1 <chapter xmlns="http://docbook.org/ns/docbook" version="5.0"
2 xml:id="manual.ext.debug_mode" xreflabel="Debug Mode">
3 <?dbhtml filename="debug_mode.html"?>
5 <info><title>Debug Mode</title>
8 <keyword>library</keyword>
9 <keyword>debug</keyword>
15 <section xml:id="manual.ext.debug_mode.intro" xreflabel="Intro"><info><title>Intro</title></info>
18 By default, libstdc++ is built with efficiency in mind, and
19 therefore performs little or no error checking that is not
20 required by the C++ standard. This means that programs that
21 incorrectly use the C++ standard library will exhibit behavior
22 that is not portable and may not even be predictable, because they
23 tread into implementation-specific or undefined behavior. To
24 detect some of these errors before they can become problematic,
25 libstdc++ offers a debug mode that provides additional checking of
26 library facilities, and will report errors in the use of libstdc++
27 as soon as they can be detected by emitting a description of the
28 problem to standard error and aborting the program. This debug
29 mode is available with GCC 3.4.0 and later versions.
33 The libstdc++ debug mode performs checking for many areas of the
34 C++ standard, but the focus is on checking interactions among
35 standard iterators, containers, and algorithms, including:
39 <listitem><para><emphasis>Safe iterators</emphasis>: Iterators keep track of the
40 container whose elements they reference, so errors such as
41 incrementing a past-the-end iterator or dereferencing an iterator
42 that points to a container that has been destructed are diagnosed
43 immediately.</para></listitem>
45 <listitem><para><emphasis>Algorithm preconditions</emphasis>: Algorithms attempt to
46 validate their input parameters to detect errors as early as
47 possible. For instance, the <code>set_intersection</code>
48 algorithm requires that its iterator
49 parameters <code>first1</code> and <code>last1</code> form a valid
50 iterator range, and that the sequence
51 [<code>first1</code>, <code>last1</code>) is sorted according to
52 the same predicate that was passed
53 to <code>set_intersection</code>; the libstdc++ debug mode will
54 detect an error if the sequence is not sorted or was sorted by a
55 different predicate.</para></listitem>
60 <section xml:id="manual.ext.debug_mode.semantics" xreflabel="Semantics"><info><title>Semantics</title></info>
61 <?dbhtml filename="debug_mode_semantics.html"?>
66 <para>A program that uses the C++ standard library correctly
67 will maintain the same semantics under debug mode as it had with
68 the normal (release) library. All functional and exception-handling
69 guarantees made by the normal library also hold for the debug mode
70 library, with one exception: performance guarantees made by the
71 normal library may not hold in the debug mode library. For
72 instance, erasing an element in a <code>std::list</code> is a
73 constant-time operation in normal library, but in debug mode it is
74 linear in the number of iterators that reference that particular
75 list. So while your (correct) program won't change its results, it
76 is likely to execute more slowly.</para>
78 <para>libstdc++ includes many extensions to the C++ standard library. In
79 some cases the extensions are obvious, such as the hashed
80 associative containers, whereas other extensions give predictable
81 results to behavior that would otherwise be undefined, such as
82 throwing an exception when a <code>std::basic_string</code> is
83 constructed from a NULL character pointer. This latter category also
84 includes implementation-defined and unspecified semantics, such as
85 the growth rate of a vector. Use of these extensions is not
86 considered incorrect, so code that relies on them will not be
87 rejected by debug mode. However, use of these extensions may affect
88 the portability of code to other implementations of the C++ standard
89 library, and is therefore somewhat hazardous. For this reason, the
90 libstdc++ debug mode offers a "pedantic" mode (similar to
91 GCC's <code>-pedantic</code> compiler flag) that attempts to emulate
92 the semantics guaranteed by the C++ standard. For
93 instance, constructing a <code>std::basic_string</code> with a NULL
94 character pointer would result in an exception under normal mode or
95 non-pedantic debug mode (this is a libstdc++ extension), whereas
96 under pedantic debug mode libstdc++ would signal an error. To enable
97 the pedantic debug mode, compile your program with
98 both <code>-D_GLIBCXX_DEBUG</code>
99 and <code>-D_GLIBCXX_DEBUG_PEDANTIC</code> .
