2 # -*- coding: utf-8 -*-
4 # Copyright 2010-2011, Matthew Boss
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 ########################################################################
23 _
= L10n
.get_translation()
25 # This code is based heavily on EverleafToFpdb.py, by Carl Gherardi
29 # -- No support for tournaments (see also the last item below)
30 # -- Assumes that the currency of ring games is USD
31 # -- Only accepts 'realmoney="true"'
32 # -- A hand's time-stamp does not record seconds past the minute (a
33 # limitation of the history format)
34 # -- hand.maxseats can only be guessed at
35 # -- The last hand in a history file will often be incomplete and is therefore
37 # -- Is behaviour currently correct when someone shows an uncalled hand?
38 # -- Information may be lost when the hand ID is converted from the native form
39 # xxxxxxxx-yyy(y*) to xxxxxxxxyyy(y*) (in principle this should be stored as
40 # a string, but the database does not support this). Is there a possibility
41 # of collision between hand IDs that ought to be distinct?
42 # -- Cannot parse tables that run it twice
43 # -- Cannot parse hands in which someone is all in in one of the blinds. Until
44 # this is corrected tournaments will be unparseable
48 from HandHistoryConverter
import *
49 from decimal_wrapper
import Decimal
52 class Carbon(HandHistoryConverter
):
59 limits
= { 'No Limit':'nl', 'No Limit ':'nl', 'Limit':'fl', 'Pot Limit':'pl', 'Pot Limit ':'pl', 'Half Pot Limit':'hp'}
60 games
= { # base, category
61 'Holdem' : ('hold','holdem'),
62 'Holdem Tournament' : ('hold','holdem'),
63 'Omaha' : ('hold','omahahi'),
64 'Omaha Tournament' : ('hold','omahahi'),
65 '2-7 Lowball' : ('draw','27_3draw'),
66 'Badugi' : ('draw','badugi'),
67 '7-Stud' : ('stud','studhi'),
68 '5-Stud' : ('stud','5studhi'),
69 'Razz' : ('stud','razz'),
73 re_SplitHands
= re
.compile(r
'</game>\n+(?=<game)')
74 re_TailSplitHands
= re
.compile(r
'(</game>)')
75 re_GameInfo
= re
.compile(r
'<description type="(?P<GAME>[-0-9a-zA-Z ]+)" stakes="(?P<LIMIT>[a-zA-Z ]+)\s\(?\$?(?P<SB>[.0-9]+)?/?\$?(?P<BB>[.0-9]+)?(?P<blah>.*)\)?"/>', re
.MULTILINE
)
76 re_HandInfo
= re
.compile(r
'<game id="(?P<HID1>[0-9]+)-(?P<HID2>[0-9]+)" starttime="(?P<DATETIME>[0-9]+)" numholecards="[0-9]+" gametype="[0-9]+" realmoney="(?P<REALMONEY>(true|false))" data="[0-9]+\|(?P<TABLE>[-\ \#a-zA-Z\d\']+)(\
(\d
+\
))?\|
(?P
<TOURNO
>\d
+)?
