webperimental: killstack decides stack protects.
[freeciv.git] / data / isotrident / terrain1.spec
blob6cce654681768e6cca790bd45ee452e572ea392d
2 [spec]
4 ; Format and options of this spec file:
5 options = "+Freeciv-spec-Devel-2015-Mar-25"
7 [info]
9 artists = "
10 Tim F. Smith <yoohootim@hotmail.com>
13 [file]
14 gfx = "isotrident/terrain1"
16 [grid_main]
18 x_top_left = 1
19 y_top_left = 1
20 dx = 64
21 dy = 32
22 pixel_border = 1
24 tiles = { "row", "column","tag"
26 ; terrain
27 0, 0, "t.l0.desert1"
28 ; 0, 1, "t.l0.desert2"
30 1, 0, "t.l0.plains1"
31 ; 1, 1, "t.l0.plains2"
33 2, 0, "t.l0.grassland1"
34 ; 2, 1, "t.l0.grassland2"
36 3, 0, "t.l0.forest1"
37 ; 3, 1, "t.l0.forest2"
39 4, 0, "t.l0.hills1"
40 ; 4, 1, "t.l0.hills2"
42 5, 0, "t.l0.mountains1"
43 ; 5, 1, "t.l0.mountains2"
45 6, 0, "t.l0.tundra1"
47 7, 0, "t.l0.arctic1"
49 8, 0, "t.l0.swamp1"
51 9, 0, "t.l0.jungle1"
53 10, 0, "t.l0.inaccessible1"
55 ; Terrain special resources:
57 0, 2, "ts.oasis"
58 0, 3, "ts.oil"
60 1, 2, "ts.buffalo"
61 1, 3, "ts.wheat"
63 2, 2, "ts.fish"
64 2, 3, "ts.whales"
66 7, 7, "ts.grassland_resources", "ts.river_resources"
68 3, 2, "ts.pheasant"
69 3, 3, "ts.silk"
71 4, 2, "ts.coal"
72 4, 3, "ts.wine"
74 5, 2, "ts.gold"
75 5, 3, "ts.iron"
77 6, 2, "ts.tundra_game"
78 6, 3, "ts.furs"
80 7, 2, "ts.arctic_ivory"
81 7, 3, "ts.arctic_oil"
83 8, 2, "ts.peat"
84 8, 3, "ts.spice"
86 9, 2, "ts.gems"
87 9, 3, "ts.fruit"
88 9, 4, "ts.horses"
89 9, 5, "ts.seals"
90 9, 6, "ts.forest_game"
93 ; Maglevs
94 10, 1, "road.maglev_n"
95 10, 2, "road.maglev_ne"
96 10, 3, "road.maglev_e"
97 10, 4, "road.maglev_se"
98 10, 5, "road.maglev_s"
99 10, 6, "road.maglev_sw"
100 10, 7, "road.maglev_w"
101 10, 8, "road.maglev_nw"
103 ; Roads
104 11, 1, "road.road_n"
105 11, 2, "road.road_ne"
106 11, 3, "road.road_e"
107 11, 4, "road.road_se"
108 11, 5, "road.road_s"
109 11, 6, "road.road_sw"
110 11, 7, "road.road_w"
111 11, 8, "road.road_nw"
113 ; Rails
114 12, 1, "road.rail_n"
115 12, 2, "road.rail_ne"
116 12, 3, "road.rail_e"
117 12, 4, "road.rail_se"
118 12, 5, "road.rail_s"
119 12, 6, "road.rail_sw"
120 12, 7, "road.rail_w"
121 12, 8, "road.rail_nw"
123 ;add-ons
124 2, 7, "tx.oil_mine", "tx.oil_rig"
125 4, 7, "tx.farmland"
126 3, 7, "tx.irrigation"
127 5, 7, "tx.mine"
128 6, 7, "tx.pollution"
129 8, 7, "tx.village"
130 9, 7, "tx.fallout"
134 [grid_extra]
136 x_top_left = 1
137 y_top_left = 447
138 dx = 64
139 dy = 32
140 pixel_border = 1
142 tiles = { "row", "column","tag"
143 0, 0, "t.dither_tile"
144 0, 0, "tx.darkness"
145 0, 2, "mask.tile"
146 0, 2, "t.unknown1"
147 0, 3, "t.blend.ocean"
148 0, 3, "t.blend.coast"
149 0, 4, "user.attention"
150 0, 5, "tx.fog"
152 1, 0, "path.step" ; turn boundary within path
153 1, 1, "path.exhausted_mp" ; tip of path, no MP left
154 1, 2, "path.normal" ; tip of path with MP remaining
155 1, 3, "path.waypoint"
159 [grid_isolated]
161 x_top_left = 380
162 y_top_left = 1
163 dx = 64
164 dy = 32
165 pixel_border = 1
167 tiles = { "row", "column","tag"
168 0, 0, "road.road_isolated"
169 1, 0, "road.rail_isolated"
170 2, 0, "road.maglev_isolated"