2 # -*- coding: utf-8 -*-
4 # Copyright 2008-2011, Carl Gherardi
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ########################################################################
22 _
= L10n
.get_translation()
24 from HandHistoryConverter
import *
25 from decimal_wrapper
import Decimal
28 class Cake(HandHistoryConverter
):
34 codepage
= ("utf8", "cp1252")
36 sym
= {'USD': "\$", 'CAD': "\$", 'T$': "", "EUR": "\xe2\x82\xac", "GBP": "\xa3", "play": ""}
38 'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes
39 'LS' : u
"\$|\xe2\x82\xac|\u20ac|", # legal currency symbols - Euro(cp1252, utf-8)
40 'PLYR': r
'(?P<PNAME>.+?)',
41 'CUR': u
"(\$|\xe2\x82\xac|\u20ac|)",
44 # translations from captured groups to fpdb info strings
45 Lim_Blinds
= { '0.04': ('0.01', '0.02'), '0.08': ('0.02', '0.04'),
46 # '0.10': ('0.02', '0.05'), '0.20': ('0.05', '0.10'),
47 # '0.40': ('0.10', '0.20'), '0.50': ('0.10', '0.25'),
48 # '1.00': ('0.25', '0.50'), '1': ('0.25', '0.50'),
49 # '2.00': ('0.50', '1.00'), '2': ('0.50', '1.00'),
50 # '4.00': ('1.00', '2.00'), '4': ('1.00', '2.00'),
51 # '6.00': ('1.00', '3.00'), '6': ('1.00', '3.00'),
52 # '8.00': ('2.00', '4.00'), '8': ('2.00', '4.00'),
53 # '10.00': ('2.00', '5.00'), '10': ('2.00', '5.00'),
54 # '20.00': ('5.00', '10.00'), '20': ('5.00', '10.00'),
55 # '30.00': ('10.00', '15.00'), '30': ('10.00', '15.00'),
56 # '40.00': ('10.00', '20.00'), '40': ('10.00', '20.00'),
57 # '60.00': ('15.00', '30.00'), '60': ('15.00', '30.00'),
58 # '80.00': ('20.00', '40.00'), '80': ('20.00', '40.00'),
59 # '100.00': ('25.00', '50.00'), '100': ('25.00', '50.00'),
60 # '200.00': ('50.00', '100.00'), '200': ('50.00', '100.00'),
61 # '400.00': ('100.00', '200.00'), '400': ('100.00', '200.00'),
62 # '800.00': ('200.00', '400.00'), '800': ('200.00', '400.00'),
63 # '1000.00': ('250.00', '500.00'),'1000': ('250.00', '500.00')
66 limits
= { 'NL':'nl', 'PL':'pl', 'FL':'fl' }
67 games
= { # base, category
68 "Hold'em" : ('hold','holdem'),
69 'Omaha' : ('hold','omahahi'),
70 'Omaha Hi/Lo' : ('hold','omahahilo'),
72 currencies
= { u
'€':'EUR', '$':'USD', '':'T$' }
75 re_GameInfo
= re
.compile(u
"""
76 Hand\#(?P<HID>[0-9]+)\s+-\s+
77 (?P<TABLE>[-\ \#a-zA-Z\d\']+)\s
78 \(Turbo\s(?P<MAX>\d+)-max\)\s\d+\s\--\s
79 (?P<CURRENCY>%(LS)s|)?
80 (?P<SB>[.0-9]+)/(%(LS)s)?