.*>', re.MULTILINE)
77 re_Button = re.compile(r'<players dealer
="(?P<BUTTON>[0-9]+)">')
78 re_PlayerInfo = re.compile(r'<player seat
="(?P<SEAT>[0-9]+)" nickname
="(?P<PNAME>.+)" balance
="\$(?P<CASH>[.0-9]+)" dealtin
="(?P<DEALTIN>(true|false))" />', re.MULTILINE)
79 re_Board = re.compile(r'<cards
type="COMMUNITY" cards
="(?P<CARDS>[^"]+)"', re.MULTILINE)
80 re_EndOfHand = re.compile(r'<round id="END_OF_GAME
"', re.MULTILINE)
82 # The following are also static regexes: there is no need to call
83 # compilePlayerRegexes (which does nothing), since players are identified
84 # not by name but by seat number
85 re_PostSB = re.compile(r'<event sequence="[0-9]+" type="(SMALL_BLIND|RETURN_BLIND
)" (?P<TIMESTAMP>timestamp="[0-9]+" )?player="(?P
<PSEAT
>[0-9])" amount="(?P
<SB
>[.0-9]+)"/>', re.MULTILINE)
86 re_PostBB = re.compile(r'<event sequence="[0-9]+" type="(BIG_BLIND|INITIAL_BLIND
)" (?P<TIMESTAMP>timestamp="[0-9]+" )?player="(?P
<PSEAT
>[0-9])" amount="(?P
<BB
>[.0-9]+)"/>', re.MULTILINE)
87 re_PostBoth = re.compile(r'<event sequence="[0-9]+" type="(RETURN_BLIND
)" player="(?P
<PSEAT
>[0-9])" amount="(?P
<SBBB
>[.0-9]+)"/>', re.MULTILINE)
88 re_Antes = re.compile(r'<event sequence="[0-9]+" type="ANTE
" (?P<TIMESTAMP>timestamp="\d
+" )?player="(?P
<PSEAT
>[0-9])" amount="(?P
<ANTE
>[.0-9]+)"/>', re.MULTILINE)
89 re_BringIn = re.compile(r'<event sequence="[0-9]+" type="BRING_IN
" (?P<TIMESTAMP>timestamp="\d
+" )?player="(?P
<PSEAT
>[0-9])" amount="(?P
<BRINGIN
>[.0-9]+)"/>', re.MULTILINE)
90 re_HeroCards = re.compile(r'<cards type="HOLE
" cards="(?P
<CARDS
>.+)" player="(?P
<PSEAT
>[0-9])"', re.MULTILINE)
91 re_Action = re.compile(r'<event sequence="[0-9]+" type="(?P
<ATYPE
>FOLD|CHECK|CALL|BET|RAISE|ALL_IN|SIT_OUT
)" (?P<TIMESTAMP>timestamp="[0-9]+" )?player="(?P
<PSEAT
>[0-9])"( amount="(?P
<BET
>[.0-9]+)")?/>', re.MULTILINE)
92 re_ShowdownAction = re.compile(r'<cards type="SHOWN
" cards="(?P
<CARDS
>..,..)" player="(?P
<PSEAT
>[0-9])"/>', re.MULTILINE)
93 re_CollectPot = re.compile(r'<winner amount="(?P
<POT
>[.0-9]+)" uncalled="(true|false
)" potnumber="[0-9]+" player="(?P
<PSEAT
>[0-9])"', re.MULTILINE)
94 re_SitsOut = re.compile(r'<event sequence="[0-9]+" type="SIT_OUT
" player="(?P
<PSEAT
>[0-9])"/>', re.MULTILINE)
95 re_ShownCards = re.compile(r'<cards type="(SHOWN|MUCKED
)" cards="(?P
<CARDS
>.+)" player="(?P
<PSEAT
>[0-9])"/>', re.MULTILINE)
97 def compilePlayerRegexs(self, hand):
100 def playerNameFromSeatNo(self, seatNo, hand):
101 # This special function is required because Carbon Poker records
102 # actions by seat number, not by the player's name
103 for p in hand.players:
104 if p[0] == int(seatNo):
107 def readSupportedGames(self):
108 return [["ring
", "hold
", "nl
"],
109 ["ring
", "hold
", "pl
"],
110 ["ring
", "hold
", "fl
"],
112 ["ring
", "stud
", "fl
"],
113 ["ring
", "stud
", "pl
"],
115 ["ring
", "draw
", "fl
"],
116 ["ring
", "draw
", "pl
"],
117 ["ring
", "draw
", "nl
"],
118 ["ring
", "draw
", "hp
"],
120 ["tour
", "hold
", "nl
"],
121 ["tour
", "hold
", "pl
"],
122 ["tour
", "hold
", "fl
"]]
124 def determineGameType(self, handText):
125 """return dict with keys/values:
126 'type' in ('ring', 'tour')
127 'limitType' in ('nl', 'cn', 'pl', 'cp', 'fl')
128 'base' in ('hold', 'stud', 'draw')
129 'category' in ('holdem', 'omahahi', omahahilo', 'razz', 'studhi', 'studhilo', 'fivedraw', '27_1draw', '27_3draw', 'badugi')
