2 * Copyright (c) 1996-1999 Whistle Communications, Inc.
5 * Subject to the following obligations and disclaimer of warranty, use and
6 * redistribution of this software, in source or object code forms, with or
7 * without modifications are expressly permitted by Whistle Communications;
8 * provided, however, that:
9 * 1. Any and all reproductions of the source or object code must include the
10 * copyright notice above and the following disclaimer of warranties; and
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12 * Communications, Inc. trademarks, including the mark "WHISTLE
13 * COMMUNICATIONS" on advertising, endorsements, or otherwise except as
14 * such appears in the above copyright notice or in the software.
16 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
17 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
18 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
19 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
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21 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
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23 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
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25 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
26 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
27 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
28 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
31 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
34 * Authors: Julian Elischer <julian@freebsd.org>
35 * Archie Cobbs <archie@freebsd.org>
36 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
40 * This file implements the base netgraph code.
43 #include <sys/param.h>
44 #include <sys/systm.h>
45 #include <sys/ctype.h>
48 #include <sys/kernel.h>
49 #include <sys/kthread.h>
51 #include <sys/limits.h>
53 #include <sys/malloc.h>
56 #include <sys/epoch.h>
57 #include <sys/queue.h>
58 #include <sys/refcount.h>
59 #include <sys/rwlock.h>
61 #include <sys/sysctl.h>
62 #include <sys/syslog.h>
63 #include <sys/unistd.h>
64 #include <machine/cpu.h>
67 #include <machine/stack.h>
69 #include <net/netisr.h>
72 #include <netgraph/ng_message.h>
73 #include <netgraph/netgraph.h>
74 #include <netgraph/ng_parse.h>
76 MODULE_VERSION(netgraph
, NG_ABI_VERSION
);
78 /* Mutex to protect topology events. */
79 static struct rwlock ng_topo_lock
;
80 #define TOPOLOGY_RLOCK() rw_rlock(&ng_topo_lock)
81 #define TOPOLOGY_RUNLOCK() rw_runlock(&ng_topo_lock)
82 #define TOPOLOGY_WLOCK() rw_wlock(&ng_topo_lock)
83 #define TOPOLOGY_WUNLOCK() rw_wunlock(&ng_topo_lock)
84 #define TOPOLOGY_NOTOWNED() rw_assert(&ng_topo_lock, RA_UNLOCKED)
87 static struct mtx ng_nodelist_mtx
; /* protects global node/hook lists */
88 static struct mtx ngq_mtx
; /* protects the queue item list */
90 static SLIST_HEAD(, ng_node
) ng_allnodes
;
91 static LIST_HEAD(, ng_node
) ng_freenodes
; /* in debug, we never free() them */
92 static SLIST_HEAD(, ng_hook
) ng_allhooks
;
93 static LIST_HEAD(, ng_hook
) ng_freehooks
; /* in debug, we never free() them */
95 static void ng_dumpitems(void);
96 static void ng_dumpnodes(void);
97 static void ng_dumphooks(void);
99 #endif /* NETGRAPH_DEBUG */
101 * DEAD versions of the structures.
102 * In order to avoid races, it is sometimes necessary to point
103 * at SOMETHING even though theoretically, the current entity is
104 * INVALID. Use these to avoid these races.
106 struct ng_type ng_deadtype
= {
110 NULL
, /* constructor */
117 NULL
, /* disconnect */
121 struct ng_node ng_deadnode
= {
128 LIST_HEAD_INITIALIZER(ng_deadnode
.nd_hooks
),
129 {}, /* all_nodes list entry */
130 {}, /* id hashtable list entry */
133 {}, /* should never use! (should hang) */
134 {}, /* workqueue entry */
135 STAILQ_HEAD_INITIALIZER(ng_deadnode
.nd_input_queue
.queue
),
139 #ifdef NETGRAPH_DEBUG
144 #endif /* NETGRAPH_DEBUG */
147 struct ng_hook ng_deadhook
= {
150 HK_INVALID
| HK_DEAD
,
151 0, /* undefined data link type */
152 &ng_deadhook
, /* Peer is self */
153 &ng_deadnode
, /* attached to deadnode */
155 NULL
, /* override rcvmsg() */
156 NULL
, /* override rcvdata() */
157 1, /* refs always >= 1 */
158 #ifdef NETGRAPH_DEBUG
163 #endif /* NETGRAPH_DEBUG */
167 * END DEAD STRUCTURES
169 /* List nodes with unallocated work */
170 static STAILQ_HEAD(, ng_node
) ng_worklist
= STAILQ_HEAD_INITIALIZER(ng_worklist
);
171 static struct mtx ng_worklist_mtx
; /* MUST LOCK NODE FIRST */
173 /* List of installed types */
174 static LIST_HEAD(, ng_type
) ng_typelist
;
175 static struct rwlock ng_typelist_lock
;
176 #define TYPELIST_RLOCK() rw_rlock(&ng_typelist_lock)
177 #define TYPELIST_RUNLOCK() rw_runlock(&ng_typelist_lock)
178 #define TYPELIST_WLOCK() rw_wlock(&ng_typelist_lock)
179 #define TYPELIST_WUNLOCK() rw_wunlock(&ng_typelist_lock)
181 /* Hash related definitions. */
182 LIST_HEAD(nodehash
, ng_node
);
183 VNET_DEFINE_STATIC(struct nodehash
*, ng_ID_hash
);
184 VNET_DEFINE_STATIC(u_long
, ng_ID_hmask
);
185 VNET_DEFINE_STATIC(u_long
, ng_nodes
);
186 VNET_DEFINE_STATIC(struct nodehash
*, ng_name_hash
);
187 VNET_DEFINE_STATIC(u_long
, ng_name_hmask
);
188 VNET_DEFINE_STATIC(u_long
, ng_named_nodes
);
189 #define V_ng_ID_hash VNET(ng_ID_hash)
190 #define V_ng_ID_hmask VNET(ng_ID_hmask)
191 #define V_ng_nodes VNET(ng_nodes)
192 #define V_ng_name_hash VNET(ng_name_hash)
193 #define V_ng_name_hmask VNET(ng_name_hmask)
194 #define V_ng_named_nodes VNET(ng_named_nodes)
196 static struct rwlock ng_idhash_lock
;
197 #define IDHASH_RLOCK() rw_rlock(&ng_idhash_lock)
198 #define IDHASH_RUNLOCK() rw_runlock(&ng_idhash_lock)
199 #define IDHASH_WLOCK() rw_wlock(&ng_idhash_lock)
200 #define IDHASH_WUNLOCK() rw_wunlock(&ng_idhash_lock)
202 /* Method to find a node.. used twice so do it here */
203 #define NG_IDHASH_FN(ID) ((ID) % (V_ng_ID_hmask + 1))
204 #define NG_IDHASH_FIND(ID, node) \
206 rw_assert(&ng_idhash_lock, RA_LOCKED); \
207 LIST_FOREACH(node, &V_ng_ID_hash[NG_IDHASH_FN(ID)], \
209 if (NG_NODE_IS_VALID(node) \
210 && (NG_NODE_ID(node) == ID)) { \
216 static struct rwlock ng_namehash_lock
;
217 #define NAMEHASH_RLOCK() rw_rlock(&ng_namehash_lock)
218 #define NAMEHASH_RUNLOCK() rw_runlock(&ng_namehash_lock)
219 #define NAMEHASH_WLOCK() rw_wlock(&ng_namehash_lock)
220 #define NAMEHASH_WUNLOCK() rw_wunlock(&ng_namehash_lock)
222 /* Internal functions */
223 static int ng_add_hook(node_p node
, const char *name
, hook_p
* hookp
);
224 static int ng_generic_msg(node_p here
, item_p item
, hook_p lasthook
);
225 static ng_ID_t
ng_decodeidname(const char *name
);
226 static int ngb_mod_event(module_t mod
, int event
, void *data
);
227 static void ng_worklist_add(node_p node
);
228 static void ngthread(void *);
229 static int ng_apply_item(node_p node
, item_p item
, int rw
);
230 static void ng_flush_input_queue(node_p node
);
231 static node_p
ng_ID2noderef(ng_ID_t ID
);
232 static int ng_con_nodes(item_p item
, node_p node
, const char *name
,
233 node_p node2
, const char *name2
);
234 static int ng_con_part2(node_p node
, item_p item
, hook_p hook
);
235 static int ng_con_part3(node_p node
, item_p item
, hook_p hook
);
236 static int ng_mkpeer(node_p node
, const char *name
, const char *name2
,
238 static void ng_name_rehash(void);
239 static void ng_ID_rehash(void);
241 /* Imported, these used to be externally visible, some may go back. */
242 void ng_destroy_hook(hook_p hook
);
243 int ng_path2noderef(node_p here
, const char *path
,
244 node_p
*dest
, hook_p
*lasthook
);
245 int ng_make_node(const char *type
, node_p
*nodepp
);
246 int ng_path_parse(char *addr
, char **node
, char **path
, char **hook
);
247 void ng_rmnode(node_p node
, hook_p dummy1
, void *dummy2
, int dummy3
);
248 void ng_unname(node_p node
);
250 /* Our own netgraph malloc type */
251 MALLOC_DEFINE(M_NETGRAPH
, "netgraph", "netgraph structures and ctrl messages");
252 MALLOC_DEFINE(M_NETGRAPH_MSG
, "netgraph_msg", "netgraph name storage");
253 static MALLOC_DEFINE(M_NETGRAPH_HOOK
, "netgraph_hook",
254 "netgraph hook structures");
255 static MALLOC_DEFINE(M_NETGRAPH_NODE
, "netgraph_node",
256 "netgraph node structures");
257 static MALLOC_DEFINE(M_NETGRAPH_ITEM
, "netgraph_item",
258 "netgraph item structures");
260 /* Should not be visible outside this file */
262 #define _NG_ALLOC_HOOK(hook) \
263 hook = malloc(sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
264 #define _NG_ALLOC_NODE(node) \
265 node = malloc(sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
267 #define NG_QUEUE_LOCK_INIT(n) \
268 mtx_init(&(n)->q_mtx, "ng_node", NULL, MTX_DEF)
269 #define NG_QUEUE_LOCK(n) \
270 mtx_lock(&(n)->q_mtx)
271 #define NG_QUEUE_UNLOCK(n) \
272 mtx_unlock(&(n)->q_mtx)
273 #define NG_WORKLIST_LOCK_INIT() \
274 mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_DEF)
275 #define NG_WORKLIST_LOCK() \
276 mtx_lock(&ng_worklist_mtx)
277 #define NG_WORKLIST_UNLOCK() \
278 mtx_unlock(&ng_worklist_mtx)
279 #define NG_WORKLIST_SLEEP() \
280 mtx_sleep(&ng_worklist, &ng_worklist_mtx, PI_NET, "sleep", 0)
281 #define NG_WORKLIST_WAKEUP() \
282 wakeup_one(&ng_worklist)
284 #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
287 * In an attempt to help track reference count screwups
288 * we do not free objects back to the malloc system, but keep them
289 * in a local cache where we can examine them and keep information safely
290 * after they have been freed.
291 * We use this scheme for nodes and hooks, and to some extent for items.
