1 /*--------------------------------*- C++ -*----------------------------------*\
3 | \\ / F ield | foam-extend: Open Source CFD |
4 | \\ / O peration | Version: 3.2 |
5 | \\ / A nd | Web: http://www.foam-extend.org |
6 | \\/ M anipulation | |
7 \*---------------------------------------------------------------------------*/
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
18 // Set output format : choice of
25 // Surface output format. Choice of
26 // null : suppress output
27 // foamFile : separate points, faces and values file
28 // dx : DX scalar or vector format
29 // vtk : VTK ascii format
30 // raw : x y z value format for use with e.g. gnuplot 'splot'.
33 // other formats such as obj, stl, etc can also be written (by proxy)
34 // but without any values!
37 // interpolationScheme. choice of
38 // cell : use cell-centre value only; constant over cells (default)
39 // cellPoint : use cell-centre and vertex values
40 // cellPointFace : use cell-centre, vertex and face values.
41 // 1] vertex values determined from neighbouring cell-centre values
42 // 2] face values determined using the current face interpolation scheme
43 // for the field (linear, gamma, etc.)
44 interpolationScheme cellPoint;
52 // Set sampling definition: choice of
53 // uniform evenly distributed points on line
54 // face one point per face intersection
55 // midPoint one point per cell, inbetween two face intersections
56 // midPointAndFace combination of face and midPoint
58 // curve specified points, not nessecary on line, uses
60 // cloud specified points, uses findCell
62 // axis: how to write point coordinate. Choice of
63 // - x/y/z: x/y/z coordinate only
64 // - xyz: three columns
65 // (probably does not make sense for anything but raw)
66 // - distance: distance from start of sampling line (if uses line) or
67 // distance from first specified sampling point
70 // uniform, face, midPoint, midPointAndFace : start and end coordinate
71 // uniform: extra number of sampling points
72 // curve, cloud: list of coordinates
78 // Surface sampling definition: choice of
79 // plane : values on plane defined by point, normal.
80 // patch : values on patch.
82 // 1] patches are not triangulated by default
83 // 2] planes are always triangulated
84 // 3] iso-surfaces are always triangulated
89 type plane; // always triangulated
90 // make plane relative to the coordinateSystem (Cartesian)
102 // *********************************************************************** //