130 'hilo' in ('h','l','s')
135 'currency' in ('USD', 'EUR', 'T$', <countrycode>)
136 or None if we fail to get the info """
138 m = self.re_GameInfo.search(handText)
140 # Information about the game type appears only at the beginning of
141 # a hand history file; hence it is not supplied with the second
142 # and subsequent hands. In these cases we use the value previously
147 except AttributeError:
148 tmp = handText[0:100]
149 log.error(_("Unable to recognise gametype
from: '%s'") % tmp)
150 log.error("determineGameType
: " + _("Raising FpdbParseError
"))
151 raise FpdbParseError(_("Unable to recognise gametype
from: '%s'") % tmp)
155 print "DEBUG
: mg
: %s" % mg
158 self.info['limitType'] = self.limits[mg['LIMIT']]
160 (self.info['base'], self.info['category']) = self.games[mg['GAME']]
162 self.info['sb'] = mg['SB']
164 self.info['bb'] = mg['BB']
165 if 'Tournament' in mg['GAME']:
166 self.info['type'] = 'tour'
167 self.info['currency'] = 'T$'
169 self.info['type'] = 'ring'
170 self.info['currency'] = 'USD'
174 def readHandInfo(self, hand):
175 m = self.re_HandInfo.search(hand.handText)
177 logging.info(_("No match
in readHandInfo
: '%s'") % hand.handText[0:100])
178 logging.info(hand.handText)
179 raise FpdbParseError(_("No match
in readHandInfo
: '%s'") % hand.handText[0:100])
180 logging.debug("HID
%s-%s, Table
%s" % (m.group('HID1'),
181 m.group('HID2'), m.group('TABLE')[:-1]))
182 hand.handid = m.group('HID1') + m.group('HID2')
183 if hand.gametype['type'] == 'tour':
184 hand.tablename = m.group('TABLE')
185 hand.tourNo = m.group('TOURNO')
187 hand.tablename = m.group('TABLE')[:-1]
188 hand.maxseats = 2 # This value may be increased as necessary
189 hand.startTime = datetime.datetime.strptime(m.group('DATETIME')[:12],'%Y%m%d%H%M')
190 # Check that the hand is complete up to the awarding of the pot; if
191 # not, the hand is unparseable
192 if self.re_EndOfHand.search(hand.handText) is None:
193 raise FpdbParseError("readHandInfo failed
: EndOfHand missing HID
: '%s-%s'" %(m.group('HID1'), m.group('HID2')))
195 def readPlayerStacks(self, hand):
196 m = self.re_PlayerInfo.finditer(hand.handText)
198 seatno = int(a.group('SEAT'))
199 # It may be necessary to adjust 'hand.maxseats', which is an
200 # educated guess, starting with 2 (indicating a heads-up table) and
201 # adjusted upwards in steps to 6, then 9, then 10. An adjustment is
202 # made whenever a player is discovered whose seat number is
203 # currently above the maximum allowable for the table.
204 if seatno >= hand.maxseats:
211 if a.group('DEALTIN') == "true
":
212 hand.addPlayer(seatno, a.group('PNAME'), a.group('CASH'))
214 def markStreets(self, hand):
215 if hand.gametype['base'] == 'hold':
216 m = re.search(r'<round id="PREFLOP
" sequence="[0-9]+">(?P<PREFLOP>.+(?=<round id="POSTFLOP
")|.+)(<round id="POSTFLOP
" sequence="[0-9]+">(?P<FLOP>.+(?=<round id="POSTTURN
")|.+))?(<round id="POSTTURN
" sequence="[0-9]+">(?P<TURN>.+(?=<round id="POSTRIVER
")|.+))?(<round id="POSTRIVER
" sequence="[0-9]+">(?P<RIVER>.+))?', hand.handText, re.DOTALL)
217 elif hand.gametype['base'] == 'draw':
218 if hand.gametype['category'] in ('27_3draw','badugi'):
219 m = re.search(r'(?P<PREDEAL>.+(?=<round id="PRE_FIRST_DRAW
" sequence="[0-9]+">)|.+)'
220 r'(<round id="PRE_FIRST_DRAW
" sequence="[0-9]+">(?P<DEAL>.+(?=<round id="FIRST_DRAW
" sequence="[0-9]+">)|.+))?'