100 (N.B. In GCC 3.4.x and 4.0.0, due to a bug,
101 <code>-D_GLIBXX_DEBUG_PEDANTIC</code> was also needed. The problem has
102 been fixed in GCC 4.0.1 and later versions.) </para>
104 <para>The following library components provide extra debugging
105 capabilities in debug mode:</para>
107 <listitem><para><code>std::array</code> (no safe iterators)</para></listitem>
108 <listitem><para><code>std::basic_string</code> (no safe iterators and see note below)</para></listitem>
109 <listitem><para><code>std::bitset</code></para></listitem>
110 <listitem><para><code>std::deque</code></para></listitem>
111 <listitem><para><code>std::list</code></para></listitem>
112 <listitem><para><code>std::map</code></para></listitem>
113 <listitem><para><code>std::multimap</code></para></listitem>
114 <listitem><para><code>std::multiset</code></para></listitem>
115 <listitem><para><code>std::set</code></para></listitem>
116 <listitem><para><code>std::vector</code></para></listitem>
117 <listitem><para><code>std::unordered_map</code></para></listitem>
118 <listitem><para><code>std::unordered_multimap</code></para></listitem>
119 <listitem><para><code>std::unordered_set</code></para></listitem>
120 <listitem><para><code>std::unordered_multiset</code></para></listitem>
123 <para>N.B. although there are precondition checks for some string operations,
124 e.g. <code>operator[]</code>,
125 they will not always be run when using the <code>char</code> and
126 <code>wchar_t</code> specializations (<code>std::string</code> and
127 <code>std::wstring</code>). This is because libstdc++ uses GCC's
128 <code>extern template</code> extension to provide explicit instantiations
129 of <code>std::string</code> and <code>std::wstring</code>, and those
130 explicit instantiations don't include the debug-mode checks. If the
131 containing functions are inlined then the checks will run, so compiling
132 with <code>-O1</code> might be enough to enable them. Alternatively
133 <code>-D_GLIBCXX_EXTERN_TEMPLATE=0</code> will suppress the declarations
134 of the explicit instantiations and cause the functions to be instantiated
135 with the debug-mode checks included, but this is unsupported and not
136 guaranteed to work. For full debug-mode support you can use the
137 <code>__gnu_debug::basic_string</code> debugging container directly,
138 which always works correctly.
143 <section xml:id="manual.ext.debug_mode.using" xreflabel="Using"><info><title>Using</title></info>
144 <?dbhtml filename="debug_mode_using.html"?>
148 <section xml:id="debug_mode.using.mode" xreflabel="Using Mode"><info><title>Using the Debug Mode</title></info>
151 <para>To use the libstdc++ debug mode, compile your application with the
152 compiler flag <code>-D_GLIBCXX_DEBUG</code>. Note that this flag
153 changes the sizes and behavior of standard class templates such
154 as <code>std::vector</code>, and therefore you can only link code
155 compiled with debug mode and code compiled without debug mode if no
156 instantiation of a container is passed between the two translation
159 <para>By default, error messages are formatted to fit on lines of about
160 78 characters. The environment variable
161 <code>GLIBCXX_DEBUG_MESSAGE_LENGTH</code> can be used to request a
162 different length.</para>
164 <para>Note that libstdc++ is able to produce backtraces on error.
165 To enable these, compile with <code>-D_GLIBCXX_DEBUG_BACKTRACE</code>
166 and then link with <option>-lstdc++exp</option>.