293 static __inline hook_p
297 SLIST_ENTRY(ng_hook
) temp
;
298 mtx_lock(&ng_nodelist_mtx
);
299 hook
= LIST_FIRST(&ng_freehooks
);
301 LIST_REMOVE(hook
, hk_hooks
);
302 bcopy(&hook
->hk_all
, &temp
, sizeof(temp
));
303 bzero(hook
, sizeof(struct ng_hook
));
304 bcopy(&temp
, &hook
->hk_all
, sizeof(temp
));
305 mtx_unlock(&ng_nodelist_mtx
);
306 hook
->hk_magic
= HK_MAGIC
;
308 mtx_unlock(&ng_nodelist_mtx
);
309 _NG_ALLOC_HOOK(hook
);
311 hook
->hk_magic
= HK_MAGIC
;
312 mtx_lock(&ng_nodelist_mtx
);
313 SLIST_INSERT_HEAD(&ng_allhooks
, hook
, hk_all
);
314 mtx_unlock(&ng_nodelist_mtx
);
320 static __inline node_p
324 SLIST_ENTRY(ng_node
) temp
;
325 mtx_lock(&ng_nodelist_mtx
);
326 node
= LIST_FIRST(&ng_freenodes
);
328 LIST_REMOVE(node
, nd_nodes
);
329 bcopy(&node
->nd_all
, &temp
, sizeof(temp
));
330 bzero(node
, sizeof(struct ng_node
));
331 bcopy(&temp
, &node
->nd_all
, sizeof(temp
));
332 mtx_unlock(&ng_nodelist_mtx
);
333 node
->nd_magic
= ND_MAGIC
;
335 mtx_unlock(&ng_nodelist_mtx
);
336 _NG_ALLOC_NODE(node
);
338 node
->nd_magic
= ND_MAGIC
;
339 mtx_lock(&ng_nodelist_mtx
);
340 SLIST_INSERT_HEAD(&ng_allnodes
, node
, nd_all
);
341 mtx_unlock(&ng_nodelist_mtx
);
347 #define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
348 #define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
350 #define NG_FREE_HOOK(hook) \
352 mtx_lock(&ng_nodelist_mtx); \
353 LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \
354 hook->hk_magic = 0; \
355 mtx_unlock(&ng_nodelist_mtx); \
358 #define NG_FREE_NODE(node) \
360 mtx_lock(&ng_nodelist_mtx); \
361 LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \
362 node->nd_magic = 0; \
363 mtx_unlock(&ng_nodelist_mtx); \
366 #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
368 #define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
369 #define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
371 #define NG_FREE_HOOK(hook) do { free((hook), M_NETGRAPH_HOOK); } while (0)
372 #define NG_FREE_NODE(node) do { free((node), M_NETGRAPH_NODE); } while (0)
374 #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
376 /* Set this to kdb_enter("X") to catch all errors as they occur */
381 VNET_DEFINE_STATIC(ng_ID_t
, nextID
) = 1;
382 #define V_nextID VNET(nextID)
385 #define CHECK_DATA_MBUF(m) do { \
390 for (total = 0, n = (m); n != NULL; n = n->m_next) { \
392 if (n->m_nextpkt != NULL) \
393 panic("%s: m_nextpkt", __func__); \
396 if ((m)->m_pkthdr.len != total) { \
397 panic("%s: %d != %d", \
398 __func__, (m)->m_pkthdr.len, total); \
402 #define CHECK_DATA_MBUF(m)
405 #define ERROUT(x) do { error = (x); goto done; } while (0)
407 /************************************************************************
408 Parse type definitions for generic messages
409 ************************************************************************/
411 /* Handy structure parse type defining macro */
412 #define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \
413 static const struct ng_parse_struct_field \
414 ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args; \
415 static const struct ng_parse_type ng_generic_ ## lo ## _type = { \
416 &ng_parse_struct_type, \
417 &ng_ ## lo ## _type_fields \
420 DEFINE_PARSE_STRUCT_TYPE(mkpeer
, MKPEER
, ());
421 DEFINE_PARSE_STRUCT_TYPE(connect
, CONNECT
, ());
422 DEFINE_PARSE_STRUCT_TYPE(name
, NAME
, ());
423 DEFINE_PARSE_STRUCT_TYPE(rmhook
, RMHOOK
, ());
424 DEFINE_PARSE_STRUCT_TYPE(nodeinfo
, NODEINFO
, ());
425 DEFINE_PARSE_STRUCT_TYPE(typeinfo
, TYPEINFO
, ());
426 DEFINE_PARSE_STRUCT_TYPE(linkinfo
, LINKINFO
, (&ng_generic_nodeinfo_type
));
428 /* Get length of an array when the length is stored as a 32 bit
429 value immediately preceding the array -- as with struct namelist
430 and struct typelist. */
432 ng_generic_list_getLength(const struct ng_parse_type
*type
,
433 const u_char
*start
, const u_char
*buf
)
435 return *((const u_int32_t
*)(buf
- 4));
438 /* Get length of the array of struct linkinfo inside a struct hooklist */
440 ng_generic_linkinfo_getLength(const struct ng_parse_type
*type
,
441 const u_char
*start
, const u_char
*buf
)
443 const struct hooklist
*hl
= (const struct hooklist
*)start
;
445 return hl
->nodeinfo
.hooks
;
448 /* Array type for a variable length array of struct namelist */
449 static const struct ng_parse_array_info ng_nodeinfoarray_type_info
= {
450 &ng_generic_nodeinfo_type
,
451 &ng_generic_list_getLength
453 static const struct ng_parse_type ng_generic_nodeinfoarray_type
= {
454 &ng_parse_array_type
,
455 &ng_nodeinfoarray_type_info
458 /* Array type for a variable length array of struct typelist */
459 static const struct ng_parse_array_info ng_typeinfoarray_type_info
= {
460 &ng_generic_typeinfo_type
,
461 &ng_generic_list_getLength
463 static const struct ng_parse_type ng_generic_typeinfoarray_type
= {
464 &ng_parse_array_type
,
465 &ng_typeinfoarray_type_info
468 /* Array type for array of struct linkinfo in struct hooklist */
469 static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info
= {
470 &ng_generic_linkinfo_type
,
471 &ng_generic_linkinfo_getLength
473 static const struct ng_parse_type ng_generic_linkinfo_array_type
= {
474 &ng_parse_array_type
,
475 &ng_generic_linkinfo_array_type_info
478 DEFINE_PARSE_STRUCT_TYPE(typelist
, TYPELIST
, (&ng_generic_typeinfoarray_type
));
479 DEFINE_PARSE_STRUCT_TYPE(hooklist
, HOOKLIST
,
480 (&ng_generic_nodeinfo_type
, &ng_generic_linkinfo_array_type
));
481 DEFINE_PARSE_STRUCT_TYPE(listnodes
, LISTNODES
,
482 (&ng_generic_nodeinfoarray_type
));
484 /* List of commands and how to convert arguments to/from ASCII */
485 static const struct ng_cmdlist ng_generic_cmds
[] = {
497 &ng_generic_mkpeer_type
,
504 &ng_generic_connect_type
,
511 &ng_generic_name_type
,
518 &ng_generic_rmhook_type
,
526 &ng_generic_nodeinfo_type
533 &ng_generic_hooklist_type
540 &ng_generic_listnodes_type
/* same as NGM_LISTNODES */
547 &ng_generic_listnodes_type
554 &ng_generic_typelist_type
561 &ng_parse_string_type
568 &ng_parse_string_type
574 &ng_parse_ng_mesg_type
,
575 &ng_parse_ng_mesg_type
581 &ng_parse_ng_mesg_type
,
582 &ng_parse_ng_mesg_type
587 /************************************************************************
589 ************************************************************************/
592 * Instantiate a node of the requested type
595 ng_make_node(const char *typename
, node_p
*nodepp
)
597 struct ng_type
*type
;
600 /* Check that the type makes sense */
601 if (typename
== NULL
) {
606 /* Locate the node type. If we fail we return. Do not try to load
609 if ((type
= ng_findtype(typename
)) == NULL
)
613 * If we have a constructor, then make the node and
614 * call the constructor to do type specific initialisation.
616 if (type
->constructor
!= NULL
) {
617 if ((error
= ng_make_node_common(type
, nodepp
)) == 0) {
618 if ((error
= ((*type
->constructor
)(*nodepp
))) != 0) {
619 NG_NODE_UNREF(*nodepp
);
624 * Node has no constructor. We cannot ask for one
625 * to be made. It must be brought into existence by
626 * some external agency. The external agency should
627 * call ng_make_node_common() directly to get the
628 * netgraph part initialised.
637 * Generic node creation. Called by node initialisation for externally
638 * instantiated nodes (e.g. hardware, sockets, etc ).
639 * The returned node has a reference count of 1.
642 ng_make_node_common(struct ng_type
*type
, node_p
*nodepp
)
646 /* Require the node type to have been already installed */
647 if (ng_findtype(type
->name
) == NULL
) {
652 /* Make a node and try attach it to the type */
658 node
->nd_type
= type
;
660 node
->nd_vnet
= curvnet
;
662 NG_NODE_REF(node
); /* note reference */
665 NG_QUEUE_LOCK_INIT(&node
->nd_input_queue
);
666 STAILQ_INIT(&node
->nd_input_queue
.queue
);
667 node
->nd_input_queue
.q_flags
= 0;
669 /* Initialize hook list for new node */
670 LIST_INIT(&node
->nd_hooks
);
672 /* Get an ID and put us in the hash chain. */
674 for (;;) { /* wrap protection, even if silly */
676 node
->nd_ID
= V_nextID
++; /* 137/sec for 1 year before wrap */
678 /* Is there a problem with the new number? */
679 NG_IDHASH_FIND(node
->nd_ID
, node2
); /* already taken? */
680 if ((node
->nd_ID
!= 0) && (node2
== NULL
)) {
685 if (V_ng_nodes
* 2 > V_ng_ID_hmask
)
687 LIST_INSERT_HEAD(&V_ng_ID_hash
[NG_IDHASH_FN(node
->nd_ID
)], node
,
697 * Forceably start the shutdown process on a node. Either call
698 * its shutdown method, or do the default shutdown if there is
699 * no type-specific method.
701 * We can only be called from a shutdown message, so we know we have
702 * a writer lock, and therefore exclusive access. It also means
703 * that we should not be on the work queue, but we check anyhow.
705 * Persistent node types must have a type-specific method which
706 * allocates a new node in which case, this one is irretrievably going away,
707 * or cleans up anything it needs, and just makes the node valid again,
708 * in which case we allow the node to survive.
710 * XXX We need to think of how to tell a persistent node that we
711 * REALLY need to go away because the hardware has gone or we
712 * are rebooting.... etc.
715 ng_rmnode(node_p node
, hook_p dummy1
, void *dummy2
, int dummy3
)
719 /* Check if it's already shutting down */
720 if ((node
->nd_flags
& NGF_CLOSING
) != 0)
723 if (node
== &ng_deadnode
) {
724 printf ("shutdown called on deadnode\n");
728 /* Add an extra reference so it doesn't go away during this */
732 * Mark it invalid so any newcomers know not to try use it
733 * Also add our own mark so we can't recurse
734 * note that NGF_INVALID does not do this as it's also set during
737 node
->nd_flags
|= NGF_INVALID
|NGF_CLOSING
;
739 /* If node has its pre-shutdown method, then call it first*/
740 if (node
->nd_type
&& node
->nd_type
->close
)
741 (*node
->nd_type
->close
)(node
);
743 /* Notify all remaining connected nodes to disconnect */
744 while ((hook
= LIST_FIRST(&node
->nd_hooks
)) != NULL
)
745 ng_destroy_hook(hook
);
748 * Drain the input queue forceably.
749 * it has no hooks so what's it going to do, bleed on someone?
750 * Theoretically we came here from a queue entry that was added
751 * Just before the queue was closed, so it should be empty anyway.
752 * Also removes us from worklist if needed.
754 ng_flush_input_queue(node
);
756 /* Ask the type if it has anything to do in this case */
757 if (node
->nd_type
&& node
->nd_type
->shutdown
) {
758 (*node
->nd_type
->shutdown
)(node
);
759 if (NG_NODE_IS_VALID(node
)) {
761 * Well, blow me down if the node code hasn't declared
762 * that it doesn't want to die.
763 * Presumably it is a persistent node.
764 * If we REALLY want it to go away,
765 * e.g. hardware going away,
766 * Our caller should set NGF_REALLY_DIE in nd_flags.
768 node
->nd_flags
&= ~(NGF_INVALID
|NGF_CLOSING
);
769 NG_NODE_UNREF(node
); /* Assume they still have theirs */
772 } else { /* do the default thing */
776 ng_unname(node
); /* basically a NOP these days */
779 * Remove extra reference, possibly the last
780 * Possible other holders of references may include
781 * timeout callouts, but theoretically the node's supposed to
782 * have cancelled them. Possibly hardware dependencies may
783 * force a driver to 'linger' with a reference.
789 * Remove a reference to the node, possibly the last.
790 * deadnode always acts as it were the last.
793 ng_unref_node(node_p node
)
796 if (node
== &ng_deadnode
)
799 CURVNET_SET(node
->nd_vnet
);
801 if (refcount_release(&node
->nd_refs
)) { /* we were the last */
803 node
->nd_type
->refs
--; /* XXX maybe should get types lock? */
805 if (NG_NODE_HAS_NAME(node
)) {
807 LIST_REMOVE(node
, nd_nodes
);
813 LIST_REMOVE(node
, nd_idnodes
);
816 mtx_destroy(&node
->nd_input_queue
.q_mtx
);
822 /************************************************************************
824 ************************************************************************/
826 ng_ID2noderef(ng_ID_t ID
)
831 NG_IDHASH_FIND(ID
, node
);
839 ng_node2ID(node_cp node
)
841 return (node
? NG_NODE_ID(node
) : 0);
844 /************************************************************************
846 ************************************************************************/
849 * Assign a node a name.
852 ng_name_node(node_p node
, const char *name
)
858 /* Rename without change is a noop */
859 if (strcmp(NG_NODE_NAME(node
), name
) == 0)
862 /* Check the name is valid */
863 for (i
= 0; i
< NG_NODESIZ
; i
++) {
864 if (name
[i
] == '\0' || name
[i
] == '.' || name
[i
] == ':')
867 if (i
== 0 || name
[i
] != '\0') {
871 if (ng_decodeidname(name
) != 0) { /* valid IDs not allowed here */
877 if (V_ng_named_nodes
* 2 > V_ng_name_hmask
)
880 hash
= hash32_str(name
, HASHINIT
) & V_ng_name_hmask
;
881 /* Check the name isn't already being used. */
882 LIST_FOREACH(node2
, &V_ng_name_hash
[hash
], nd_nodes
)
883 if (NG_NODE_IS_VALID(node2
) &&
884 (strcmp(NG_NODE_NAME(node2
), name
) == 0)) {
889 if (NG_NODE_HAS_NAME(node
))
890 LIST_REMOVE(node
, nd_nodes
);
894 strlcpy(NG_NODE_NAME(node
), name
, NG_NODESIZ
);
895 /* Update name hash. */
896 LIST_INSERT_HEAD(&V_ng_name_hash
[hash
], node
, nd_nodes
);
903 * Find a node by absolute name. The name should NOT end with ':'
904 * The name "." means "this node" and "[xxx]" means "the node
905 * with ID (ie, at address) xxx".
907 * Returns the node if found, else NULL.
908 * Eventually should add something faster than a sequential search.
909 * Note it acquires a reference on the node so you can be sure it's still
913 ng_name2noderef(node_p here
, const char *name
)
919 /* "." means "this node" */
920 if (strcmp(name
, ".") == 0) {
925 /* Check for name-by-ID */
926 if ((temp
= ng_decodeidname(name
)) != 0) {
927 return (ng_ID2noderef(temp
));
930 /* Find node by name. */
931 hash
= hash32_str(name
, HASHINIT
) & V_ng_name_hmask
;
933 LIST_FOREACH(node
, &V_ng_name_hash
[hash
], nd_nodes
)
934 if (NG_NODE_IS_VALID(node
) &&
935 (strcmp(NG_NODE_NAME(node
), name
) == 0)) {
945 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
946 * string is not valid, otherwise returns the value.
949 ng_decodeidname(const char *name
)
951 const int len
= strlen(name
);
955 /* Check for proper length, brackets, no leading junk */
956 if ((len
< 3) || (name
[0] != '[') || (name
[len
- 1] != ']') ||
957 (!isxdigit(name
[1])))
961 val
= strtoul(name
+ 1, &eptr
, 16);
962 if ((eptr
- name
!= len
- 1) || (val
== ULONG_MAX
) || (val
== 0))
965 return ((ng_ID_t
)val
);
969 * Remove a name from a node. This should only be called
970 * when shutting down and removing the node.
973 ng_unname(node_p node
)
978 * Allocate a bigger name hash.