221 r'(<round id="FIRST_DRAW
" sequence="[0-9]+">(?P<DRAWONE>.+(?=<round id="SECOND_DRAW
" sequence="[0-9]+">)|.+))?'
222 r'(<round id="SECOND_DRAW
" sequence="[0-9]+">(?P<DRAWTWO>.+(?=<round id="THIRD_DRAW
" sequence="[0-9]+">)|.+))?'
223 r'(<round id="THIRD_DRAW
" sequence="[0-9]+">(?P<DRAWTHREE>.+))?', hand.handText,re.DOTALL)
224 elif hand.gametype['base'] == 'stud':
225 m = re.search(r'(?P<ANTES>.+(?=<round id="BRING_IN
" sequence="[0-9]+">)|.+)'
226 r'(<round id="BRING_IN
" sequence="[0-9]+">(?P<THIRD>.+(?=<round id="FOURTH_STREET
" sequence="[0-9]+">)|.+))?'
227 r'(<round id="FOURTH_STREET
" sequence="[0-9]+">(?P<FOURTH>.+(?=<round id="FIFTH_STREET
" sequence="[0-9]+">)|.+))?'
228 r'(<round id="FIFTH_STREET
" sequence="[0-9]+">(?P<FIFTH>.+(?=<round id="SIXTH_STREET
" sequence="[0-9]+">)|.+))?'
229 r'(<round id="SIXTH_STREET
" sequence="[0-9]+">(?P<SIXTH>.+(?=<round id="SEVENTH_STREET
" sequence="[0-9]+">)|.+))?'
230 r'(<round id="SEVENTH_STREET
" sequence="[0-9]+">(?P<SEVENTH>.+))?', hand.handText,re.DOTALL)
234 def readCommunityCards(self, hand, street):
235 m = self.re_Board.search(hand.streets[street])
237 hand.setCommunityCards(street, m.group('CARDS').split(','))
238 elif street in ('TURN','RIVER'):
239 hand.setCommunityCards(street, [m.group('CARDS').split(',')[-1]])
241 def readAntes(self, hand):
242 m = self.re_Antes.finditer(hand.handText)
244 pname = self.playerNameFromSeatNo(player.group('PSEAT'), hand)
245 #print "DEBUG
: hand
.addAnte(%s,%s)" %(pname, player.group('ANTE'))
246 hand.addAnte(pname, player.group('ANTE'))
248 def readBringIn(self, hand):
249 m = self.re_BringIn.search(hand.handText)
251 pname = self.playerNameFromSeatNo(m.group('PSEAT'), hand)
252 #print "DEBUG
: hand
.addBringIn(%s,%s)" %(pname, m.group('BRINGIN'))
253 hand.addBringIn(pname, m.group('BRINGIN'))
255 def readBlinds(self, hand):
256 for a in self.re_PostSB.finditer(hand.handText):
257 #print "DEBUG
: found sb
: '%s' '%s'" %(self.playerNameFromSeatNo(a.group('PSEAT'), hand), a.group('SB'))
258 hand.addBlind(self.playerNameFromSeatNo(a.group('PSEAT'), hand),'small blind', a.group('SB'))
259 if not hand.gametype['sb']:
260 hand.gametype['sb'] = a.group('SB')
261 for a in self.re_PostBB.finditer(hand.handText):
262 #print "DEBUG
: found bb
: '%s' '%s'" %(self.playerNameFromSeatNo(a.group('PSEAT'), hand), a.group('BB'))
263 hand.addBlind(self.playerNameFromSeatNo(a.group('PSEAT'), hand), 'big blind', a.group('BB'))
264 if not hand.gametype['bb']:
265 hand.gametype['bb'] = a.group('BB')
266 for a in self.re_PostBoth.finditer(hand.handText):
267 bb = Decimal(self.info['bb'])
268 amount = Decimal(a.group('SBBB'))
270 hand.addBlind(self.playerNameFromSeatNo(a.group('PSEAT'),
271 hand), 'small blind', a.group('SBBB'))
273 hand.addBlind(self.playerNameFromSeatNo(a.group('PSEAT'),
274 hand), 'big blind', a.group('SBBB'))