82 (?P<LIMIT>NL|FL||PL)\s
83 (?P<GAME>Hold\'em|Omaha|Omaha\sHi/Lo)\s--\s
85 """ % substitutions
, re
.MULTILINE|re
.VERBOSE
)
87 re_PlayerInfo
= re
.compile(u
"""
88 ^Seat\s(?P<SEAT>[0-9]+):\s
90 \((%(LS)s)?(?P<CASH>[.0-9]+)\sin\schips\)""" % substitutions
,
91 re
.MULTILINE|re
.VERBOSE
)
93 re_SplitHands
= re
.compile('\n\n+')
94 re_Button
= re
.compile('Seat #(?P<BUTTON>\d+) is the button', re
.MULTILINE
)
95 re_Board
= re
.compile(r
"\[(?P<CARDS>.+)\]")
97 re_DateTime
= re
.compile("""(?P<Y>[0-9]{4})\/(?P<M>[0-9]{2})\/(?P<D>[0-9]{2})[\- ]+(?P<H>[0-9]+):(?P<MIN>[0-9]+):(?P<S>[0-9]+)""", re
.MULTILINE
)
98 re_PostSB
= re
.compile(r
"^%(PLYR)s: posts small blind %(CUR)s(?P<SB>[.0-9]+)$" % substitutions
, re
.MULTILINE
)
99 re_PostBB
= re
.compile(r
"^%(PLYR)s: posts big blind %(CUR)s(?P<BB>[.0-9]+)$" % substitutions
, re
.MULTILINE
)
100 re_Antes
= re
.compile(r
"^%(PLYR)s: posts the ante %(CUR)s(?P<ANTE>[.0-9]+)" % substitutions
, re
.MULTILINE
)
101 re_BringIn
= re
.compile(r
"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % substitutions
, re
.MULTILINE
)
102 re_PostBoth
= re
.compile(r
"^%(PLYR)s:posts dead blind %(CUR)s(?P<SB>[.0-9]+) and big blind %(CUR)s(?P<BB>[.0-9]+)" % substitutions
, re
.MULTILINE
)
103 re_HeroCards
= re
.compile(r
"^Dealt to %(PLYR)s(?: \[(?P<OLDCARDS>.+?)\])?( \[(?P<NEWCARDS>.+?)\])" % substitutions
, re
.MULTILINE
)
104 re_Action
= re
.compile(r
"""
105 ^%(PLYR)s:(?P<ATYPE>\sbets|\schecks|\sraises|\scalls|\sfolds|\sis\sall\sin)
106 (\s(%(CUR)s)?(?P<BET>[.\d]+))?(\sto\s%(CUR)s(?P<BETTO>[.\d]+))?$
108 % substitutions
, re
.MULTILINE|re
.VERBOSE
)
109 re_ShowdownAction
= re
.compile(r
"^%s: shows \[(?P<CARDS>.*)\]" % substitutions
['PLYR'], re
.MULTILINE
)
110 re_sitsOut
= re
.compile("^%s sits out" % substitutions
['PLYR'], re
.MULTILINE
)
111 re_ShownCards
= re
.compile("^Seat (?P<SEAT>[0-9]+): %s (\(.*\) )?(?P<SHOWED>showed|mucked) \[(?P<CARDS>.*)\]( and won \([.\d]+\) with (?P<STRING>.*))?" % substitutions
['PLYR'], re
.MULTILINE
)
112 re_CollectPot
= re
.compile(r
"%(PLYR)s wins %(CUR)s(?P<POT>[.\d]+)" % substitutions
, re
.MULTILINE
)
113 re_WinningRankOne
= re
.compile(u
"^%(PLYR)s wins the tournament and receives %(CUR)s(?P<AMT>[\.0-9]+) - congratulations!$" % substitutions
, re
.MULTILINE
)
114 re_WinningRankOther
= re
.compile(u
"^%(PLYR)s finished the tournament in (?P<RANK>[0-9]+)(st|nd|rd|th) place and received %(CUR)s(?P<AMT>[.0-9]+)\.$" % substitutions
, re
.MULTILINE
)
115 re_RankOther
= re
.compile(u
"^%(PLYR)s finished the tournament in (?P<RANK>[0-9]+)(st|nd|rd|th) place$" % substitutions
, re
.MULTILINE
)
117 def compilePlayerRegexs(self
, hand
):
120 def readSupportedGames(self
):
121 return [["ring", "hold", "nl"],
122 ["ring", "hold", "pl"],
123 ["ring", "hold", "fl"],
127 def determineGameType(self
, handText
):
129 m
= self
