4 ; Format and options of this spec file
:
5 options
= "
+Freeciv
-spec
-Devel
-2015-Mar
-25"
10 Tatu Rissanen
<tatu.rissanen@hut.
fi>
11 Jerzy Klek
<jekl@altavista.net
>
12 Marco Saupe
<msaupe@saale
-net.de
> (reworked classic
, industrial and modern
)
14 Tommy
<yobbo3@hotmail.com
>
16 Vincent Croisier
<vincent.croisier@advalvas.be
> (ruins
)
30 tiles
= { "row"
, "column"
, "tag"
34 ; used by all city styles
37 1, 1, "base.airbase_mg"
38 1, 2, "tx.airbase_full"
39 1, 3, "base.fortress_fg"
40 1, 4, "base.fortress_bg"
42 1, 6, "extra.ruins_mg"
51 2, 0, "city.european_city_0"
52 2, 1, "city.european_city_1"
53 2, 2, "city.european_city_2"
54 ;2, 3, "city.european_wall"
55 2, 4, "city.european_occupied_0"
56 2, 5, "city.european_wall_0"
57 2, 6, "city.european_wall_1"
58 2, 7, "city.european_wall_2"
60 3, 0, "city.industrial_city_0"
61 3, 1, "city.industrial_city_1"
62 3, 2, "city.industrial_city_2"
63 ;3, 3, "city.industrial_wall"
64 3, 4, "city.industrial_occupied_0"
65 3, 5, "city.industrial_wall_0"
66 3, 6, "city.industrial_wall_1"
67 3, 7, "city.industrial_wall_2"
69 9, 0, "city.electricage_city_0"
70 9, 1, "city.electricage_city_1"
71 9, 2, "city.electricage_city_2"
72 ;9, 3, "city.electricage_wall"
73 9, 4, "city.electricage_occupied_0"
74 9, 5, "city.electricage_wall_0"
75 9, 6, "city.electricage_wall_1"
76 9, 7, "city.electricage_wall_2"
78 4, 0, "city.modern_city_0"
79 4, 1, "city.modern_city_1"
80 4, 2, "city.modern_city_2"
81 ;4, 3, "city.modern_wall"
82 4, 4, "city.modern_occupied_0"
83 4, 5, "city.modern_wall_0"
84 4, 6, "city.modern_wall_1"
85 4, 7, "city.modern_wall_2"
87 5, 0, "city.postmodern_city_0"
88 5, 1, "city.postmodern_city_1"
89 5, 2, "city.postmodern_city_2"
90 ;5, 3, "city.postmodern_wall"
91 5, 4, "city.postmodern_occupied_0"
92 5, 5, "city.postmodern_wall_0"
93 5, 6, "city.postmodern_wall_1"
94 5, 7, "city.postmodern_wall_2"
96 6, 0, "city.classical_city_0"
97 6, 1, "city.classical_city_1"
98 6, 2, "city.classical_city_2"
99 ;6, 3, "city.classical_wall"
100 6, 4, "city.classical_occupied_0"
101 6, 5, "city.classical_wall_0"
102 6, 6, "city.classical_wall_1"
103 6, 7, "city.classical_wall_2"
105 7, 0, "city.asian_city_0"
106 7, 1, "city.asian_city_1"
107 7, 2, "city.asian_city_2"
108 ;7, 3, "city.asian_wall"
109 7, 4, "city.asian_occupied_0"
110 7, 5, "city.asian_wall_0"
111 7, 6, "city.asian_wall_1"
112 7, 7, "city.asian_wall_2"
115 8, 0, "city.tropical_city_0"
116 8, 1, "city.tropical_city_1"
117 8, 2, "city.tropical_city_2"
118 ;8, 3, "city.tropical_wall"
119 8, 4, "city.tropical_occupied_0"
120 8, 5, "city.tropical_wall_0"
121 8, 6, "city.tropical_wall_1"
122 8, 7, "city.tropical_wall_2"
124 ; Numbers
: city size
: (also used
for goto
)
137 4, 10, "city.size_00"
138 4, 11, "city.size_10"
139 4, 12, "city.size_20"
140 4, 13, "city.size_30"
141 4, 14, "city.size_40"
142 4, 15, "city.size_50"
143 4, 16, "city.size_60"
144 4, 17, "city.size_70"
145 4, 18, "city.size_80"
146 4, 19, "city.size_90"
148 5, 11, "city.size_100"
149 5, 12, "city.size_200"
150 5, 13, "city.size_300"
151 5, 14, "city.size_400"
152 5, 15, "city.size_500"
153 5, 16, "city.size_600"
154 5, 17, "city.size_700"
155 5, 18, "city.size_800"
156 5, 19, "city.size_900"
158 ; Numbers
: city tile food
/shields
/trade y
/g
/b
160 6, 10, "city.t_food_0"
161 6, 11, "city.t_food_1"
162 6, 12, "city.t_food_2"
163 6, 13, "city.t_food_3"
164 6, 14, "city.t_food_4"
165 6, 15, "city.t_food_5"
166 6, 16, "city.t_food_6"
167 6, 17, "city.t_food_7"
168 6, 18, "city.t_food_8"
169 6, 19, "city.t_food_9"
171 7, 10, "city.t_shields_0"
172 7, 11, "city.t_shields_1"
173 7, 12, "city.t_shields_2"
174 7, 13, "city.t_shields_3"
175 7, 14, "city.t_shields_4"
176 7, 15, "city.t_shields_5"
177 7, 16, "city.t_shields_6"
178 7, 17, "city.t_shields_7"
179 7, 18, "city.t_shields_8"
180 7, 19, "city.t_shields_9"
182 8, 10, "city.t_trade_0"
183 8, 11, "city.t_trade_1"
184 8, 12, "city.t_trade_2"
185 8, 13, "city.t_trade_3"
186 8, 14, "city.t_trade_4"
187 8, 15, "city.t_trade_5"
188 8, 16, "city.t_trade_6"
189 8, 17, "city.t_trade_7"
190 8, 18, "city.t_trade_8"
191 8, 19, "city.t_trade_9"
193 ; Veteran Levels
: up to
9 military honors
for experienced units
208 ; Unit activity letters
: (note unit icons have just "u."
)
210 0, 13, "unit.convert"
211 0, 14, "unit.auto_attack"
,
215 0, 17, "unit.connect"
216 0, 18, "unit.auto_explore"
219 1, 8, "unit.transform"
223 1, 12, "unit.pollution"
225 1, 14, "unit.irrigate"
226 1, 15, "unit.fortifying"
,
228 1, 16, "unit.airbase"
229 1, 17, "unit.pillage"
230 1, 18, "unit.fortified"
231 1, 19, "unit.fallout"
233 ; Unit hit
-point bars
: approx percent of hp remaining