983 struct nodehash
*new;
989 new = hashinit_flags((V_ng_name_hmask
+ 1) * 2, M_NETGRAPH_NODE
, &hmask
,
994 for (i
= 0; i
<= V_ng_name_hmask
; i
++)
995 LIST_FOREACH_SAFE(node
, &V_ng_name_hash
[i
], nd_nodes
, node2
) {
997 LIST_REMOVE(node
, nd_nodes
);
999 hash
= hash32_str(NG_NODE_NAME(node
), HASHINIT
) & hmask
;
1000 LIST_INSERT_HEAD(&new[hash
], node
, nd_nodes
);
1003 hashdestroy(V_ng_name_hash
, M_NETGRAPH_NODE
, V_ng_name_hmask
);
1004 V_ng_name_hash
= new;
1005 V_ng_name_hmask
= hmask
;
1009 * Allocate a bigger ID hash.
1014 struct nodehash
*new;
1020 new = hashinit_flags((V_ng_ID_hmask
+ 1) * 2, M_NETGRAPH_NODE
, &hmask
,
1025 for (i
= 0; i
<= V_ng_ID_hmask
; i
++)
1026 LIST_FOREACH_SAFE(node
, &V_ng_ID_hash
[i
], nd_idnodes
, node2
) {
1028 LIST_REMOVE(node
, nd_idnodes
);
1030 hash
= (node
->nd_ID
% (hmask
+ 1));
1031 LIST_INSERT_HEAD(&new[hash
], node
, nd_idnodes
);
1034 hashdestroy(V_ng_ID_hash
, M_NETGRAPH_NODE
, V_ng_name_hmask
);
1036 V_ng_ID_hmask
= hmask
;
1039 /************************************************************************
1041 Names are not optional. Hooks are always connected, except for a
1042 brief moment within these routines. On invalidation or during creation
1043 they are connected to the 'dead' hook.
1044 ************************************************************************/
1047 * Remove a hook reference
1050 ng_unref_hook(hook_p hook
)
1053 if (hook
== &ng_deadhook
)
1056 if (refcount_release(&hook
->hk_refs
)) { /* we were the last */
1057 if (_NG_HOOK_NODE(hook
)) /* it'll probably be ng_deadnode */
1058 _NG_NODE_UNREF((_NG_HOOK_NODE(hook
)));
1064 * Add an unconnected hook to a node. Only used internally.
1065 * Assumes node is locked. (XXX not yet true )
1068 ng_add_hook(node_p node
, const char *name
, hook_p
*hookp
)
1073 /* Check that the given name is good */
1078 if (ng_findhook(node
, name
) != NULL
) {
1083 /* Allocate the hook and link it up */
1084 NG_ALLOC_HOOK(hook
);
1089 hook
->hk_refs
= 1; /* add a reference for us to return */
1090 hook
->hk_flags
= HK_INVALID
;
1091 hook
->hk_peer
= &ng_deadhook
; /* start off this way */
1092 hook
->hk_node
= node
;
1093 NG_NODE_REF(node
); /* each hook counts as a reference */
1096 strlcpy(NG_HOOK_NAME(hook
), name
, NG_HOOKSIZ
);
1099 * Check if the node type code has something to say about it
1100 * If it fails, the unref of the hook will also unref the node.
1102 if (node
->nd_type
->newhook
!= NULL
) {
1103 if ((error
= (*node
->nd_type
->newhook
)(node
, hook
, name
))) {
1104 NG_HOOK_UNREF(hook
); /* this frees the hook */
1109 * The 'type' agrees so far, so go ahead and link it in.
1110 * We'll ask again later when we actually connect the hooks.
1112 LIST_INSERT_HEAD(&node
->nd_hooks
, hook
, hk_hooks
);
1113 node
->nd_numhooks
++;
1114 NG_HOOK_REF(hook
); /* one for the node */
1124 * Node types may supply their own optimized routines for finding
1125 * hooks. If none is supplied, we just do a linear search.
1126 * XXX Possibly we should add a reference to the hook?
1129 ng_findhook(node_p node
, const char *name
)
1133 if (node
->nd_type
->findhook
!= NULL
)
1134 return (*node
->nd_type
->findhook
)(node
, name
);
1135 LIST_FOREACH(hook
, &node
->nd_hooks
, hk_hooks
) {
1136 if (NG_HOOK_IS_VALID(hook
) &&
1137 (strcmp(NG_HOOK_NAME(hook
), name
) == 0))
1146 * As hooks are always attached, this really destroys two hooks.
1147 * The one given, and the one attached to it. Disconnect the hooks
1148 * from each other first. We reconnect the peer hook to the 'dead'
1149 * hook so that it can still exist after we depart. We then
1150 * send the peer its own destroy message. This ensures that we only
1151 * interact with the peer's structures when it is locked processing that
1152 * message. We hold a reference to the peer hook so we are guaranteed that
1153 * the peer hook and node are still going to exist until
1154 * we are finished there as the hook holds a ref on the node.
1155 * We run this same code again on the peer hook, but that time it is already
1156 * attached to the 'dead' hook.
1158 * This routine is called at all stages of hook creation
1159 * on error detection and must be able to handle any such stage.
1162 ng_destroy_hook(hook_p hook
)
1167 if (hook
== &ng_deadhook
) { /* better safe than sorry */
1168 printf("ng_destroy_hook called on deadhook\n");
1173 * Protect divorce process with mutex, to avoid races on
1174 * simultaneous disconnect.
1178 hook
->hk_flags
|= HK_INVALID
;
1180 peer
= NG_HOOK_PEER(hook
);
1181 node
= NG_HOOK_NODE(hook
);
1183 if (peer
&& (peer
!= &ng_deadhook
)) {
1185 * Set the peer to point to ng_deadhook
1186 * from this moment on we are effectively independent it.
1187 * send it an rmhook message of its own.
1189 peer
->hk_peer
= &ng_deadhook
; /* They no longer know us */
1190 hook
->hk_peer
= &ng_deadhook
; /* Nor us, them */
1191 if (NG_HOOK_NODE(peer
) == &ng_deadnode
) {
1193 * If it's already divorced from a node,
1199 ng_rmhook_self(peer
); /* Send it a surprise */
1201 NG_HOOK_UNREF(peer
); /* account for peer link */
1202 NG_HOOK_UNREF(hook
); /* account for peer link */
1206 TOPOLOGY_NOTOWNED();
1209 * Remove the hook from the node's list to avoid possible recursion
1210 * in case the disconnection results in node shutdown.
1212 if (node
== &ng_deadnode
) { /* happens if called from ng_con_nodes() */
1215 LIST_REMOVE(hook
, hk_hooks
);
1216 node
->nd_numhooks
--;
1217 if (node
->nd_type
->disconnect
) {
1219 * The type handler may elect to destroy the node so don't
1220 * trust its existence after this point. (except
1221 * that we still hold a reference on it. (which we
1222 * inherrited from the hook we are destroying)
1224 (*node
->nd_type
->disconnect
) (hook
);
1228 * Note that because we will point to ng_deadnode, the original node
1229 * is not decremented automatically so we do that manually.
1231 _NG_HOOK_NODE(hook
) = &ng_deadnode
;
1232 NG_NODE_UNREF(node
); /* We no longer point to it so adjust count */
1233 NG_HOOK_UNREF(hook
); /* Account for linkage (in list) to node */
1237 * Take two hooks on a node and merge the connection so that the given node
1238 * is effectively bypassed.
1241 ng_bypass(hook_p hook1
, hook_p hook2
)
1243 if (hook1
->hk_node
!= hook2
->hk_node
) {
1248 if (NG_HOOK_NOT_VALID(hook1
) || NG_HOOK_NOT_VALID(hook2
)) {
1252 hook1
->hk_peer
->hk_peer
= hook2
->hk_peer
;
1253 hook2
->hk_peer
->hk_peer
= hook1
->hk_peer
;
1255 hook1
->hk_peer
= &ng_deadhook
;
1256 hook2
->hk_peer
= &ng_deadhook
;
1259 NG_HOOK_UNREF(hook1
);
1260 NG_HOOK_UNREF(hook2
);
1262 /* XXX If we ever cache methods on hooks update them as well */
1263 ng_destroy_hook(hook1
);
1264 ng_destroy_hook(hook2
);
1269 * Install a new netgraph type
1272 ng_newtype(struct ng_type
*tp
)
1274 const size_t namelen
= strlen(tp
->name
);
1276 /* Check version and type name fields */
1277 if ((tp
->version
!= NG_ABI_VERSION
) || (namelen
== 0) ||
1278 (namelen
>= NG_TYPESIZ
)) {
1280 if (tp
->version
!= NG_ABI_VERSION
) {
1281 printf("Netgraph: Node type rejected. ABI mismatch. "
1282 "Suggest recompile\n");
1287 /* Check for name collision */
1288 if (ng_findtype(tp
->name
) != NULL
) {
1293 /* Link in new type */
1295 LIST_INSERT_HEAD(&ng_typelist
, tp
, types
);
1296 tp
->refs
= 1; /* first ref is linked list */
1302 * unlink a netgraph type
1303 * If no examples exist
1306 ng_rmtype(struct ng_type
*tp
)
1308 /* Check for name collision */
1309 if (tp
->refs
!= 1) {
1316 LIST_REMOVE(tp
, types
);
1322 * Look for a type of the name given
1325 ng_findtype(const char *typename
)
1327 struct ng_type
*type
;
1330 LIST_FOREACH(type
, &ng_typelist
, types
) {
1331 if (strcmp(type
->name
, typename
) == 0)
1338 /************************************************************************
1340 ************************************************************************/
1342 * Connect two nodes using the specified hooks, using queued functions.
1345 ng_con_part3(node_p node
, item_p item
, hook_p hook
)
1350 * When we run, we know that the node 'node' is locked for us.
1351 * Our caller has a reference on the hook.
1352 * Our caller has a reference on the node.
1353 * (In this case our caller is ng_apply_item() ).
1354 * The peer hook has a reference on the hook.
1355 * We are all set up except for the final call to the node, and
1356 * the clearing of the INVALID flag.
1358 if (NG_HOOK_NODE(hook
) == &ng_deadnode
) {
1360 * The node must have been freed again since we last visited
1361 * here. ng_destry_hook() has this effect but nothing else does.
1362 * We should just release our references and
1363 * free anything we can think of.
1364 * Since we know it's been destroyed, and it's our caller
1365 * that holds the references, just return.
1369 if (hook
->hk_node
->nd_type
->connect
) {
1370 if ((error
= (*hook
->hk_node
->nd_type
->connect
) (hook
))) {
1371 ng_destroy_hook(hook
); /* also zaps peer */
1372 printf("failed in ng_con_part3()\n");
1377 * XXX this is wrong for SMP. Possibly we need
1378 * to separate out 'create' and 'invalid' flags.
1379 * should only set flags on hooks we have locked under our node.
1381 hook
->hk_flags
&= ~HK_INVALID
;
1388 ng_con_part2(node_p node
, item_p item
, hook_p hook
)
1394 * When we run, we know that the node 'node' is locked for us.
1395 * Our caller has a reference on the hook.
1396 * Our caller has a reference on the node.
1397 * (In this case our caller is ng_apply_item() ).
1398 * The peer hook has a reference on the hook.
1399 * our node pointer points to the 'dead' node.
1400 * First check the hook name is unique.
1401 * Should not happen because we checked before queueing this.
1403 if (ng_findhook(node
, NG_HOOK_NAME(hook
)) != NULL
) {
1405 ng_destroy_hook(hook
); /* should destroy peer too */
1406 printf("failed in ng_con_part2()\n");
1410 * Check if the node type code has something to say about it
1411 * If it fails, the unref of the hook will also unref the attached node,
1412 * however since that node is 'ng_deadnode' this will do nothing.
1413 * The peer hook will also be destroyed.
1415 if (node
->nd_type
->newhook
!= NULL
) {
1416 if ((error
= (*node
->nd_type
->newhook
)(node
, hook
,
1418 ng_destroy_hook(hook
); /* should destroy peer too */
1419 printf("failed in ng_con_part2()\n");
1425 * The 'type' agrees so far, so go ahead and link it in.
1426 * We'll ask again later when we actually connect the hooks.
1428 hook
->hk_node
= node
; /* just overwrite ng_deadnode */
1429 NG_NODE_REF(node
); /* each hook counts as a reference */
1430 LIST_INSERT_HEAD(&node
->nd_hooks
, hook
, hk_hooks
);
1431 node
->nd_numhooks
++;
1432 NG_HOOK_REF(hook
); /* one for the node */
1435 * We now have a symmetrical situation, where both hooks have been
1436 * linked to their nodes, the newhook methods have been called
1437 * And the references are all correct. The hooks are still marked
1438 * as invalid, as we have not called the 'connect' methods
1440 * We can call the local one immediately as we have the
1441 * node locked, but we need to queue the remote one.
1443 if (hook
->hk_node
->nd_type
->connect
) {
1444 if ((error
= (*hook
->hk_node
->nd_type
->connect
) (hook
))) {
1445 ng_destroy_hook(hook
); /* also zaps peer */
1446 printf("failed in ng_con_part2(A)\n");
1452 * Acquire topo mutex to avoid race with ng_destroy_hook().
1455 peer
= hook
->hk_peer
;
1456 if (peer
== &ng_deadhook
) {
1458 printf("failed in ng_con_part2(B)\n");
1459 ng_destroy_hook(hook
);
1464 if ((error
= ng_send_fn2(peer
->hk_node
, peer
, item
, &ng_con_part3
,
1465 NULL
, 0, NG_REUSE_ITEM
))) {
1466 printf("failed in ng_con_part2(C)\n");
1467 ng_destroy_hook(hook
); /* also zaps peer */
1468 return (error
); /* item was consumed. */
1470 hook
->hk_flags
&= ~HK_INVALID
; /* need both to be able to work */
1471 return (0); /* item was consumed. */
1478 * Connect this node with another node. We assume that this node is
1479 * currently locked, as we are only called from an NGM_CONNECT message.
1482 ng_con_nodes(item_p item
, node_p node
, const char *name
,
1483 node_p node2
, const char *name2
)
1489 if (ng_findhook(node2
, name2
) != NULL
) {
1492 if ((error
= ng_add_hook(node
, name
, &hook
))) /* gives us a ref */
1494 /* Allocate the other hook and link it up */
1495 NG_ALLOC_HOOK(hook2
);
1496 if (hook2
== NULL
) {
1498 ng_destroy_hook(hook
); /* XXX check ref counts so far */
1499 NG_HOOK_UNREF(hook
); /* including our ref */
1502 hook2
->hk_refs
= 1; /* start with a reference for us. */
1503 hook2
->hk_flags
= HK_INVALID
;
1504 hook2
->hk_peer
= hook
; /* Link the two together */
1505 hook
->hk_peer
= hook2
;
1506 NG_HOOK_REF(hook
); /* Add a ref for the peer to each*/
1508 hook2
->hk_node
= &ng_deadnode
;
1509 strlcpy(NG_HOOK_NAME(hook2
), name2
, NG_HOOKSIZ
);
1512 * Queue the function above.