167 These backtraces are not supported on all platforms.
171 <section xml:id="debug_mode.using.specific" xreflabel="Using Specific"><info><title>Using a Specific Debug Container</title></info>
173 <para>When it is not feasible to recompile your entire application, or
174 only specific containers need checking, debugging containers are
175 available as GNU extensions. These debugging containers are
176 functionally equivalent to the standard drop-in containers used in
177 debug mode, but they are available in a separate namespace as GNU
178 extensions and may be used in programs compiled with either release
179 mode or with debug mode. The
180 following table provides the names and headers of the debugging
184 <table frame="all" xml:id="table.debug_mode_containers">
185 <title>Debugging Containers</title>
187 <tgroup cols="4" align="left" colsep="1" rowsep="1">
188 <colspec colname="c1"/>
189 <colspec colname="c2"/>
190 <colspec colname="c3"/>
191 <colspec colname="c4"/>
195 <entry>Container</entry>
196 <entry>Header</entry>
197 <entry>Debug container</entry>
198 <entry>Debug header</entry>
203 <entry><classname>std::bitset</classname></entry>
204 <entry><filename class="headerfile">bitset</filename></entry>
205 <entry><classname>__gnu_debug::bitset</classname></entry>
206 <entry><filename class="headerfile"><debug/bitset></filename></entry>
209 <entry><classname>std::deque</classname></entry>
210 <entry><filename class="headerfile">deque</filename></entry>
211 <entry><classname>__gnu_debug::deque</classname></entry>
212 <entry><filename class="headerfile"><debug/deque></filename></entry>
215 <entry><classname>std::list</classname></entry>
216 <entry><filename class="headerfile">list</filename></entry>
217 <entry><classname>__gnu_debug::list</classname></entry>
218 <entry><filename class="headerfile"><debug/list></filename></entry>
221 <entry><classname>std::map</classname></entry>
222 <entry><filename class="headerfile">map</filename></entry>
223 <entry><classname>__gnu_debug::map</classname></entry>
224 <entry><filename class="headerfile"><debug/map></filename></entry>
227 <entry><classname>std::multimap</classname></entry>
228 <entry><filename class="headerfile">map</filename></entry>
229 <entry><classname>__gnu_debug::multimap</classname></entry>
230 <entry><filename class="headerfile"><debug/map></filename></entry>
233 <entry><classname>std::multiset</classname></entry>
234 <entry><filename class="headerfile">set</filename></entry>
235 <entry><classname>__gnu_debug::multiset</classname></entry>
236 <entry><filename class="headerfile"><debug/set></filename></entry>
239 <entry><classname>std::set</classname></entry>
240 <entry><filename class="headerfile">set</filename></entry>
241 <entry><classname>__gnu_debug::set</classname></entry>
242 <entry><filename class="headerfile"><debug/set></filename></entry>
245 <entry><classname>std::string</classname></entry>
246 <entry><filename class="headerfile">string</filename></entry>
247 <entry><classname>__gnu_debug::string</classname></entry>
248 <entry><filename class="headerfile"><debug/string></filename></entry>
251 <entry><classname>std::wstring</classname></entry>
252 <entry><filename class="headerfile">string</filename></entry>
253 <entry><classname>__gnu_debug::wstring</classname></entry>
254 <entry><filename class="headerfile"><debug/string></filename></entry>
257 <entry><classname>std::basic_string</classname></entry>
258 <entry><filename class="headerfile">string</filename></entry>
259 <entry><classname>__gnu_debug::basic_string</classname></entry>
260 <entry><filename class="headerfile"><debug/string></filename></entry>
263 <entry><classname>std::vector</classname></entry>
264 <entry><filename class="headerfile">vector</filename></entry>
265 <entry><classname>__gnu_debug::vector</classname></entry>
266 <entry><filename class="headerfile"><debug/vector></filename></entry>
272 <para>When compiling in C++11 mode (or newer), these
273 containers have additional debug capability.