.re_GameInfo
.search(handText
)
131 tmp
= handText
[0:150]
132 log
.error(_("Unable to recognise gametype from: '%s'") % tmp
)
133 log
.error("determineGameType: " + _("Raising FpdbParseError"))
134 raise FpdbParseError(_("Unable to recognise gametype from: '%s'") % tmp
)
137 #print "DEBUG: mg: %s" % mg
139 info
['limitType'] = self
.limits
[mg
['LIMIT']]
141 (info
['base'], info
['category']) = self
.games
[mg
['GAME']]
143 info
['sb'] = mg
['SB']
145 info
['bb'] = mg
['BB']
147 info
['currency'] = self
.currencies
[mg
['CURRENCY']]
149 if mg
['MIXED'] is not None: info
['mix'] = self
.mixes
[mg
['MIXED']]
151 info
['type'] = 'ring'
153 if info
['limitType'] == 'fl' and info
['bb'] is not None and info
['type'] == 'ring':
155 info
['sb'] = self
.Lim_Blinds
[mg
['BB']][0]
156 info
['bb'] = self
.Lim_Blinds
[mg
['BB']][1]
158 log
.error(_("Lim_Blinds has no lookup for '%s'") % mg
['BB'])
159 log
.error("determineGameType: " + _("Raising FpdbParseError"))
160 raise FpdbParseError(_("Lim_Blinds has no lookup for '%s'") % mg
['BB'])
164 def readHandInfo(self
, hand
):
166 m
= self
.re_GameInfo
.search(hand
.handText
)
168 log
.error(_("No match in readHandInfo: '%s'") % hand
.handText
[0:100])
169 raise FpdbParseError(_("No match in readHandInfo: '%s'") % hand
.handText
[0:100])
171 info
.update(m
.groupdict())
173 log
.debug("readHandInfo: %s" % info
)
175 if key
== 'DATETIME':
176 m1
= self
.re_DateTime
.finditer(info
[key
])
177 datetimestr
= "2000/01/01 00:00:00" # default used if time not found
179 datetimestr
= "%s/%s/%s %s:%s:%s" % (a
.group('Y'), a
.group('M'),a
.group('D'),a
.group('H'),a
.group('MIN'),a
.group('S'))
180 hand
.startTime
= datetime
.datetime
.strptime(datetimestr
, "%Y/%m/%d %H:%M:%S")
181 hand
.startTime
= HandHistoryConverter
.changeTimezone(hand
.startTime
, "ET", "UTC")
183 hand
.handid
= info
[key
]
185 hand
.tablename
= info
[key
]
187 hand
.buttonpos
= info
[key
]
188 if key
== 'MAX' and info
[key
] != None:
189 hand
.maxseats
= int(info
[key
])
191 def readButton(self
, hand
):
192 m
= self
.re_Button
.search(hand
.handText
)
194 hand
.buttonpos
= int(m
.group('BUTTON'))
196 log
.info(_('readButton: not found'))
198 def readPlayerStacks(self
, hand
):
199 log
.debug("readPlayerStacks")
200 m
= self
.re_PlayerInfo
.finditer(hand
.handText
)
202 hand
.addPlayer(int(a
.group('SEAT')), a
.group('PNAME'), a
.group('CASH'))
204 def markStreets(self
, hand
):
205 # PREFLOP = ** Dealing down cards **
206 # This re fails if, say, river is missing; then we don't get the ** that starts the river.
207 if hand
.gametype
['base'] in ("hold"):
208 m
= re
.search(r
"(?P<PREFLOP>.+(?=\*\*\* FLOP \*\*\*)|.+)"
209 r
"(\*\*\* FLOP \*\*\*(?P<FLOP> \[\S\S,\S\S,\S\S\].+(?=\*\*\* TURN \*\*\*)|.+))?"
210 r
"(\*\*\* TURN \*\*\* (?P<TURN>\[\S\S\].+(?=\*\*\* RIVER \*\*\*)|.+))?"