1513 * Procesing continues in that function in the lock context of
1516 if ((error
= ng_send_fn2(node2
, hook2
, item
, &ng_con_part2
, NULL
, 0,
1518 printf("failed in ng_con_nodes(): %d\n", error
);
1519 ng_destroy_hook(hook
); /* also zaps peer */
1522 NG_HOOK_UNREF(hook
); /* Let each hook go if it wants to */
1523 NG_HOOK_UNREF(hook2
);
1528 * Make a peer and connect.
1529 * We assume that the local node is locked.
1530 * The new node probably doesn't need a lock until
1531 * it has a hook, because it cannot really have any work until then,
1532 * but we should think about it a bit more.
1534 * The problem may come if the other node also fires up
1535 * some hardware or a timer or some other source of activation,
1536 * also it may already get a command msg via it's ID.
1538 * We could use the same method as ng_con_nodes() but we'd have
1539 * to add ability to remove the node when failing. (Not hard, just
1540 * make arg1 point to the node to remove).
1541 * Unless of course we just ignore failure to connect and leave
1542 * an unconnected node?
1545 ng_mkpeer(node_p node
, const char *name
, const char *name2
, char *type
)
1548 hook_p hook1
, hook2
;
1551 if ((error
= ng_make_node(type
, &node2
))) {
1555 if ((error
= ng_add_hook(node
, name
, &hook1
))) { /* gives us a ref */
1556 ng_rmnode(node2
, NULL
, NULL
, 0);
1560 if ((error
= ng_add_hook(node2
, name2
, &hook2
))) {
1561 ng_rmnode(node2
, NULL
, NULL
, 0);
1562 ng_destroy_hook(hook1
);
1563 NG_HOOK_UNREF(hook1
);
1568 * Actually link the two hooks together.
1570 hook1
->hk_peer
= hook2
;
1571 hook2
->hk_peer
= hook1
;
1573 /* Each hook is referenced by the other */
1577 /* Give each node the opportunity to veto the pending connection */
1578 if (hook1
->hk_node
->nd_type
->connect
) {
1579 error
= (*hook1
->hk_node
->nd_type
->connect
) (hook1
);
1582 if ((error
== 0) && hook2
->hk_node
->nd_type
->connect
) {
1583 error
= (*hook2
->hk_node
->nd_type
->connect
) (hook2
);
1587 * drop the references we were holding on the two hooks.
1590 ng_destroy_hook(hook2
); /* also zaps hook1 */
1591 ng_rmnode(node2
, NULL
, NULL
, 0);
1593 /* As a last act, allow the hooks to be used */
1594 hook1
->hk_flags
&= ~HK_INVALID
;
1595 hook2
->hk_flags
&= ~HK_INVALID
;
1597 NG_HOOK_UNREF(hook1
);
1598 NG_HOOK_UNREF(hook2
);
1602 /************************************************************************
1603 Utility routines to send self messages
1604 ************************************************************************/
1606 /* Shut this node down as soon as everyone is clear of it */
1607 /* Should add arg "immediately" to jump the queue */
1609 ng_rmnode_self(node_p node
)
1613 if (node
== &ng_deadnode
)
1615 node
->nd_flags
|= NGF_INVALID
;
1616 if (node
->nd_flags
& NGF_CLOSING
)
1619 error
= ng_send_fn(node
, NULL
, &ng_rmnode
, NULL
, 0);
1624 ng_rmhook_part2(node_p node
, hook_p hook
, void *arg1
, int arg2
)
1626 ng_destroy_hook(hook
);
1631 ng_rmhook_self(hook_p hook
)
1634 node_p node
= NG_HOOK_NODE(hook
);
1636 if (node
== &ng_deadnode
)
1639 error
= ng_send_fn(node
, hook
, &ng_rmhook_part2
, NULL
, 0);
1643 /***********************************************************************
1644 * Parse and verify a string of the form: <NODE:><PATH>
1646 * Such a string can refer to a specific node or a specific hook
1647 * on a specific node, depending on how you look at it. In the
1648 * latter case, the PATH component must not end in a dot.
1650 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1651 * of hook names separated by dots. This breaks out the original
1652 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1653 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1654 * the final hook component of <PATH>, if any, otherwise NULL.
1656 * This returns -1 if the path is malformed. The char ** are optional.
1657 ***********************************************************************/
1659 ng_path_parse(char *addr
, char **nodep
, char **pathp
, char **hookp
)
1661 char *node
, *path
, *hook
;
1665 * Extract absolute NODE, if any
1667 for (path
= addr
; *path
&& *path
!= ':'; path
++);
1669 node
= addr
; /* Here's the NODE */
1670 *path
++ = '\0'; /* Here's the PATH */
1672 /* Node name must not be empty */
1676 /* A name of "." is OK; otherwise '.' not allowed */
1677 if (strcmp(node
, ".") != 0) {
1678 for (k
= 0; node
[k
]; k
++)
1683 node
= NULL
; /* No absolute NODE */
1684 path
= addr
; /* Here's the PATH */
1687 /* Snoop for illegal characters in PATH */
1688 for (k
= 0; path
[k
]; k
++)
1692 /* Check for no repeated dots in PATH */
1693 for (k
= 0; path
[k
]; k
++)
1694 if (path
[k
] == '.' && path
[k
+ 1] == '.')
1697 /* Remove extra (degenerate) dots from beginning or end of PATH */
1700 if (*path
&& path
[strlen(path
) - 1] == '.')
1701 path
[strlen(path
) - 1] = 0;
1703 /* If PATH has a dot, then we're not talking about a hook */
1705 for (hook
= path
, k
= 0; path
[k
]; k
++)
1706 if (path
[k
] == '.') {
1724 * Given a path, which may be absolute or relative, and a starting node,
1725 * return the destination node.
1728 ng_path2noderef(node_p here
, const char *address
, node_p
*destp
,
1731 char fullpath
[NG_PATHSIZ
];
1732 char *nodename
, *path
;
1733 node_p node
, oldnode
;
1736 if (destp
== NULL
) {
1742 /* Make a writable copy of address for ng_path_parse() */
1743 strncpy(fullpath
, address
, sizeof(fullpath
) - 1);
1744 fullpath
[sizeof(fullpath
) - 1] = '\0';
1746 /* Parse out node and sequence of hooks */
1747 if (ng_path_parse(fullpath
, &nodename
, &path
, NULL
) < 0) {
1753 * For an absolute address, jump to the starting node.
1754 * Note that this holds a reference on the node for us.
1755 * Don't forget to drop the reference if we don't need it.
1758 node
= ng_name2noderef(here
, nodename
);
1773 if (lasthook
!= NULL
)
1780 * Now follow the sequence of hooks
1782 * XXXGL: The path may demolish as we go the sequence, but if
1783 * we hold the topology mutex at critical places, then, I hope,
1784 * we would always have valid pointers in hand, although the
1785 * path behind us may no longer exist.
1792 * Break out the next path segment. Replace the dot we just
1793 * found with a NUL; "path" points to the next segment (or the
1796 for (segment
= path
; *path
!= '\0'; path
++) {
1803 /* We have a segment, so look for a hook by that name */
1804 hook
= ng_findhook(node
, segment
);
1807 /* Can't get there from here... */
1808 if (hook
== NULL
|| NG_HOOK_PEER(hook
) == NULL
||
1809 NG_HOOK_NOT_VALID(hook
) ||
1810 NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook
))) {
1812 NG_NODE_UNREF(node
);
1818 * Hop on over to the next node
1820 * Big race conditions here as hooks and nodes go away
1821 * *** Idea.. store an ng_ID_t in each hook and use that
1822 * instead of the direct hook in this crawl?
1825 if ((node
= NG_PEER_NODE(hook
)))
1826 NG_NODE_REF(node
); /* XXX RACE */
1827 NG_NODE_UNREF(oldnode
); /* XXX another race */
1828 if (NG_NODE_NOT_VALID(node
)) {
1829 NG_NODE_UNREF(node
); /* XXX more races */
1835 if (*path
== '\0') {
1836 if (lasthook
!= NULL
) {
1838 *lasthook
= NG_HOOK_PEER(hook
);
1839 NG_HOOK_REF(*lasthook
);
1851 /***************************************************************\
1852 * Input queue handling.
1853 * All activities are submitted to the node via the input queue
1854 * which implements a multiple-reader/single-writer gate.
1855 * Items which cannot be handled immediately are queued.
1857 * read-write queue locking inline functions *
1858 \***************************************************************/
1860 static __inline
void ng_queue_rw(node_p node
, item_p item
, int rw
);
1861 static __inline item_p
ng_dequeue(node_p node
, int *rw
);
1862 static __inline item_p
ng_acquire_read(node_p node
, item_p item
);
1863 static __inline item_p
ng_acquire_write(node_p node
, item_p item
);
1864 static __inline
void ng_leave_read(node_p node
);
1865 static __inline
void ng_leave_write(node_p node
);
1868 * Definition of the bits fields in the ng_queue flag word.
1869 * Defined here rather than in netgraph.h because no-one should fiddle
1872 * The ordering here may be important! don't shuffle these.
1875 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1878 +-------+-------+-------+-------+-------+-------+-------+-------+
1879 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1880 | |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |P|A|
1881 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |O|W|
1882 +-------+-------+-------+-------+-------+-------+-------+-------+
1883 \___________________________ ____________________________/ | |
1885 [active reader count] | |
1887 Operation Pending -------------------------------+ |
1889 Active Writer ---------------------------------------+
1891 Node queue has such semantics:
1892 - All flags modifications are atomic.
1893 - Reader count can be incremented only if there is no writer or pending flags.
1894 As soon as this can't be done with single operation, it is implemented with
1895 spin loop and atomic_cmpset().
1896 - Writer flag can be set only if there is no any bits set.
1897 It is implemented with atomic_cmpset().
1898 - Pending flag can be set any time, but to avoid collision on queue processing
1899 all queue fields are protected by the mutex.
1900 - Queue processing thread reads queue holding the mutex, but releases it while
1901 processing. When queue is empty pending flag is removed.
1904 #define WRITER_ACTIVE 0x00000001
1905 #define OP_PENDING 0x00000002
1906 #define READER_INCREMENT 0x00000004
1907 #define READER_MASK 0xfffffffc /* Not valid if WRITER_ACTIVE is set */
1908 #define SAFETY_BARRIER 0x00100000 /* 128K items queued should be enough */
1910 /* Defines of more elaborate states on the queue */
1911 /* Mask of bits a new read cares about */
1912 #define NGQ_RMASK (WRITER_ACTIVE|OP_PENDING)
1914 /* Mask of bits a new write cares about */
1915 #define NGQ_WMASK (NGQ_RMASK|READER_MASK)
1917 /* Test to decide if there is something on the queue. */
1918 #define QUEUE_ACTIVE(QP) ((QP)->q_flags & OP_PENDING)
1920 /* How to decide what the next queued item is. */
1921 #define HEAD_IS_READER(QP) NGI_QUEUED_READER(STAILQ_FIRST(&(QP)->queue))
1922 #define HEAD_IS_WRITER(QP) NGI_QUEUED_WRITER(STAILQ_FIRST(&(QP)->queue)) /* notused */
1924 /* Read the status to decide if the next item on the queue can now run. */
1925 #define QUEUED_READER_CAN_PROCEED(QP) \
1926 (((QP)->q_flags & (NGQ_RMASK & ~OP_PENDING)) == 0)
1927 #define QUEUED_WRITER_CAN_PROCEED(QP) \
1928 (((QP)->q_flags & (NGQ_WMASK & ~OP_PENDING)) == 0)
1930 /* Is there a chance of getting ANY work off the queue? */
1931 #define NEXT_QUEUED_ITEM_CAN_PROCEED(QP) \
1932 ((HEAD_IS_READER(QP)) ? QUEUED_READER_CAN_PROCEED(QP) : \
1933 QUEUED_WRITER_CAN_PROCEED(QP))
1938 #define NGQ2_WORKQ 0x00000001
1941 * Taking into account the current state of the queue and node, possibly take
1942 * the next entry off the queue and return it. Return NULL if there was
1943 * nothing we could return, either because there really was nothing there, or
1944 * because the node was in a state where it cannot yet process the next item
1947 static __inline item_p
1948 ng_dequeue(node_p node
, int *rw
)
1951 struct ng_queue
*ngq
= &node
->nd_input_queue
;
1953 /* This MUST be called with the mutex held. */
1954 mtx_assert(&ngq
->q_mtx
, MA_OWNED
);
1956 /* If there is nothing queued, then just return. */
1957 if (!QUEUE_ACTIVE(ngq
)) {
1958 CTR4(KTR_NET
, "%20s: node [%x] (%p) queue empty; "
1959 "queue flags 0x%lx", __func__
,
1960 node
->nd_ID
, node
, ngq
->q_flags
);
1965 * From here, we can assume there is a head item.
1966 * We need to find out what it is and if it can be dequeued, given
1967 * the current state of the node.
1969 if (HEAD_IS_READER(ngq
)) {
1971 long t
= ngq
->q_flags
;
1972 if (t
& WRITER_ACTIVE
) {
1973 /* There is writer, reader can't proceed. */
1974 CTR4(KTR_NET
, "%20s: node [%x] (%p) queued "
1975 "reader can't proceed; queue flags 0x%lx",
1976 __func__
, node
->nd_ID
, node
, t
);
1979 if (atomic_cmpset_acq_int(&ngq
->q_flags
, t
,
1980 t
+ READER_INCREMENT
))
1984 /* We have got reader lock for the node. */
1986 } else if (atomic_cmpset_acq_int(&ngq
->q_flags
, OP_PENDING
,
1987 OP_PENDING
+ WRITER_ACTIVE
)) {
1988 /* We have got writer lock for the node. */
1991 /* There is somebody other, writer can't proceed. */
1992 CTR4(KTR_NET
, "%20s: node [%x] (%p) queued writer can't "
1993 "proceed; queue flags 0x%lx", __func__
, node
->nd_ID
, node
,
1999 * Now we dequeue the request (whatever it may be) and correct the
2000 * pending flags and the next and last pointers.