276 hand.addBlind(self.playerNameFromSeatNo(a.group('PSEAT'),
277 hand), 'both', a.group('SBBB'))
279 def readButton(self, hand):
280 hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
282 def readHeroCards(self, hand):
283 for street in ('PREFLOP', 'DEAL', 'THIRD'):
284 if street in hand.streets.keys():
285 m = self.re_HeroCards.search(hand.handText)
287 hand.hero = self.playerNameFromSeatNo(m.group('PSEAT'), hand)
288 cards = m.group('CARDS').split(',')
289 #print "DEBUG
: cards
: %s" % cards
290 hand.addHoleCards(street, hand.hero, closed=cards, shown=False, mucked=False, dealt=True)
292 def readAction(self, hand, street):
293 logging.debug("readAction (%s)" % street)
294 m = self.re_Action.finditer(hand.streets[street])
296 logging.debug("%s %s" % (action.group('ATYPE'),
298 player = self.playerNameFromSeatNo(action.group('PSEAT'), hand)
299 if action.group('ATYPE') == 'RAISE':
300 hand.addCallandRaise(street, player, action.group('BET'))
301 elif action.group('ATYPE') == 'CALL':
302 hand.addCall(street, player, action.group('BET'))
303 elif action.group('ATYPE') == 'BET':
304 hand.addBet(street, player, action.group('BET'))
305 elif action.group('ATYPE') in ('FOLD', 'SIT_OUT'):
306 hand.addFold(street, player)
307 elif action.group('ATYPE') == 'CHECK':
308 hand.addCheck(street, player)
309 elif action.group('ATYPE') == 'ALL_IN':
310 hand.addAllIn(street, player, action.group('BET'))
312 logging.debug(_("Unimplemented
%s: '%s' '%s'") % ("readAction
", action.group('PSEAT'), action.group('ATYPE')))
314 def readShowdownActions(self, hand):
315 for street in ('RIVER', 'SEVENTH', 'DRAWTHREE'):
316 if street in hand.streets.keys() and hand.streets[street] != None:
317 for shows in self.re_ShowdownAction.finditer(hand.streets[street]):
318 cards = shows.group('CARDS').split(',')
319 hand.addShownCards(cards, self.playerNameFromSeatNo(shows.group('PSEAT'), hand))
321 def readCollectPot(self, hand):
322 pots = [Decimal(0) for n in range(hand.maxseats)]
323 for m in self.re_CollectPot.finditer(hand.handText):
324 pots[int(m.group('PSEAT'))] += Decimal(m.group('POT'))
325 # Regarding the processing logic for "committed
", see Pot.end() in
327 committed = sorted([(v,k) for (k,v) in hand.pot.committed.items()])
328 for p in range(hand.maxseats):
329 pname = self.playerNameFromSeatNo(p, hand)
330 if committed[-1][1] == pname:
331 pots[p] -= committed[-1][0] - committed[-2][0]
333 hand.addCollectPot(player=pname, pot=pots[p])
335 def readShownCards(self, hand):
336 for street in ('FLOP', 'TURN', 'RIVER', 'SEVENTH', 'DRAWTHREE'):
337 if street in hand.streets.keys() and hand.streets[street] != None:
338 for m in self.re_ShownCards.finditer(hand.streets[street]):
339 cards = m.group('CARDS').split(',')
340 hand.addShownCards(cards=cards, player=self.playerNameFromSeatNo(m.group('PSEAT'),hand))