276 <table frame="all" xml:id="table.debug_mode_containers_cxx11">
277 <title>Debugging Containers C++11</title>
279 <tgroup cols="4" align="left" colsep="1" rowsep="1">
280 <colspec colname="c1"/>
281 <colspec colname="c2"/>
282 <colspec colname="c3"/>
283 <colspec colname="c4"/>
287 <entry>Container</entry>
288 <entry>Header</entry>
289 <entry>Debug container</entry>
290 <entry>Debug header</entry>
295 <entry><classname>std::forward_list</classname></entry>
296 <entry><filename class="headerfile">forward_list</filename></entry>
297 <entry><classname>__gnu_debug::forward_list</classname></entry>
298 <entry><filename class="headerfile"><debug/forward_list></filename></entry>
301 <entry><classname>std::unordered_map</classname></entry>
302 <entry><filename class="headerfile">unordered_map</filename></entry>
303 <entry><classname>__gnu_debug::unordered_map</classname></entry>
304 <entry><filename class="headerfile"><debug/unordered_map></filename></entry>
307 <entry><classname>std::unordered_multimap</classname></entry>
308 <entry><filename class="headerfile">unordered_map</filename></entry>
309 <entry><classname>__gnu_debug::unordered_multimap</classname></entry>
310 <entry><filename class="headerfile"><debug/unordered_map></filename></entry>
313 <entry><classname>std::unordered_set</classname></entry>
314 <entry><filename class="headerfile">unordered_set</filename></entry>
315 <entry><classname>__gnu_debug::unordered_set</classname></entry>
316 <entry><filename class="headerfile"><debug/unordered_set></filename></entry>
319 <entry><classname>std::unordered_multiset</classname></entry>
320 <entry><filename class="headerfile">unordered_set</filename></entry>
321 <entry><classname>__gnu_debug::unordered_multiset</classname></entry>
322 <entry><filename class="headerfile"><debug/unordered_set></filename></entry>
328 <para>Prior to GCC 11 a debug version of <classname>std::array</classname>
329 was available as <classname>__gnu_debug::array</classname> in the
330 header <filename class="headerfile"><debug/array></filename>.
331 Because <classname>array::iterator</classname> is just a pointer,
332 the debug <classname>array</classname> can't check iterator operations,
333 it can only check direct accesses to the container.
334 Starting with GCC 11 all the debug capabilities are available in
335 <classname>std::array</classname>, without needing a separate type,
336 so <classname>__gnu_debug::array</classname> is just an alias for
337 <classname>std::array</classname>.
338 That alias is deprecated and may be removed in a future release.
344 <section xml:id="manual.ext.debug_mode.design" xreflabel="Design"><info><title>Design</title></info>
345 <?dbhtml filename="debug_mode_design.html"?>
349 <section xml:id="debug_mode.design.goals" xreflabel="Goals"><info><title>Goals</title></info>
353 <para> The libstdc++ debug mode replaces unsafe (but efficient) standard
354 containers and iterators with semantically equivalent safe standard
355 containers and iterators to aid in debugging user programs. The
356 following goals directed the design of the libstdc++ debug mode:</para>
360 <listitem><para><emphasis>Correctness</emphasis>: the libstdc++ debug mode must not change
361 the semantics of the standard library for all cases specified in
362 the ANSI/ISO C++ standard. The essence of this constraint is that
363 any valid C++ program should behave in the same manner regardless
364 of whether it is compiled with debug mode or release mode. In
365 particular, entities that are defined in namespace std in release
366 mode should remain defined in namespace std in debug mode, so that
367 legal specializations of namespace std entities will remain
368 valid. A program that is not valid C++ (e.g., invokes undefined
369 behavior) is not required to behave similarly, although the debug
370 mode will abort with a diagnostic when it detects undefined
371 behavior.</para></listitem>
373 <listitem><para><emphasis>Performance</emphasis>: the additional of the libstdc++ debug mode
374 must not affect the performance of the library when it is compiled
375 in release mode. Performance of the libstdc++ debug mode is
376 secondary (and, in fact, will be worse than the release
377 mode).</para></listitem>
379 <listitem><para><emphasis>Usability</emphasis>: the libstdc++ debug mode should be easy to
380 use. It should be easily incorporated into the user's development
381 environment (e.g., by requiring only a single new compiler switch)