2002 item
= STAILQ_FIRST(&ngq
->queue
);
2003 STAILQ_REMOVE_HEAD(&ngq
->queue
, el_next
);
2004 if (STAILQ_EMPTY(&ngq
->queue
))
2005 atomic_clear_int(&ngq
->q_flags
, OP_PENDING
);
2006 CTR6(KTR_NET
, "%20s: node [%x] (%p) returning item %p as %s; queue "
2007 "flags 0x%lx", __func__
, node
->nd_ID
, node
, item
, *rw
? "WRITER" :
2008 "READER", ngq
->q_flags
);
2013 * Queue a packet to be picked up later by someone else.
2014 * If the queue could be run now, add node to the queue handler's worklist.
2016 static __inline
void
2017 ng_queue_rw(node_p node
, item_p item
, int rw
)
2019 struct ng_queue
*ngq
= &node
->nd_input_queue
;
2021 NGI_SET_WRITER(item
);
2023 NGI_SET_READER(item
);
2027 /* Set OP_PENDING flag and enqueue the item. */
2028 atomic_set_int(&ngq
->q_flags
, OP_PENDING
);
2029 STAILQ_INSERT_TAIL(&ngq
->queue
, item
, el_next
);
2031 CTR5(KTR_NET
, "%20s: node [%x] (%p) queued item %p as %s", __func__
,
2032 node
->nd_ID
, node
, item
, rw
? "WRITER" : "READER" );
2035 * We can take the worklist lock with the node locked
2036 * BUT NOT THE REVERSE!
2038 if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq
))
2039 ng_worklist_add(node
);
2040 NG_QUEUE_UNLOCK(ngq
);
2043 /* Acquire reader lock on node. If node is busy, queue the packet. */
2044 static __inline item_p
2045 ng_acquire_read(node_p node
, item_p item
)
2047 KASSERT(node
!= &ng_deadnode
,
2048 ("%s: working on deadnode", __func__
));
2050 /* Reader needs node without writer and pending items. */
2052 long t
= node
->nd_input_queue
.q_flags
;
2054 break; /* Node is not ready for reader. */
2055 if (atomic_cmpset_acq_int(&node
->nd_input_queue
.q_flags
, t
,
2056 t
+ READER_INCREMENT
)) {
2057 /* Successfully grabbed node */
2058 CTR4(KTR_NET
, "%20s: node [%x] (%p) acquired item %p",
2059 __func__
, node
->nd_ID
, node
, item
);
2065 /* Queue the request for later. */
2066 ng_queue_rw(node
, item
, NGQRW_R
);
2071 /* Acquire writer lock on node. If node is busy, queue the packet. */
2072 static __inline item_p
2073 ng_acquire_write(node_p node
, item_p item
)
2075 KASSERT(node
!= &ng_deadnode
,
2076 ("%s: working on deadnode", __func__
));
2078 /* Writer needs completely idle node. */
2079 if (atomic_cmpset_acq_int(&node
->nd_input_queue
.q_flags
, 0,
2081 /* Successfully grabbed node */
2082 CTR4(KTR_NET
, "%20s: node [%x] (%p) acquired item %p",
2083 __func__
, node
->nd_ID
, node
, item
);
2087 /* Queue the request for later. */
2088 ng_queue_rw(node
, item
, NGQRW_W
);
2094 static __inline item_p
2095 ng_upgrade_write(node_p node
, item_p item
)
2097 struct ng_queue
*ngq
= &node
->nd_input_queue
;
2098 KASSERT(node
!= &ng_deadnode
,
2099 ("%s: working on deadnode", __func__
));
2101 NGI_SET_WRITER(item
);
2106 * There will never be no readers as we are there ourselves.
2107 * Set the WRITER_ACTIVE flags ASAP to block out fast track readers.
2108 * The caller we are running from will call ng_leave_read()
2109 * soon, so we must account for that. We must leave again with the
2110 * READER lock. If we find other readers, then
2111 * queue the request for later. However "later" may be rignt now
2112 * if there are no readers. We don't really care if there are queued
2113 * items as we will bypass them anyhow.
2115 atomic_add_int(&ngq
->q_flags
, WRITER_ACTIVE
- READER_INCREMENT
);
2116 if ((ngq
->q_flags
& (NGQ_WMASK
& ~OP_PENDING
)) == WRITER_ACTIVE
) {
2117 NG_QUEUE_UNLOCK(ngq
);
2119 /* It's just us, act on the item. */
2120 /* will NOT drop writer lock when done */
2121 ng_apply_item(node
, item
, 0);
2124 * Having acted on the item, atomically
2125 * downgrade back to READER and finish up.
2127 atomic_add_int(&ngq
->q_flags
, READER_INCREMENT
- WRITER_ACTIVE
);
2129 /* Our caller will call ng_leave_read() */
2133 * It's not just us active, so queue us AT THE HEAD.
2134 * "Why?" I hear you ask.
2135 * Put us at the head of the queue as we've already been
2136 * through it once. If there is nothing else waiting,
2137 * set the correct flags.
2139 if (STAILQ_EMPTY(&ngq
->queue
)) {
2140 /* We've gone from, 0 to 1 item in the queue */
2141 atomic_set_int(&ngq
->q_flags
, OP_PENDING
);
2143 CTR3(KTR_NET
, "%20s: node [%x] (%p) set OP_PENDING", __func__
,
2146 STAILQ_INSERT_HEAD(&ngq
->queue
, item
, el_next
);
2147 CTR4(KTR_NET
, "%20s: node [%x] (%p) requeued item %p as WRITER",
2148 __func__
, node
->nd_ID
, node
, item
);
2150 /* Reverse what we did above. That downgrades us back to reader */
2151 atomic_add_int(&ngq
->q_flags
, READER_INCREMENT
- WRITER_ACTIVE
);
2152 if (QUEUE_ACTIVE(ngq
) && NEXT_QUEUED_ITEM_CAN_PROCEED(ngq
))
2153 ng_worklist_add(node
);
2154 NG_QUEUE_UNLOCK(ngq
);
2160 /* Release reader lock. */
2161 static __inline
void
2162 ng_leave_read(node_p node
)
2164 atomic_subtract_rel_int(&node
->nd_input_queue
.q_flags
, READER_INCREMENT
);
2167 /* Release writer lock. */
2168 static __inline
void
2169 ng_leave_write(node_p node
)
2171 atomic_clear_rel_int(&node
->nd_input_queue
.q_flags
, WRITER_ACTIVE
);
2174 /* Purge node queue. Called on node shutdown. */
2176 ng_flush_input_queue(node_p node
)
2178 struct ng_queue
*ngq
= &node
->nd_input_queue
;
2182 while ((item
= STAILQ_FIRST(&ngq
->queue
)) != NULL
) {
2183 STAILQ_REMOVE_HEAD(&ngq
->queue
, el_next
);
2184 if (STAILQ_EMPTY(&ngq
->queue
))
2185 atomic_clear_int(&ngq
->q_flags
, OP_PENDING
);
2186 NG_QUEUE_UNLOCK(ngq
);
2188 /* If the item is supplying a callback, call it with an error */
2189 if (item
->apply
!= NULL
) {
2190 if (item
->depth
== 1)
2191 item
->apply
->error
= ENOENT
;
2192 if (refcount_release(&item
->apply
->refs
)) {
2193 (*item
->apply
->apply
)(item
->apply
->context
,
2194 item
->apply
->error
);
2200 NG_QUEUE_UNLOCK(ngq
);
2203 /***********************************************************************
2204 * Externally visible method for sending or queueing messages or data.
2205 ***********************************************************************/
2208 * The module code should have filled out the item correctly by this stage:
2210 * reference to destination node.
2211 * Reference to destination rcv hook if relevant.
2212 * apply pointer must be or NULL or reference valid struct ng_apply_info.
2217 * ID of original sender node. (return address)
2223 * The nodes have several routines and macros to help with this task:
2227 ng_snd_item(item_p item
, int flags
)
2232 struct ng_queue
*ngq
;
2235 /* We are sending item, so it must be present! */
2236 KASSERT(item
!= NULL
, ("ng_snd_item: item is NULL"));
2238 #ifdef NETGRAPH_DEBUG
2239 _ngi_check(item
, __FILE__
, __LINE__
);
2242 /* Item was sent once more, postpone apply() call. */
2244 refcount_acquire(&item
->apply
->refs
);
2246 node
= NGI_NODE(item
);
2247 /* Node is never optional. */
2248 KASSERT(node
!= NULL
, ("ng_snd_item: node is NULL"));
2250 hook
= NGI_HOOK(item
);
2251 /* Valid hook and mbuf are mandatory for data. */
2252 if ((item
->el_flags
& NGQF_TYPE
) == NGQF_DATA
) {
2253 KASSERT(hook
!= NULL
, ("ng_snd_item: hook for data is NULL"));
2254 if (NGI_M(item
) == NULL
)
2256 CHECK_DATA_MBUF(NGI_M(item
));
2260 * If the item or the node specifies single threading, force
2261 * writer semantics. Similarly, the node may say one hook always
2262 * produces writers. These are overrides.
2264 if (((item
->el_flags
& NGQF_RW
) == NGQF_WRITER
) ||
2265 (node
->nd_flags
& NGF_FORCE_WRITER
) ||
2266 (hook
&& (hook
->hk_flags
& HK_FORCE_WRITER
))) {
2273 * If sender or receiver requests queued delivery, or call graph
2274 * loops back from outbound to inbound path, or stack usage
2275 * level is dangerous - enqueue message.
2277 if ((flags
& NG_QUEUE
) || (hook
&& (hook
->hk_flags
& HK_QUEUE
))) {
2279 } else if (hook
&& (hook
->hk_flags
& HK_TO_INBOUND
) &&
2280 curthread
->td_ng_outbound
) {
2286 * Most of netgraph nodes have small stack consumption and
2287 * for them 25% of free stack space is more than enough.
2288 * Nodes/hooks with higher stack usage should be marked as
2289 * HI_STACK. For them 50% of stack will be guaranteed then.
2290 * XXX: Values 25% and 50% are completely empirical.
2293 GET_STACK_USAGE(st
, su
);
2295 if ((sl
* 4 < st
) || ((sl
* 2 < st
) &&
2296 ((node
->nd_flags
& NGF_HI_STACK
) || (hook
&&
2297 (hook
->hk_flags
& HK_HI_STACK
)))))
2302 /* Put it on the queue for that node*/
2303 ng_queue_rw(node
, item
, rw
);
2304 return ((flags
& NG_PROGRESS
) ? EINPROGRESS
: 0);
2308 * We already decided how we will be queueud or treated.
2309 * Try get the appropriate operating permission.
2312 item
= ng_acquire_read(node
, item
);
2314 item
= ng_acquire_write(node
, item
);
2316 /* Item was queued while trying to get permission. */
2318 return ((flags
& NG_PROGRESS
) ? EINPROGRESS
: 0);
2320 NGI_GET_NODE(item
, node
); /* zaps stored node */
2323 error
= ng_apply_item(node
, item
, rw
); /* drops r/w lock when done */
2325 /* If something is waiting on queue and ready, schedule it. */
2326 ngq
= &node
->nd_input_queue
;
2327 if (QUEUE_ACTIVE(ngq
)) {
2329 if (QUEUE_ACTIVE(ngq
) && NEXT_QUEUED_ITEM_CAN_PROCEED(ngq
))
2330 ng_worklist_add(node
);
2331 NG_QUEUE_UNLOCK(ngq
);
2335 * Node may go away as soon as we remove the reference.
2336 * Whatever we do, DO NOT access the node again!
2338 NG_NODE_UNREF(node
);
2343 /* If was not sent, apply callback here. */
2344 if (item
->apply
!= NULL
) {
2345 if (item
->depth
== 0 && error
!= 0)
2346 item
->apply
->error
= error
;
2347 if (refcount_release(&item
->apply
->refs
)) {
2348 (*item
->apply
->apply
)(item
->apply
->context
,
2349 item
->apply
->error
);
2358 * We have an item that was possibly queued somewhere.
2359 * It should contain all the information needed
2360 * to run it on the appropriate node/hook.
2361 * If there is apply pointer and we own the last reference, call apply().
2364 ng_apply_item(node_p node
, item_p item
, int rw
)
2367 ng_rcvdata_t
*rcvdata
;
2368 ng_rcvmsg_t
*rcvmsg
;
2369 struct ng_apply_info
*apply
;
2370 int error
= 0, depth
;
2372 /* Node and item are never optional. */
2373 KASSERT(node
!= NULL
, ("ng_apply_item: node is NULL"));
2374 KASSERT(item
!= NULL
, ("ng_apply_item: item is NULL"));
2376 NGI_GET_HOOK(item
, hook
); /* clears stored hook */
2377 #ifdef NETGRAPH_DEBUG
2378 _ngi_check(item
, __FILE__
, __LINE__
);
2381 apply
= item
->apply
;
2382 depth
= item
->depth
;
2384 switch (item
->el_flags
& NGQF_TYPE
) {
2387 * Check things are still ok as when we were queued.
2389 KASSERT(hook
!= NULL
, ("ng_apply_item: hook for data is NULL"));
2390 if (NG_HOOK_NOT_VALID(hook
) ||
2391 NG_NODE_NOT_VALID(node
)) {
2397 * If no receive method, just silently drop it.
2398 * Give preference to the hook over-ride method.
2400 if ((!(rcvdata
= hook
->hk_rcvdata
)) &&
2401 (!(rcvdata
= NG_HOOK_NODE(hook
)->nd_type
->rcvdata
))) {
2406 error
= (*rcvdata
)(hook
, item
);
2409 if (hook
&& NG_HOOK_NOT_VALID(hook
)) {
2411 * The hook has been zapped then we can't use it.
2412 * Immediately drop its reference.
2413 * The message may not need it.
