9 This file is part of foam-extend.
11 foam-extend is free software: you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation, either version 3 of the License, or (at your
14 option) any later version.
16 foam-extend is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
24 \*---------------------------------------------------------------------------*/
26 #include "layerSmooth.H"
27 #include "slidingInterface.H"
28 #include "layerAdditionRemoval.H"
29 #include "surfaceFields.H"
30 #include "regionSplit.H"
32 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
34 void Foam::layerSmooth::checkAndCalculate()
36 label pistonIndex = -1;
37 bool foundPiston = false;
39 label linerIndex = -1;
40 bool foundLiner = false;
42 label cylinderHeadIndex = -1;
43 bool foundCylinderHead = false;
48 if (boundary()[i].name() == "piston")
53 else if (boundary()[i].name() == "liner")
58 else if (boundary()[i].name() == "cylinderHead")
60 cylinderHeadIndex = i;
61 foundCylinderHead = true;
65 reduce(foundPiston, orOp<bool>());
66 reduce(foundLiner, orOp<bool>());
67 reduce(foundCylinderHead, orOp<bool>());
71 FatalErrorIn("Foam::layerSmooth::checkAndCalculate()")
72 << " : cannot find piston patch"
78 FatalErrorIn("Foam::layerSmooth::checkAndCalculate()")
79 << " : cannot find liner patch"
83 if (!foundCylinderHead)
85 FatalErrorIn("Foam::layerSmooth::checkAndCalculate()")
86 << " : cannot find cylinderHead patch"
94 max(boundary()[pistonIndex].patch().localPoints()).z();
96 reduce(pistonPosition(), minOp<scalar>());
98 if (cylinderHeadIndex != -1)
102 boundary()[cylinderHeadIndex].patch().localPoints()
108 boundary()[linerIndex].patch().localPoints()
112 reduce(deckHeight(), minOp<scalar>());
114 Info<< "deckHeight: " << deckHeight() << nl
115 << "piston position: " << pistonPosition() << endl;
119 void Foam::layerSmooth::setVirtualPositions()
122 virtualPistonPosition() = -GREAT;
124 label pistonFaceIndex = faceZones().findZoneID("pistonLayerFaces");
126 bool foundPistonFace = (pistonFaceIndex != -1);
130 FatalErrorIn("Foam::layerSmooth::setVirtualPistonPosition()")
131 << " : cannot find the pistonLayerFaces"
135 const labelList& pistonFaces = faceZones()[pistonFaceIndex];
136 forAll(pistonFaces, i)
138 const face& f = faces()[pistonFaces[i]];
140 // should loop over facepoints...
143 virtualPistonPosition() =
144 max(virtualPistonPosition(), points()[f[j]].z());
148 reduce(virtualPistonPosition(), maxOp<scalar>());
153 // ************************************************************************* //