382 and should produce reasonable diagnostics when it detects a
383 problem with the user program. Usability also involves detection
384 of errors when using the debug mode incorrectly, e.g., by linking
385 a release-compiled object against a debug-compiled object if in
386 fact the resulting program will not run correctly.</para></listitem>
388 <listitem><para><emphasis>Minimize recompilation</emphasis>: While it is expected that
389 users recompile at least part of their program to use debug
390 mode, the amount of recompilation affects the
391 detect-compile-debug turnaround time. This indirectly affects the
392 usefulness of the debug mode, because debugging some applications
393 may require rebuilding a large amount of code, which may not be
394 feasible when the suspect code may be very localized. There are
395 several levels of conformance to this requirement, each with its
396 own usability and implementation characteristics. In general, the
397 higher-numbered conformance levels are more usable (i.e., require
398 less recompilation) but are more complicated to implement than
399 the lower-numbered conformance levels.
400 <orderedlist inheritnum="ignore" continuation="restarts">
401 <listitem><para><emphasis>Full recompilation</emphasis>: The user must recompile
402 their entire application and all C++ libraries it depends on,
403 including the C++ standard library that ships with the
404 compiler. This must be done even if only a small part of the
405 program can use debugging features.</para></listitem>
407 <listitem><para><emphasis>Full user recompilation</emphasis>: The user must recompile
408 their entire application and all C++ libraries it depends
409 on, but not the C++ standard library itself. This must be done
410 even if only a small part of the program can use debugging
411 features. This can be achieved given a full recompilation
412 system by compiling two versions of the standard library when
413 the compiler is installed and linking against the appropriate
414 one, e.g., a multilibs approach.</para></listitem>
416 <listitem><para><emphasis>Partial recompilation</emphasis>: The user must recompile the
417 parts of their application and the C++ libraries it
418 depends on that will use the debugging facilities
419 directly. This means that any code that uses the debuggable
420 standard containers would need to be recompiled, but code
421 that does not use them (but may, for instance, use IOStreams)
422 would not have to be recompiled.</para></listitem>
424 <listitem><para><emphasis>Per-use recompilation</emphasis>: The user must recompile the
425 parts of their application and the C++ libraries it
426 depends on where debugging should occur, and any other code
427 that interacts with those containers. This means that a set of
428 translation units that accesses a particular standard
429 container instance may either be compiled in release mode (no
430 checking) or debug mode (full checking), but must all be
431 compiled in the same way; a translation unit that does not see
432 that standard container instance need not be recompiled. This
433 also means that a translation unit <emphasis>A</emphasis> that contains a
434 particular instantiation
435 (say, <code>std::vector<int></code>) compiled in release
436 mode can be linked against a translation unit <emphasis>B</emphasis> that
437 contains the same instantiation compiled in debug mode (a
438 feature not present with partial recompilation). While this
439 behavior is technically a violation of the One Definition
440 Rule, this ability tends to be very important in
441 practice. The libstdc++ debug mode supports this level of
442 recompilation. </para></listitem>
444 <listitem><para><emphasis>Per-unit recompilation</emphasis>: The user must only
445 recompile the translation units where checking should occur,
446 regardless of where debuggable standard containers are
447 used. This has also been dubbed "<code>-g</code> mode",
448 because the <code>-g</code> compiler switch works in this way,
449 emitting debugging information at a per--translation-unit
450 granularity. We believe that this level of recompilation is in
451 fact not possible if we intend to supply safe iterators, leave
452 the program semantics unchanged, and not regress in
453 performance under release mode because we cannot associate
454 extra information with an iterator (to form a safe iterator)
455 without either reserving that space in release mode