2415 NG_HOOK_UNREF(hook
);
2419 * Similarly, if the node is a zombie there is
2420 * nothing we can do with it, drop everything.
2422 if (NG_NODE_NOT_VALID(node
)) {
2429 * Call the appropriate message handler for the object.
2430 * It is up to the message handler to free the message.
2431 * If it's a generic message, handle it generically,
2432 * otherwise call the type's message handler (if it exists).
2433 * XXX (race). Remember that a queued message may
2434 * reference a node or hook that has just been
2435 * invalidated. It will exist as the queue code
2436 * is holding a reference, but..
2438 if ((NGI_MSG(item
)->header
.typecookie
== NGM_GENERIC_COOKIE
) &&
2439 ((NGI_MSG(item
)->header
.flags
& NGF_RESP
) == 0)) {
2440 error
= ng_generic_msg(node
, item
, hook
);
2443 if (((!hook
) || (!(rcvmsg
= hook
->hk_rcvmsg
))) &&
2444 (!(rcvmsg
= node
->nd_type
->rcvmsg
))) {
2450 error
= (*rcvmsg
)(node
, item
, hook
);
2455 * In the case of the shutdown message we allow it to hit
2456 * even if the node is invalid.
2458 if (NG_NODE_NOT_VALID(node
) &&
2459 NGI_FN(item
) != &ng_rmnode
) {
2465 /* Same is about some internal functions and invalid hook. */
2466 if (hook
&& NG_HOOK_NOT_VALID(hook
) &&
2467 NGI_FN2(item
) != &ng_con_part2
&&
2468 NGI_FN2(item
) != &ng_con_part3
&&
2469 NGI_FN(item
) != &ng_rmhook_part2
) {
2476 if ((item
->el_flags
& NGQF_TYPE
) == NGQF_FN
) {
2477 (*NGI_FN(item
))(node
, hook
, NGI_ARG1(item
),
2480 } else /* it is NGQF_FN2 */
2481 error
= (*NGI_FN2(item
))(node
, item
, hook
);
2485 * We held references on some of the resources
2486 * that we took from the item. Now that we have
2487 * finished doing everything, drop those references.
2490 NG_HOOK_UNREF(hook
);
2493 ng_leave_read(node
);
2495 ng_leave_write(node
);
2497 /* Apply callback. */
2498 if (apply
!= NULL
) {
2499 if (depth
== 1 && error
!= 0)
2500 apply
->error
= error
;
2501 if (refcount_release(&apply
->refs
))
2502 (*apply
->apply
)(apply
->context
, apply
->error
);
2508 /***********************************************************************
2509 * Implement the 'generic' control messages
2510 ***********************************************************************/
2512 ng_generic_msg(node_p here
, item_p item
, hook_p lasthook
)
2515 struct ng_mesg
*msg
;
2516 struct ng_mesg
*resp
= NULL
;
2518 NGI_GET_MSG(item
, msg
);
2519 if (msg
->header
.typecookie
!= NGM_GENERIC_COOKIE
) {
2524 switch (msg
->header
.cmd
) {
2526 ng_rmnode(here
, NULL
, NULL
, 0);
2530 struct ngm_mkpeer
*const mkp
= (struct ngm_mkpeer
*) msg
->data
;
2532 if (msg
->header
.arglen
!= sizeof(*mkp
)) {
2537 mkp
->type
[sizeof(mkp
->type
) - 1] = '\0';
2538 mkp
->ourhook
[sizeof(mkp
->ourhook
) - 1] = '\0';
2539 mkp
->peerhook
[sizeof(mkp
->peerhook
) - 1] = '\0';
2540 error
= ng_mkpeer(here
, mkp
->ourhook
, mkp
->peerhook
, mkp
->type
);
2545 struct ngm_connect
*const con
=
2546 (struct ngm_connect
*) msg
->data
;
2549 if (msg
->header
.arglen
!= sizeof(*con
)) {
2554 con
->path
[sizeof(con
->path
) - 1] = '\0';
2555 con
->ourhook
[sizeof(con
->ourhook
) - 1] = '\0';
2556 con
->peerhook
[sizeof(con
->peerhook
) - 1] = '\0';
2557 /* Don't forget we get a reference.. */
2558 error
= ng_path2noderef(here
, con
->path
, &node2
, NULL
);
2561 error
= ng_con_nodes(item
, here
, con
->ourhook
,
2562 node2
, con
->peerhook
);
2563 NG_NODE_UNREF(node2
);
2568 struct ngm_name
*const nam
= (struct ngm_name
*) msg
->data
;
2570 if (msg
->header
.arglen
!= sizeof(*nam
)) {
2575 nam
->name
[sizeof(nam
->name
) - 1] = '\0';
2576 error
= ng_name_node(here
, nam
->name
);
2581 struct ngm_rmhook
*const rmh
= (struct ngm_rmhook
*) msg
->data
;
2584 if (msg
->header
.arglen
!= sizeof(*rmh
)) {
2589 rmh
->ourhook
[sizeof(rmh
->ourhook
) - 1] = '\0';
2590 if ((hook
= ng_findhook(here
, rmh
->ourhook
)) != NULL
)
2591 ng_destroy_hook(hook
);
2596 struct nodeinfo
*ni
;
2598 NG_MKRESPONSE(resp
, msg
, sizeof(*ni
), M_NOWAIT
);
2604 /* Fill in node info */
2605 ni
= (struct nodeinfo
*) resp
->data
;
2606 if (NG_NODE_HAS_NAME(here
))
2607 strcpy(ni
->name
, NG_NODE_NAME(here
));
2608 strcpy(ni
->type
, here
->nd_type
->name
);
2609 ni
->id
= ng_node2ID(here
);
2610 ni
->hooks
= here
->nd_numhooks
;
2615 const int nhooks
= here
->nd_numhooks
;
2616 struct hooklist
*hl
;
2617 struct nodeinfo
*ni
;
2620 /* Get response struct */
2621 NG_MKRESPONSE(resp
, msg
, sizeof(*hl
) +
2622 (nhooks
* sizeof(struct linkinfo
)), M_NOWAIT
);
2627 hl
= (struct hooklist
*) resp
->data
;
2630 /* Fill in node info */
2631 if (NG_NODE_HAS_NAME(here
))
2632 strcpy(ni
->name
, NG_NODE_NAME(here
));
2633 strcpy(ni
->type
, here
->nd_type
->name
);
2634 ni
->id
= ng_node2ID(here
);
2636 /* Cycle through the linked list of hooks */
2638 LIST_FOREACH(hook
, &here
->nd_hooks
, hk_hooks
) {
2639 struct linkinfo
*const link
= &hl
->link
[ni
->hooks
];
2641 if (ni
->hooks
>= nhooks
) {
2642 log(LOG_ERR
, "%s: number of %s changed\n",
2646 if (NG_HOOK_NOT_VALID(hook
))
2648 strcpy(link
->ourhook
, NG_HOOK_NAME(hook
));
2649 strcpy(link
->peerhook
, NG_PEER_HOOK_NAME(hook
));
2650 if (NG_PEER_NODE_NAME(hook
)[0] != '\0')
2651 strcpy(link
->nodeinfo
.name
,
2652 NG_PEER_NODE_NAME(hook
));
2653 strcpy(link
->nodeinfo
.type
,
2654 NG_PEER_NODE(hook
)->nd_type
->name
);
2655 link
->nodeinfo
.id
= ng_node2ID(NG_PEER_NODE(hook
));
2656 link
->nodeinfo
.hooks
= NG_PEER_NODE(hook
)->nd_numhooks
;
2664 struct namelist
*nl
;
2669 /* Get response struct. */
2670 NG_MKRESPONSE(resp
, msg
, sizeof(*nl
) +
2671 (V_ng_nodes
* sizeof(struct nodeinfo
)), M_NOWAIT
);
2677 nl
= (struct namelist
*) resp
->data
;
2679 /* Cycle through the lists of nodes. */
2681 for (i
= 0; i
<= V_ng_ID_hmask
; i
++) {
2682 LIST_FOREACH(node
, &V_ng_ID_hash
[i
], nd_idnodes
) {
2683 struct nodeinfo
*const np
=
2684 &nl
->nodeinfo
[nl
->numnames
];
2686 if (NG_NODE_NOT_VALID(node
))
2688 if (NG_NODE_HAS_NAME(node
))
2689 strcpy(np
->name
, NG_NODE_NAME(node
));
2690 strcpy(np
->type
, node
->nd_type
->name
);
2691 np
->id
= ng_node2ID(node
);
2692 np
->hooks
= node
->nd_numhooks
;
2693 KASSERT(nl
->numnames
< V_ng_nodes
,
2694 ("%s: no space", __func__
));
2703 struct namelist
*nl
;
2708 /* Get response struct. */
2709 NG_MKRESPONSE(resp
, msg
, sizeof(*nl
) +
2710 (V_ng_named_nodes
* sizeof(struct nodeinfo
)), M_NOWAIT
);
2716 nl
= (struct namelist
*) resp
->data
;
2718 /* Cycle through the lists of nodes. */
2720 for (i
= 0; i
<= V_ng_name_hmask
; i
++) {
2721 LIST_FOREACH(node
, &V_ng_name_hash
[i
], nd_nodes
) {
2722 struct nodeinfo
*const np
=
2723 &nl
->nodeinfo
[nl
->numnames
];
2725 if (NG_NODE_NOT_VALID(node
))
2727 strcpy(np
->name
, NG_NODE_NAME(node
));
2728 strcpy(np
->type
, node
->nd_type
->name
);
2729 np
->id
= ng_node2ID(node
);
2730 np
->hooks
= node
->nd_numhooks
;
2731 KASSERT(nl
->numnames
< V_ng_named_nodes
,
2732 ("%s: no space", __func__
));
2742 struct typelist
*tl
;
2743 struct ng_type
*type
;
2747 /* Count number of types */
2748 LIST_FOREACH(type
, &ng_typelist
, types
)
2751 /* Get response struct */
2752 NG_MKRESPONSE(resp
, msg
, sizeof(*tl
) +
2753 (num
* sizeof(struct typeinfo
)), M_NOWAIT
);
2759 tl
= (struct typelist
*) resp
->data
;
2761 /* Cycle through the linked list of types */
2763 LIST_FOREACH(type
, &ng_typelist
, types
) {
2764 struct typeinfo
*const tp
= &tl
->typeinfo
[tl
->numtypes
];
2766 strcpy(tp
->type_name
, type
->name
);
2767 tp
->numnodes
= type
->refs
- 1; /* don't count list */
2768 KASSERT(tl
->numtypes
< num
, ("%s: no space", __func__
));
2775 case NGM_BINARY2ASCII
:
2778 const struct ng_parse_type
*argstype
;
2779 const struct ng_cmdlist
*c
;
2780 struct ng_mesg
*binary
, *ascii
;
2782 /* Data area must contain a valid netgraph message */
2783 binary
= (struct ng_mesg
*)msg
->data
;
2784 if (msg
->header
.arglen
< sizeof(struct ng_mesg
) ||
2785 (msg
->header
.arglen
- sizeof(struct ng_mesg
) <
2786 binary
->header
.arglen
)) {
2792 /* Get a response message with lots of room */
2793 NG_MKRESPONSE(resp
, msg
, sizeof(*ascii
) + bufSize
, M_NOWAIT
);
2798 ascii
= (struct ng_mesg
*)resp
->data
;
2800 /* Copy binary message header to response message payload */
2801 bcopy(binary
, ascii
, sizeof(*binary
));
2803 /* Find command by matching typecookie and command number */
2804 for (c
= here
->nd_type
->cmdlist
; c
!= NULL
&& c
->name
!= NULL
;
2806 if (binary
->header
.typecookie
== c
->cookie
&&
2807 binary
->header
.cmd
== c
->cmd
)
2810 if (c
== NULL
|| c
->name
== NULL
) {
2811 for (c
= ng_generic_cmds
; c
->name
!= NULL
; c
++) {
2812 if (binary
->header
.typecookie
== c
->cookie
&&
2813 binary
->header
.cmd
== c
->cmd
)
2816 if (c
->name
== NULL
) {
2823 /* Convert command name to ASCII */
2824 snprintf(ascii
->header
.cmdstr
, sizeof(ascii
->header
.cmdstr
),
2827 /* Convert command arguments to ASCII */
2828 argstype
= (binary
->header
.flags
& NGF_RESP
) ?
2829 c
->respType
: c
->mesgType
;
2830 if (argstype
== NULL
) {
2831 *ascii
->data
= '\0';
2833 error
= ng_unparse(argstype
, (u_char
*)binary
->data
,
2834 ascii
->data
, bufSize
);
2835 if (error
== ERANGE
) {
2845 /* Return the result as struct ng_mesg plus ASCII string */
2846 bufSize
= strlen(ascii
->data
) + 1;
2847 ascii
->header
.arglen
= bufSize
;
2848 resp
->header
.arglen
= sizeof(*ascii
) + bufSize
;
2852 case NGM_ASCII2BINARY
:
2854 int bufSize
= 20 * 1024; /* XXX hard coded constant */
2855 const struct ng_cmdlist
*c
;
2856 const struct ng_parse_type
*argstype
;
2857 struct ng_mesg
*ascii
, *binary
;
2860 /* Data area must contain at least a struct ng_mesg + '\0' */
2861 ascii
= (struct ng_mesg
*)msg
->data
;
2862 if ((msg
->header
.arglen
< sizeof(*ascii
) + 1) ||
2863 (ascii
->header
.arglen
< 1) ||
2864 (msg
->header
.arglen
< sizeof(*ascii
) +
2865 ascii
->header
.arglen
)) {
2870 ascii
->data
[ascii
->header
.arglen
- 1] = '\0';
2872 /* Get a response message with lots of room */
2873 NG_MKRESPONSE(resp
, msg
, sizeof(*binary
) + bufSize
, M_NOWAIT
);
2878 binary
= (struct ng_mesg
*)resp
->data
;
2880 /* Copy ASCII message header to response message payload */
2881 bcopy(ascii
, binary
, sizeof(*ascii
));
2883 /* Find command by matching ASCII command string */
2884 for (c
= here
->nd_type
->cmdlist
;
2885 c
!= NULL
&& c
->name
!= NULL
; c
++) {
2886 if (strcmp(ascii
->header
.cmdstr
, c
->name
) == 0)
2889 if (c
== NULL
|| c
->name
== NULL
) {
2890 for (c
= ng_generic_cmds
; c
->name
!= NULL
; c
++) {
2891 if (strcmp(ascii
->header
.cmdstr
, c
->name
) == 0)
2894 if (c
->name
== NULL
) {
2901 /* Convert command name to binary */
2902 binary
->header
.cmd
= c
->cmd
;
2903 binary
->header
.typecookie
= c
->cookie
;
2905 /* Convert command arguments to binary */
2906 argstype
= (binary
->header
.flags
& NGF_RESP
) ?