211 r
"(\*\*\* RIVER \*\*\* (?P<RIVER>\[\S\S\].+))?", hand
.handText
,re
.DOTALL
)
214 def readCommunityCards(self
, hand
, street
):
215 if street
in ('FLOP','TURN','RIVER'):
216 #print "DEBUG readCommunityCards:", street, hand.streets.group(street)
217 m
= self
.re_Board
.search(hand
.streets
[street
])
218 hand
.setCommunityCards(street
, m
.group('CARDS').split(' '))
220 def readAntes(self
, hand
):
221 log
.debug(_("reading antes"))
222 m
= self
.re_Antes
.finditer(hand
.handText
)
224 #~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
225 hand
.addAnte(player
.group('PNAME'), player
.group('ANTE'))
227 def readBringIn(self
, hand
):
228 m
= self
.re_BringIn
.search(hand
.handText
,re
.DOTALL
)
230 #~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
231 hand
.addBringIn(m
.group('PNAME'), m
.group('BRINGIN'))
233 def readBlinds(self
, hand
):
235 for a
in self
.re_PostSB
.finditer(hand
.handText
):
237 hand
.addBlind(a
.group('PNAME'), 'small blind', a
.group('SB'))
240 # Post dead blinds as ante
241 hand
.addBlind(a
.group('PNAME'), 'secondsb', a
.group('SB'))
242 for a
in self
.re_PostBB
.finditer(hand
.handText
):
243 hand
.addBlind(a
.group('PNAME'), 'big blind', a
.group('BB'))
244 for a
in self
.re_PostBoth
.finditer(hand
.handText
):
245 sb
= Decimal(a
.group('SB'))
246 bb
= Decimal(a
.group('BB'))
248 hand
.addBlind(a
.group('PNAME'), 'both', str(sbbb
))
250 def readHeroCards(self
, hand
):
251 for street
in ('PREFLOP', 'DEAL'):
252 if street
in hand
.streets
.keys():
253 m
= self
.re_HeroCards
.finditer(hand
.streets
[street
])
255 hand
.hero
= found
.group('PNAME')
256 newcards
= found
.group('NEWCARDS').split(',')
257 hand
.addHoleCards(street
, hand
.hero
, closed
=newcards
, shown
=False, mucked
=False, dealt
=True)
259 def readAction(self
, hand
, street
):
260 m
= self
.re_Action
.finditer(hand
.streets
[street
])
262 acts
= action
.groupdict()
263 #print "DEBUG: acts: %s" %acts
264 amount
= action
.group('BET') if action
.group('BET') else None
265 actionType
= action
.group('ATYPE')
267 if actionType
== ' raises':
268 hand
.addRaiseTo( street
, action
.group('PNAME'), action
.group('BETTO') )
269 elif actionType
== ' calls':
270 hand
.addCall( street
, action
.group('PNAME'), action
.group('BET') )
271 elif actionType
== ' bets':
272 hand
.addBet( street
, action
.group('PNAME'), action
.group('BET') )
273 elif actionType
== ' folds':
274 hand
.addFold( street
, action
.group('PNAME'))
275 elif actionType
== ' checks':
276 hand
.addCheck( street
, action
.group('PNAME'))
277 elif actionType
== ' is all in':
278 hand
.addAllIn(street
, action
.group('PNAME'), action
.group('BET'))
280 print (_("DEBUG:") + " " + _("Unimplemented %s: '%s' '%s'") % ("readAction", action
.group('PNAME'), action
.group('ATYPE')))
283 def readShowdownActions(self
, hand
):
284 for shows
in self
.re_ShowdownAction
.finditer(hand
.handText
):
285 cards
= shows
.group('CARDS').split(' ')
286 hand
.addShownCards(cards
, shows
.group('PNAME'))
288 def readCollectPot(self
,hand
):
289 for m
in self
.re_CollectPot
.finditer(hand
.handText
):
290 hand
.addCollectPot(player
=m
.group('PNAME'),pot
=m
.group('POT'))
292 def readShownCards(self
,hand
):
293 for m
in self
.re_ShownCards
.finditer(hand
.handText
):
294 if m
.group('CARDS') is not None:
295 cards
= m
.group('CARDS')
296 cards
= cards
.split(' ') # needs to be a list, not a set--stud needs the order
297 string
= m
.group('STRING')
299 (shown
, mucked
) = (False, False)
300 if m
.group('SHOWED') == "showed": shown
= True
301 elif m
.group('SHOWED') == "mucked": mucked
= True
303 #print "DEBUG: hand.addShownCards(%s, %s, %s, %s)" %(cards, m.group('PNAME'), shown, mucked)
304 hand
.addShownCards(cards
=cards
, player
=m
.group('PNAME'), shown
=shown
, mucked
=mucked
, string
=string
)