456 (performance regression) or allocating extra memory associated
457 with each iterator with <code>new</code> (changes the program
458 semantics).</para></listitem>
464 <section xml:id="debug_mode.design.methods" xreflabel="Methods"><info><title>Methods</title></info>
468 <para>This section provides an overall view of the design of the
469 libstdc++ debug mode and details the relationship between design
470 decisions and the stated design goals.</para>
472 <section xml:id="debug_mode.design.methods.wrappers" xreflabel="Method Wrapper"><info><title>The Wrapper Model</title></info>
474 <para>The libstdc++ debug mode uses a wrapper model where the
475 debugging versions of library components (e.g., iterators and
476 containers) form a layer on top of the release versions of the
477 library components. The debugging components first verify that the
478 operation is correct (aborting with a diagnostic if an error is
479 found) and will then forward to the underlying release-mode
480 container that will perform the actual work. This design decision
481 ensures that we cannot regress release-mode performance (because the
482 release-mode containers are left untouched) and partially
483 enables <link linkend="methods.coexistence.link">mixing debug and
484 release code</link> at link time, although that will not be
485 discussed at this time.</para>
487 <para>Two types of wrappers are used in the implementation of the debug
488 mode: container wrappers and iterator wrappers. The two types of
489 wrappers interact to maintain relationships between iterators and
490 their associated containers, which are necessary to detect certain
491 types of standard library usage errors such as dereferencing
492 past-the-end iterators or inserting into a container using an
493 iterator from a different container.</para>
495 <section xml:id="debug_mode.design.methods.safe_iter" xreflabel="Method Safe Iter"><info><title>Safe Iterators</title></info>
497 <para>Iterator wrappers provide a debugging layer over any iterator that
498 is attached to a particular container, and will manage the
499 information detailing the iterator's state (singular,
500 dereferenceable, etc.) and tracking the container to which the
501 iterator is attached. Because iterators have a well-defined, common
502 interface the iterator wrapper is implemented with the iterator
503 adaptor class template <code>__gnu_debug::_Safe_iterator</code>,
504 which takes two template parameters:</para>
507 <listitem><para><code>Iterator</code>: The underlying iterator type, which must
508 be either the <code>iterator</code> or <code>const_iterator</code>
509 typedef from the sequence type this iterator can reference.</para></listitem>
511 <listitem><para><code>Sequence</code>: The type of sequence that this iterator
512 references. This sequence must be a safe sequence (discussed below)
513 whose <code>iterator</code> or <code>const_iterator</code> typedef
514 is the type of the safe iterator.</para></listitem>
518 <section xml:id="debug_mode.design.methods.safe_seq" xreflabel="Method Safe Seq"><info><title>Safe Sequences (Containers)</title></info>
521 <para>Container wrappers provide a debugging layer over a particular
522 container type. Because containers vary greatly in the member
523 functions they support and the semantics of those member functions
524 (especially in the area of iterator invalidation), container
525 wrappers are tailored to the container they reference, e.g., the
526 debugging version of <code>std::list</code> duplicates the entire
527 interface of <code>std::list</code>, adding additional semantic
528 checks and then forwarding operations to the
529 real <code>std::list</code> (a public base class of the debugging
530 version) as appropriate. However, all safe containers inherit from
531 the class template <code>__gnu_debug::_Safe_sequence</code>,
532 instantiated with the type of the safe container itself (an instance
533 of the curiously recurring template pattern).</para>
535 <para>The iterators of a container wrapper will be
536 <link linkend="debug_mode.design.methods.safe_iter">safe
537 iterators</link> that reference sequences of this type and wrap the
538 iterators provided by the release-mode base class. The debugging
539 container will use only the safe iterators within its own interface
540 (therefore requiring the user to use safe iterators, although this
541 does not change correct user code) and will communicate with the