2907 c
->respType
: c
->mesgType
;
2908 if (argstype
== NULL
) {
2911 if ((error
= ng_parse(argstype
, ascii
->data
, &off
,
2912 (u_char
*)binary
->data
, &bufSize
)) != 0) {
2918 /* Return the result */
2919 binary
->header
.arglen
= bufSize
;
2920 resp
->header
.arglen
= sizeof(*binary
) + bufSize
;
2924 case NGM_TEXT_CONFIG
:
2925 case NGM_TEXT_STATUS
:
2927 * This one is tricky as it passes the command down to the
2928 * actual node, even though it is a generic type command.
2929 * This means we must assume that the item/msg is already freed
2930 * when control passes back to us.
2932 if (here
->nd_type
->rcvmsg
!= NULL
) {
2933 NGI_MSG(item
) = msg
; /* put it back as we found it */
2934 return((*here
->nd_type
->rcvmsg
)(here
, item
, lasthook
));
2936 /* Fall through if rcvmsg not supported */
2942 * Sometimes a generic message may be statically allocated
2943 * to avoid problems with allocating when in tight memory situations.
2944 * Don't free it if it is so.
2945 * I break them apart here, because erros may cause a free if the item
2946 * in which case we'd be doing it twice.
2947 * they are kept together above, to simplify freeing.
2950 NG_RESPOND_MSG(error
, here
, item
, resp
);
2955 /************************************************************************
2956 Queue element get/free routines
2957 ************************************************************************/
2959 uma_zone_t ng_qzone
;
2960 uma_zone_t ng_qdzone
;
2961 static int numthreads
= 0; /* number of queue threads */
2962 static int maxalloc
= 4096;/* limit the damage of a leak */
2963 static int maxdata
= 4096; /* limit the damage of a DoS */
2965 SYSCTL_INT(_net_graph
, OID_AUTO
, threads
, CTLFLAG_RDTUN
, &numthreads
,
2966 0, "Number of queue processing threads");
2967 SYSCTL_INT(_net_graph
, OID_AUTO
, maxalloc
, CTLFLAG_RDTUN
, &maxalloc
,
2968 0, "Maximum number of non-data queue items to allocate");
2969 SYSCTL_INT(_net_graph
, OID_AUTO
, maxdata
, CTLFLAG_RDTUN
, &maxdata
,
2970 0, "Maximum number of data queue items to allocate");
2972 #ifdef NETGRAPH_DEBUG
2973 static TAILQ_HEAD(, ng_item
) ng_itemlist
= TAILQ_HEAD_INITIALIZER(ng_itemlist
);
2974 static int allocated
; /* number of items malloc'd */
2978 * Get a queue entry.
2979 * This is usually called when a packet first enters netgraph.
2980 * By definition, this is usually from an interrupt, or from a user.
2981 * Users are not so important, but try be quick for the times that it's
2984 static __inline item_p
2985 ng_alloc_item(int type
, int flags
)
2989 KASSERT(((type
& ~NGQF_TYPE
) == 0),
2990 ("%s: incorrect item type: %d", __func__
, type
));
2992 item
= uma_zalloc((type
== NGQF_DATA
) ? ng_qdzone
: ng_qzone
,
2993 ((flags
& NG_WAITOK
) ? M_WAITOK
: M_NOWAIT
) | M_ZERO
);
2996 item
->el_flags
= type
;
2997 #ifdef NETGRAPH_DEBUG
2999 TAILQ_INSERT_TAIL(&ng_itemlist
, item
, all
);
3001 mtx_unlock(&ngq_mtx
);
3009 * Release a queue entry
3012 ng_free_item(item_p item
)
3015 * The item may hold resources on its own. We need to free
3016 * these before we can free the item. What they are depends upon
3017 * what kind of item it is. it is important that nodes zero
3018 * out pointers to resources that they remove from the item
3019 * or we release them again here.
3021 switch (item
->el_flags
& NGQF_TYPE
) {
3023 /* If we have an mbuf still attached.. */
3024 NG_FREE_M(_NGI_M(item
));
3027 _NGI_RETADDR(item
) = 0;
3028 NG_FREE_MSG(_NGI_MSG(item
));
3032 /* nothing to free really, */
3033 _NGI_FN(item
) = NULL
;
3034 _NGI_ARG1(item
) = NULL
;
3035 _NGI_ARG2(item
) = 0;
3038 /* If we still have a node or hook referenced... */
3039 _NGI_CLR_NODE(item
);
3040 _NGI_CLR_HOOK(item
);
3042 #ifdef NETGRAPH_DEBUG
3044 TAILQ_REMOVE(&ng_itemlist
, item
, all
);
3046 mtx_unlock(&ngq_mtx
);
3048 uma_zfree(((item
->el_flags
& NGQF_TYPE
) == NGQF_DATA
) ?
3049 ng_qdzone
: ng_qzone
, item
);
3053 * Change type of the queue entry.
3054 * Possibly reallocates it from another UMA zone.
3056 static __inline item_p
3057 ng_realloc_item(item_p pitem
, int type
, int flags
)
3062 KASSERT((pitem
!= NULL
), ("%s: can't reallocate NULL", __func__
));
3063 KASSERT(((type
& ~NGQF_TYPE
) == 0),
3064 ("%s: incorrect item type: %d", __func__
, type
));
3066 from
= ((pitem
->el_flags
& NGQF_TYPE
) == NGQF_DATA
);
3067 to
= (type
== NGQF_DATA
);
3069 /* If reallocation is required do it and copy item. */
3070 if ((item
= ng_alloc_item(type
, flags
)) == NULL
) {
3071 ng_free_item(pitem
);
3075 ng_free_item(pitem
);
3078 item
->el_flags
= (item
->el_flags
& ~NGQF_TYPE
) | type
;
3083 /************************************************************************
3085 ************************************************************************/
3088 * Handle the loading/unloading of a netgraph node type module
3091 ng_mod_event(module_t mod
, int event
, void *data
)
3093 struct ng_type
*const type
= data
;
3099 /* Register new netgraph node type */
3100 if ((error
= ng_newtype(type
)) != 0)
3103 /* Call type specific code */
3104 if (type
->mod_event
!= NULL
)
3105 if ((error
= (*type
->mod_event
)(mod
, event
, data
))) {
3107 type
->refs
--; /* undo it */
3108 LIST_REMOVE(type
, types
);
3114 if (type
->refs
> 1) { /* make sure no nodes exist! */
3117 if (type
->refs
== 0) /* failed load, nothing to undo */
3119 if (type
->mod_event
!= NULL
) { /* check with type */
3120 error
= (*type
->mod_event
)(mod
, event
, data
);
3121 if (error
!= 0) /* type refuses.. */
3125 LIST_REMOVE(type
, types
);
3131 if (type
->mod_event
!= NULL
)
3132 error
= (*type
->mod_event
)(mod
, event
, data
);
3134 error
= EOPNOTSUPP
; /* XXX ? */
3141 vnet_netgraph_init(const void *unused __unused
)
3144 /* We start with small hashes, but they can grow. */
3145 V_ng_ID_hash
= hashinit(16, M_NETGRAPH_NODE
, &V_ng_ID_hmask
);
3146 V_ng_name_hash
= hashinit(16, M_NETGRAPH_NODE
, &V_ng_name_hmask
);
3148 VNET_SYSINIT(vnet_netgraph_init
, SI_SUB_NETGRAPH
, SI_ORDER_FIRST
,
3149 vnet_netgraph_init
, NULL
);
3153 vnet_netgraph_uninit(const void *unused __unused
)
3155 node_p node
= NULL
, last_killed
= NULL
;
3159 /* Find a node to kill */
3161 for (i
= 0; i
<= V_ng_ID_hmask
; i
++) {
3162 LIST_FOREACH(node
, &V_ng_ID_hash
[i
], nd_idnodes
) {
3163 if (node
!= &ng_deadnode
) {
3173 /* Attempt to kill it only if it is a regular node */
3175 if (node
== last_killed
) {
3176 if (node
->nd_flags
& NGF_REALLY_DIE
)
3177 panic("ng node %s won't die",
3179 /* The node persisted itself. Try again. */
3180 node
->nd_flags
|= NGF_REALLY_DIE
;
3182 ng_rmnode(node
, NULL
, NULL
, 0);
3183 NG_NODE_UNREF(node
);
3186 } while (node
!= NULL
);
3188 hashdestroy(V_ng_name_hash
, M_NETGRAPH_NODE
, V_ng_name_hmask
);
3189 hashdestroy(V_ng_ID_hash
, M_NETGRAPH_NODE
, V_ng_ID_hmask
);
3191 VNET_SYSUNINIT(vnet_netgraph_uninit
, SI_SUB_NETGRAPH
, SI_ORDER_FIRST
,
3192 vnet_netgraph_uninit
, NULL
);
3196 * Handle loading and unloading for this code.
3197 * The only thing we need to link into is the NETISR strucure.
3200 ngb_mod_event(module_t mod
, int event
, void *data
)
3208 /* Initialize everything. */
3209 NG_WORKLIST_LOCK_INIT();
3210 rw_init(&ng_typelist_lock
, "netgraph types");
3211 rw_init(&ng_idhash_lock
, "netgraph idhash");
3212 rw_init(&ng_namehash_lock
, "netgraph namehash");
3213 rw_init(&ng_topo_lock
, "netgraph topology mutex");
3214 #ifdef NETGRAPH_DEBUG
3215 mtx_init(&ng_nodelist_mtx
, "netgraph nodelist mutex", NULL
,
3217 mtx_init(&ngq_mtx
, "netgraph item list mutex", NULL
,
3220 ng_qzone
= uma_zcreate("NetGraph items", sizeof(struct ng_item
),
3221 NULL
, NULL
, NULL
, NULL
, UMA_ALIGN_CACHE
, 0);
3222 uma_zone_set_max(ng_qzone
, maxalloc
);
3223 ng_qdzone
= uma_zcreate("NetGraph data items",
3224 sizeof(struct ng_item
), NULL
, NULL
, NULL
, NULL
,
3225 UMA_ALIGN_CACHE
, 0);
3226 uma_zone_set_max(ng_qdzone
, maxdata
);
3227 /* Autoconfigure number of threads. */
3228 if (numthreads
<= 0)
3229 numthreads
= mp_ncpus
;
3230 /* Create threads. */
3231 p
= NULL
; /* start with no process */
3232 for (i
= 0; i
< numthreads
; i
++) {
3233 if (kproc_kthread_add(ngthread
, NULL
, &p
, &td
,
3234 RFHIGHPID
, 0, "ng_queue", "ng_queue%d", i
)) {
3241 /* You can't unload it because an interface may be using it. */
3251 static moduledata_t netgraph_mod
= {
3256 DECLARE_MODULE(netgraph
, netgraph_mod
, SI_SUB_NETGRAPH
, SI_ORDER_FIRST
);
3257 SYSCTL_NODE(_net
, OID_AUTO
, graph
, CTLFLAG_RW
| CTLFLAG_MPSAFE
, 0,
3259 SYSCTL_INT(_net_graph
, OID_AUTO
, abi_version
, CTLFLAG_RD
, SYSCTL_NULL_INT_PTR
, NG_ABI_VERSION
,"");
3260 SYSCTL_INT(_net_graph
, OID_AUTO
, msg_version
, CTLFLAG_RD
, SYSCTL_NULL_INT_PTR
, NG_VERSION
, "");
3262 #ifdef NETGRAPH_DEBUG
3264 dumphook (hook_p hook
, char *file
, int line
)
3266 printf("hook: name %s, %d refs, Last touched:\n",
3267 _NG_HOOK_NAME(hook
), hook
->hk_refs
);
3268 printf(" Last active @ %s, line %d\n",
3269 hook
->lastfile
, hook
->lastline
);
3271 printf(" problem discovered at file %s, line %d\n", file
, line
);
3279 dumpnode(node_p node
, char *file
, int line
)
3281 printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3282 _NG_NODE_ID(node
), node
->nd_type
->name
,
3283 node
->nd_numhooks
, node
->nd_flags
,
3284 node
->nd_refs
, node
->nd_name
);
3285 printf(" Last active @ %s, line %d\n",
3286 node
->lastfile
, node
->lastline
);
3288 printf(" problem discovered at file %s, line %d\n", file
, line
);
3296 dumpitem(item_p item
, char *file
, int line
)
3298 printf(" ACTIVE item, last used at %s, line %d",
3299 item
->lastfile
, item
->lastline
);
3300 switch(item
->el_flags
& NGQF_TYPE
) {
3302 printf(" - [data]\n");
3305 printf(" - retaddr[%d]:\n", _NGI_RETADDR(item
));
3308 printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3312 item
->body
.fn
.fn_arg1
,
3313 item
->body
.fn
.fn_arg2
,
3314 item
->body
.fn
.fn_arg2
);
3317 printf(" - fn2@%p (%p, %p, %p, %d (%x))\n",
3321 item
->body
.fn
.fn_arg1
,
3322 item
->body
.fn
.fn_arg2
,
3323 item
->body
.fn
.fn_arg2
);
3327 printf(" problem discovered at file %s, line %d\n", file
, line
);
3328 if (_NGI_NODE(item
)) {
3329 printf("node %p ([%x])\n",
3330 _NGI_NODE(item
), ng_node2ID(_NGI_NODE(item
)));
3340 TAILQ_FOREACH(item
, &ng_itemlist
, all
) {
3341 printf("[%d] ", i
++);
3342 dumpitem(item
, NULL
, 0);
3351 mtx_lock(&ng_nodelist_mtx
);
3352 SLIST_FOREACH(node
, &ng_allnodes
, nd_all
) {
3353 printf("[%d] ", i
++);
3354 dumpnode(node
, NULL
, 0);
3356 mtx_unlock(&ng_nodelist_mtx
);
3364 mtx_lock(&ng_nodelist_mtx
);
3365 SLIST_FOREACH(hook
, &ng_allhooks
, hk_all
) {
3366 printf("[%d] ", i
++);
3367 dumphook(hook
, NULL
, 0);
3369 mtx_unlock(&ng_nodelist_mtx
);
3373 sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS
)
3379 error
= sysctl_handle_int(oidp
, &val
, 0, req
);
3380 if (error
!= 0 || req
->newptr
== NULL
)
3390 SYSCTL_PROC(_debug
, OID_AUTO
, ng_dump_items
,
3391 CTLTYPE_INT
| CTLFLAG_RW
| CTLFLAG_MPSAFE
, 0, sizeof(int),
3392 sysctl_debug_ng_dump_items
, "I",
3393 "Number of allocated items");
3394 #endif /* NETGRAPH_DEBUG */
3396 /***********************************************************************
3398 **********************************************************************/
3400 * Pick a node off the list of nodes with work,
3401 * try get an item to process off it. Remove the node from the list.
