1 /* $NetBSD: fpu_add.c,v 1.4 2005/12/11 12:18:42 christos Exp $ */
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
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12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
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37 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
40 * @(#)fpu_add.c 8.1 (Berkeley) 6/11/93
44 * Perform an FPU add (return x + y).
46 * To subtract, negate y and call add.
49 #include <sys/cdefs.h>
50 __FBSDID("$FreeBSD$");
52 #include <sys/types.h>
53 #include <sys/systm.h>
55 #include <machine/fpu.h>
56 #include <machine/ieeefp.h>
57 #include <machine/reg.h>
59 #include <powerpc/fpu/fpu_arith.h>
60 #include <powerpc/fpu/fpu_emu.h>
63 fpu_add(struct fpemu
*fe
)
65 struct fpn
*x
= &fe
->fe_f1
, *y
= &fe
->fe_f2
, *r
;
70 * Put the `heavier' operand on the right (see fpu_emu.h).
71 * Then we will have one of the following cases, taken in the
74 * - y = NaN. Implied: if only one is a signalling NaN, y is.
76 * - y = Inf. Implied: x != NaN (is 0, number, or Inf: the NaN
77 * case was taken care of earlier).
78 * If x = -y, the result is NaN. Otherwise the result
79 * is y (an Inf of whichever sign).
80 * - y is 0. Implied: x = 0.
81 * If x and y differ in sign (one positive, one negative),
82 * the result is +0 except when rounding to -Inf. If same:
83 * +0 + +0 = +0; -0 + -0 = -0.
84 * - x is 0. Implied: y != 0.
86 * - other. Implied: both x and y are numbers.
87 * Do addition a la Hennessey & Patterson.
89 DPRINTF(FPE_REG
, ("fpu_add:\n"));
92 DPRINTF(FPE_REG
, ("=>\n"));
95 fe
->fe_cx
|= FPSCR_VXSNAN
;
100 if (ISINF(x
) && x
->fp_sign
!= y
->fp_sign
) {
101 fe
->fe_cx
|= FPSCR_VXISI
;
102 return (fpu_newnan(fe
));
107 rd
= ((fe
->fe_fpscr
) & FPSCR_RN
);
109 if (rd
!= FP_RM
) /* only -0 + -0 gives -0 */
110 y
->fp_sign
&= x
->fp_sign
;
111 else /* any -0 operand gives -0 */
112 y
->fp_sign
|= x
->fp_sign
;
121 * We really have two numbers to add, although their signs may
122 * differ. Make the exponents match, by shifting the smaller
123 * number right (e.g., 1.011 => 0.1011) and increasing its
124 * exponent (2^3 => 2^4). Note that we do not alter the exponents
128 r
->fp_class
= FPC_NUM
;
129 if (x
->fp_exp
== y
->fp_exp
) {
130 r
->fp_exp
= x
->fp_exp
;
133 if (x
->fp_exp
< y
->fp_exp
) {
135 * Try to avoid subtract case iii (see below).
136 * This also guarantees that x->fp_sticky = 0.
140 /* now x->fp_exp > y->fp_exp */
141 r
->fp_exp
= x
->fp_exp
;
142 r
->fp_sticky
= fpu_shr(y
, x
->fp_exp
- y
->fp_exp
);
144 r
->fp_sign
= x
->fp_sign
;
145 if (x
->fp_sign
== y
->fp_sign
) {
149 * The signs match, so we simply add the numbers. The result
150 * may be `supernormal' (as big as 1.111...1 + 1.111...1, or
151 * 11.111...0). If so, a single bit shift-right will fix it
152 * (but remember to adjust the exponent).
154 /* r->fp_mant = x->fp_mant + y->fp_mant */
155 FPU_ADDS(r
->fp_mant
[3], x
->fp_mant
[3], y
->fp_mant
[3]);
156 FPU_ADDCS(r
->fp_mant
[2], x
->fp_mant
[2], y
->fp_mant
[2]);
157 FPU_ADDCS(r
->fp_mant
[1], x
->fp_mant
[1], y
->fp_mant
[1]);
158 FPU_ADDC(r0
, x
->fp_mant
[0], y
->fp_mant
[0]);
159 if ((r
->fp_mant
[0] = r0
) >= FP_2
) {
160 (void) fpu_shr(r
, 1);
167 * The signs differ, so things are rather more difficult.
168 * H&P would have us negate the negative operand and add;
169 * this is the same as subtracting the negative operand.
170 * This is quite a headache. Instead, we will subtract
171 * y from x, regardless of whether y itself is the negative
172 * operand. When this is done one of three conditions will
173 * hold, depending on the magnitudes of x and y:
174 * case i) |x| > |y|. The result is just x - y,
175 * with x's sign, but it may need to be normalized.
176 * case ii) |x| = |y|. The result is 0 (maybe -0)
177 * so must be fixed up.
178 * case iii) |x| < |y|. We goofed; the result should
179 * be (y - x), with the same sign as y.
180 * We could compare |x| and |y| here and avoid case iii,
181 * but that would take just as much work as the subtract.
182 * We can tell case iii has occurred by an overflow.
184 * N.B.: since x->fp_exp >= y->fp_exp, x->fp_sticky = 0.
186 /* r->fp_mant = x->fp_mant - y->fp_mant */
187 FPU_SET_CARRY(y
->fp_sticky
);
188 FPU_SUBCS(r3
, x
->fp_mant
[3], y
->fp_mant
[3]);
189 FPU_SUBCS(r2
, x
->fp_mant
[2], y
->fp_mant
[2]);
190 FPU_SUBCS(r1
, x
->fp_mant
[1], y
->fp_mant
[1]);
191 FPU_SUBC(r0
, x
->fp_mant
[0], y
->fp_mant
[0]);
194 if ((r0
| r1
| r2
| r3
) == 0) {
196 r
->fp_class
= FPC_ZERO
;
197 r
->fp_sign
= rd
== FP_RM
;
202 * Oops, case iii. This can only occur when the
203 * exponents were equal, in which case neither
204 * x nor y have sticky bits set. Flip the sign
205 * (to y's sign) and negate the result to get y - x.
208 if (x
->fp_exp
!= y
->fp_exp
|| r
->fp_sticky
)
211 r
->fp_sign
= y
->fp_sign
;
213 FPU_SUBCS(r2
, 0, r2
);
214 FPU_SUBCS(r1
, 0, r1
);