542 release-mode base class with only the underlying, unsafe,
543 release-mode iterators that the base class exports.</para>
545 <para> The debugging version of <code>std::list</code> will have the
546 following basic structure:</para>
549 template<typename _Tp, typename _Allocator = allocator<_Tp>
551 public release-list<_Tp, _Allocator>,
552 public __gnu_debug::_Safe_sequence<debug-list<_Tp, _Allocator> >
554 typedef release-list<_Tp, _Allocator> _Base;
555 typedef debug-list<_Tp, _Allocator> _Self;
558 typedef __gnu_debug::_Safe_iterator<typename _Base::iterator, _Self> iterator;
559 typedef __gnu_debug::_Safe_iterator<typename _Base::const_iterator, _Self> const_iterator;
561 // duplicate std::list interface with debugging semantics
567 <section xml:id="debug_mode.design.methods.precond" xreflabel="Precondition check"><info><title>Precondition Checking</title></info>
569 <para>The debug mode operates primarily by checking the preconditions of
570 all standard library operations that it supports. Preconditions that
571 are always checked (regardless of whether or not we are in debug
572 mode) are checked via the <code>__check_xxx</code> macros defined
573 and documented in the source
574 file <code>include/debug/debug.h</code>. Preconditions that may or
575 may not be checked, depending on the debug-mode
576 macro <code>_GLIBCXX_DEBUG</code>, are checked via
577 the <code>__requires_xxx</code> macros defined and documented in the
578 same source file. Preconditions are validated using any additional
579 information available at run-time, e.g., the containers that are
580 associated with a particular iterator, the position of the iterator
581 within those containers, the distance between two iterators that may
582 form a valid range, etc. In the absence of suitable information,
583 e.g., an input iterator that is not a safe iterator, these
584 precondition checks will silently succeed.</para>
586 <para>The majority of precondition checks use the aforementioned macros,
587 which have the secondary benefit of having prewritten debug
588 messages that use information about the current status of the
589 objects involved (e.g., whether an iterator is singular or what
590 sequence it is attached to) along with some static information
591 (e.g., the names of the function parameters corresponding to the
592 objects involved). When not using these macros, the debug mode uses
593 either the debug-mode assertion
594 macro <code>_GLIBCXX_DEBUG_ASSERT</code> , its pedantic
595 cousin <code>_GLIBCXX_DEBUG_PEDASSERT</code>, or the assertion
596 check macro that supports more advance formulation of error
597 messages, <code>_GLIBCXX_DEBUG_VERIFY</code>. These macros are
598 documented more thoroughly in the debug mode source code.</para>
601 <section xml:id="debug_mode.design.methods.coexistence" xreflabel="Coexistence"><info><title>Release- and debug-mode coexistence</title></info>
603 <para>The libstdc++ debug mode is the first debug mode we know of that
604 is able to provide the "Per-use recompilation" (4) guarantee, that
605 allows release-compiled and debug-compiled code to be linked and
606 executed together without causing unpredictable behavior. This
607 guarantee minimizes the recompilation that users are required to
608 perform, shortening the detect-compile-debug bug hunting cycle
609 and making the debug mode easier to incorporate into development
610 environments by minimizing dependencies.</para>
612 <para>Achieving link- and run-time coexistence is not a trivial
613 implementation task. To achieve this goal we use inline namespaces and
614 a complex organization of debug- and release-modes. The end result is
615 that we have achieved per-use recompilation but have had to give up
616 some checking of the <code>std::basic_string</code> class template
617 (namely, safe iterators).</para>
619 <section xml:id="methods.coexistence.compile" xreflabel="Compile"><info><title>Compile-time coexistence of release- and debug-mode components</title></info>
622 <para>Both the release-mode components and the debug-mode
623 components need to exist within a single translation unit so that
624 the debug versions can wrap the release versions. However, only one
625 of these components should be user-visible at any particular
626 time with the standard name, e.g., <code>std::list</code>. </para>
628 <para>In release mode, we define only the release-mode version of the
629 component with its standard name and do not include the debugging