3407 struct epoch_tracker et
;
3410 /* Get node from the worklist. */
3412 while ((node
= STAILQ_FIRST(&ng_worklist
)) == NULL
)
3413 NG_WORKLIST_SLEEP();
3414 STAILQ_REMOVE_HEAD(&ng_worklist
, nd_input_queue
.q_work
);
3415 NG_WORKLIST_UNLOCK();
3416 CURVNET_SET(node
->nd_vnet
);
3417 CTR3(KTR_NET
, "%20s: node [%x] (%p) taken off worklist",
3418 __func__
, node
->nd_ID
, node
);
3420 * We have the node. We also take over the reference
3421 * that the list had on it.
3422 * Now process as much as you can, until it won't
3423 * let you have another item off the queue.
3424 * All this time, keep the reference
3425 * that lets us be sure that the node still exists.
3426 * Let the reference go at the last minute.
3428 NET_EPOCH_ENTER(et
);
3433 NG_QUEUE_LOCK(&node
->nd_input_queue
);
3434 item
= ng_dequeue(node
, &rw
);
3436 node
->nd_input_queue
.q_flags2
&= ~NGQ2_WORKQ
;
3437 NG_QUEUE_UNLOCK(&node
->nd_input_queue
);
3438 break; /* go look for another node */
3440 NG_QUEUE_UNLOCK(&node
->nd_input_queue
);
3441 NGI_GET_NODE(item
, node
); /* zaps stored node */
3443 if ((item
->el_flags
& NGQF_TYPE
) != NGQF_DATA
) {
3445 * NGQF_MESG, NGQF_FN and NGQF_FN2 items
3446 * should never be processed in
3447 * NET_EPOCH context; they generally
3448 * require heavier synchronization and
3449 * may sleep. So, temporarily exit.
3452 ng_apply_item(node
, item
, rw
);
3453 NET_EPOCH_ENTER(et
);
3455 ng_apply_item(node
, item
, rw
);
3458 NG_NODE_UNREF(node
);
3462 NG_NODE_UNREF(node
);
3469 * It's possible that a debugging NG_NODE_REF may need
3470 * to be outside the mutex zone
3473 ng_worklist_add(node_p node
)
3476 mtx_assert(&node
->nd_input_queue
.q_mtx
, MA_OWNED
);
3478 if ((node
->nd_input_queue
.q_flags2
& NGQ2_WORKQ
) == 0) {
3480 * If we are not already on the work queue,
3483 node
->nd_input_queue
.q_flags2
|= NGQ2_WORKQ
;
3484 NG_NODE_REF(node
); /* XXX safe in mutex? */
3486 STAILQ_INSERT_TAIL(&ng_worklist
, node
, nd_input_queue
.q_work
);
3487 NG_WORKLIST_UNLOCK();
3488 CTR3(KTR_NET
, "%20s: node [%x] (%p) put on worklist", __func__
,
3490 NG_WORKLIST_WAKEUP();
3492 CTR3(KTR_NET
, "%20s: node [%x] (%p) already on worklist",
3493 __func__
, node
->nd_ID
, node
);
3497 /***********************************************************************
3498 * Externally useable functions to set up a queue item ready for sending
3499 ***********************************************************************/
3501 #ifdef NETGRAPH_DEBUG
3502 #define ITEM_DEBUG_CHECKS \
3504 if (NGI_NODE(item) ) { \
3505 printf("item already has node"); \
3506 kdb_enter(KDB_WHY_NETGRAPH, "has node"); \
3507 NGI_CLR_NODE(item); \
3509 if (NGI_HOOK(item) ) { \
3510 printf("item already has hook"); \
3511 kdb_enter(KDB_WHY_NETGRAPH, "has hook"); \
3512 NGI_CLR_HOOK(item); \
3516 #define ITEM_DEBUG_CHECKS
3520 * Put mbuf into the item.
3521 * Hook and node references will be removed when the item is dequeued.
3523 * (XXX) Unsafe because no reference held by peer on remote node.
3524 * remote node might go away in this timescale.
3525 * We know the hooks can't go away because that would require getting
3526 * a writer item on both nodes and we must have at least a reader
3527 * here to be able to do this.
3528 * Note that the hook loaded is the REMOTE hook.
3530 * This is possibly in the critical path for new data.
3533 ng_package_data(struct mbuf
*m
, int flags
)
3537 if ((item
= ng_alloc_item(NGQF_DATA
, flags
)) == NULL
) {
3542 item
->el_flags
|= NGQF_READER
;
3548 * Allocate a queue item and put items into it..
3549 * Evaluate the address as this will be needed to queue it and
3550 * to work out what some of the fields should be.
3551 * Hook and node references will be removed when the item is dequeued.
3555 ng_package_msg(struct ng_mesg
*msg
, int flags
)
3559 if ((item
= ng_alloc_item(NGQF_MESG
, flags
)) == NULL
) {
3564 /* Messages items count as writers unless explicitly exempted. */
3565 if (msg
->header
.cmd
& NGM_READONLY
)
3566 item
->el_flags
|= NGQF_READER
;
3568 item
->el_flags
|= NGQF_WRITER
;
3570 * Set the current lasthook into the queue item
3572 NGI_MSG(item
) = msg
;
3573 NGI_RETADDR(item
) = 0;
3577 #define SET_RETADDR(item, here, retaddr) \
3578 do { /* Data or fn items don't have retaddrs */ \
3579 if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \
3581 NGI_RETADDR(item) = retaddr; \
3584 * The old return address should be ok. \
3585 * If there isn't one, use the address \
3588 if (NGI_RETADDR(item) == 0) { \
3590 = ng_node2ID(here); \
3597 ng_address_hook(node_p here
, item_p item
, hook_p hook
, ng_ID_t retaddr
)
3603 * Quick sanity check..
3604 * Since a hook holds a reference on its node, once we know
3605 * that the peer is still connected (even if invalid,) we know
3606 * that the peer node is present, though maybe invalid.
3609 if ((hook
== NULL
) || NG_HOOK_NOT_VALID(hook
) ||
3610 NG_HOOK_NOT_VALID(peer
= NG_HOOK_PEER(hook
)) ||
3611 NG_NODE_NOT_VALID(peernode
= NG_PEER_NODE(hook
))) {
3619 * Transfer our interest to the other (peer) end.
3622 NG_NODE_REF(peernode
);
3623 NGI_SET_HOOK(item
, peer
);
3624 NGI_SET_NODE(item
, peernode
);
3625 SET_RETADDR(item
, here
, retaddr
);
3633 ng_address_path(node_p here
, item_p item
, const char *address
, ng_ID_t retaddr
)
3641 * Note that ng_path2noderef increments the reference count
3642 * on the node for us if it finds one. So we don't have to.
3644 error
= ng_path2noderef(here
, address
, &dest
, &hook
);
3649 NGI_SET_NODE(item
, dest
);
3651 NGI_SET_HOOK(item
, hook
);
3653 SET_RETADDR(item
, here
, retaddr
);
3658 ng_address_ID(node_p here
, item_p item
, ng_ID_t ID
, ng_ID_t retaddr
)
3664 * Find the target node.
3666 dest
= ng_ID2noderef(ID
); /* GETS REFERENCE! */
3672 /* Fill out the contents */
3673 NGI_SET_NODE(item
, dest
);
3675 SET_RETADDR(item
, here
, retaddr
);
3680 * special case to send a message to self (e.g. destroy node)
3681 * Possibly indicate an arrival hook too.
3682 * Useful for removing that hook :-)
3685 ng_package_msg_self(node_p here
, hook_p hook
, struct ng_mesg
*msg
)
3690 * Find the target node.
3691 * If there is a HOOK argument, then use that in preference
3694 if ((item
= ng_alloc_item(NGQF_MESG
, NG_NOFLAGS
)) == NULL
) {
3699 /* Fill out the contents */
3700 item
->el_flags
|= NGQF_WRITER
;
3702 NGI_SET_NODE(item
, here
);
3705 NGI_SET_HOOK(item
, hook
);
3707 NGI_MSG(item
) = msg
;
3708 NGI_RETADDR(item
) = ng_node2ID(here
);
3713 * Send ng_item_fn function call to the specified node.
3717 ng_send_fn(node_p node
, hook_p hook
, ng_item_fn
*fn
, void * arg1
, int arg2
)
3720 return ng_send_fn1(node
, hook
, fn
, arg1
, arg2
, NG_NOFLAGS
);
3724 ng_send_fn1(node_p node
, hook_p hook
, ng_item_fn
*fn
, void * arg1
, int arg2
,
3729 if ((item
= ng_alloc_item(NGQF_FN
, flags
)) == NULL
) {
3732 item
->el_flags
|= NGQF_WRITER
;
3733 NG_NODE_REF(node
); /* and one for the item */
3734 NGI_SET_NODE(item
, node
);
3737 NGI_SET_HOOK(item
, hook
);
3740 NGI_ARG1(item
) = arg1
;
3741 NGI_ARG2(item
) = arg2
;
3742 return(ng_snd_item(item
, flags
));
3746 * Send ng_item_fn2 function call to the specified node.
3748 * If an optional pitem parameter is supplied, its apply
3749 * callback will be copied to the new item. If also NG_REUSE_ITEM
3750 * flag is set, no new item will be allocated, but pitem will
3754 ng_send_fn2(node_p node
, hook_p hook
, item_p pitem
, ng_item_fn2
*fn
, void *arg1
,
3755 int arg2
, int flags
)
3759 KASSERT((pitem
!= NULL
|| (flags
& NG_REUSE_ITEM
) == 0),
3760 ("%s: NG_REUSE_ITEM but no pitem", __func__
));
3763 * Allocate a new item if no supplied or
3764 * if we can't use supplied one.
3766 if (pitem
== NULL
|| (flags
& NG_REUSE_ITEM
) == 0) {
3767 if ((item
= ng_alloc_item(NGQF_FN2
, flags
)) == NULL
)
3770 item
->apply
= pitem
->apply
;
3772 if ((item
= ng_realloc_item(pitem
, NGQF_FN2
, flags
)) == NULL
)
3776 item
->el_flags
= (item
->el_flags
& ~NGQF_RW
) | NGQF_WRITER
;
3777 NG_NODE_REF(node
); /* and one for the item */
3778 NGI_SET_NODE(item
, node
);
3781 NGI_SET_HOOK(item
, hook
);
3784 NGI_ARG1(item
) = arg1
;
3785 NGI_ARG2(item
) = arg2
;
3786 return(ng_snd_item(item
, flags
));
3790 * Official timeout routines for Netgraph nodes.
3793 ng_callout_trampoline(void *arg
)
3795 struct epoch_tracker et
;
3798 NET_EPOCH_ENTER(et
);
3799 CURVNET_SET(NGI_NODE(item
)->nd_vnet
);
3800 ng_snd_item(item
, 0);
3806 ng_callout(struct callout
*c
, node_p node
, hook_p hook
, int ticks
,
3807 ng_item_fn
*fn
, void * arg1
, int arg2
)
3811 if ((item
= ng_alloc_item(NGQF_FN
, NG_NOFLAGS
)) == NULL
)
3814 item
->el_flags
|= NGQF_WRITER
;
3815 NG_NODE_REF(node
); /* and one for the item */
3816 NGI_SET_NODE(item
, node
);
3819 NGI_SET_HOOK(item
, hook
);
3822 NGI_ARG1(item
) = arg1
;
3823 NGI_ARG2(item
) = arg2
;
3825 if (callout_reset(c
, ticks
, &ng_callout_trampoline
, item
) == 1 &&
3827 NG_FREE_ITEM(oitem
);
3832 * Free references and item if callout_stop/callout_drain returned 1,
3833 * meaning that callout was successfully stopped and now references
3837 ng_uncallout_internal(struct callout
*c
, node_p node
)
3842 if ((c
->c_func
== &ng_callout_trampoline
) &&
3843 (item
!= NULL
) && (NGI_NODE(item
) == node
)) {
3845 * We successfully removed it from the queue before it ran
3846 * So now we need to unreference everything that was
3847 * given extra references. (NG_FREE_ITEM does this).
3855 /* A special modified version of callout_stop() */
3857 ng_uncallout(struct callout
*c
, node_p node
)
3861 rval
= callout_stop(c
);
3864 * XXXGL: in case if callout is already running and next
3865 * invocation is scheduled at the same time, callout_stop()
3866 * returns 0. See d153eeee97d. In this case netgraph(4) would
3867 * leak resources. However, no nodes are known to induce such
3870 ng_uncallout_internal(c
, node
);
3875 /* A special modified version of callout_drain() */
3877 ng_uncallout_drain(struct callout
*c
, node_p node
)
3881 rval
= callout_drain(c
);
3883 ng_uncallout_internal(c
, node
);
3889 * Set the address, if none given, give the node here.
3892 ng_replace_retaddr(node_p here
, item_p item
, ng_ID_t retaddr
)
3895 NGI_RETADDR(item
) = retaddr
;
3898 * The old return address should be ok.
3899 * If there isn't one, use the address here.
3901 NGI_RETADDR(item
) = ng_node2ID(here
);