630 component at all. The release mode version is defined within the
631 namespace <code>std</code>. Minus the namespace associations, this
632 method leaves the behavior of release mode completely unchanged from
633 its behavior prior to the introduction of the libstdc++ debug
634 mode. Here's an example of what this ends up looking like, in
640 template<typename _Tp, typename _Alloc = allocator<_Tp> >
648 <para>In debug mode we include the release-mode container (which is now
649 defined in the namespace <code>__cxx1998</code>) and also the
650 debug-mode container. The debug-mode container is defined within the
651 namespace <code>__debug</code>, which is associated with namespace
652 <code>std</code> via the C++11 namespace association language feature. This
653 method allows the debug and release versions of the same component to
654 coexist at compile-time and link-time without causing an unreasonable
655 maintenance burden, while minimizing confusion. Again, this boils down
656 to C++ code as follows:</para>
663 template<typename _Tp, typename _Alloc = allocator<_Tp> >
668 } // namespace __gnu_norm
672 template<typename _Tp, typename _Alloc = allocator<_Tp> >
674 : public __cxx1998::list<_Tp, _Alloc>,
675 public __gnu_debug::_Safe_sequence<list<_Tp, _Alloc> >
679 } // namespace __cxx1998
681 inline namespace __debug { }
686 <section xml:id="methods.coexistence.link" xreflabel="Link"><info><title>Link- and run-time coexistence of release- and
687 debug-mode components</title></info>
690 <para>Because each component has a distinct and separate release and
691 debug implementation, there is no issue with link-time
692 coexistence: the separate namespaces result in different mangled
693 names, and thus unique linkage.</para>
695 <para>However, components that are defined and used within the C++
696 standard library itself face additional constraints. For instance,
697 some of the member functions of <code> std::moneypunct</code> return
698 <code>std::basic_string</code>. Normally, this is not a problem, but
699 with a mixed mode standard library that could be using either
700 debug-mode or release-mode <code> basic_string</code> objects, things
701 get more complicated. As the return value of a function is not
702 encoded into the mangled name, there is no way to specify a
703 release-mode or a debug-mode string. In practice, this results in
704 runtime errors. A simplified example of this problem is as follows.
707 <para> Take this translation unit, compiled in debug-mode: </para>
710 #include <string>
712 std::string test02();
726 <para> ... and linked to this translation unit, compiled in release mode:</para>
729 #include <string>
734 return std::string("toast");
738 <para> For this reason we cannot easily provide safe iterators for
739 the <code>std::basic_string</code> class template, as it is present
740 throughout the C++ standard library. For instance, locale facets
741 define typedefs that include <code>basic_string</code>: in a mixed
742 debug/release program, should that typedef be based on the
743 debug-mode <code>basic_string</code> or the
744 release-mode <code>basic_string</code>? While the answer could be
745 "both", and the difference hidden via renaming a la the
746 debug/release containers, we must note two things about locale
749 <orderedlist inheritnum="ignore" continuation="restarts">
750 <listitem><para>They exist as shared state: one can create a facet in one
751 translation unit and access the facet via the same type name in a
752 different translation unit. This means that we cannot have two
753 different versions of locale facets, because the types would not be
754 the same across debug/release-mode translation unit barriers.</para></listitem>
756 <listitem><para>They have virtual functions returning strings: these functions
757 mangle in the same way regardless of the mangling of their return
758 types (see above), and their precise signatures can be relied upon
759 by users because they may be overridden in derived classes.</para></listitem>
762 <para>With the design of libstdc++ debug mode, we cannot effectively hide
763 the differences between debug and release-mode strings from the
764 user. Failure to hide the differences may result in unpredictable
765 behavior, and for this reason we have opted to only
766 perform <code>basic_string</code> changes that do not require ABI
767 changes. The effect on users is expected to be minimal, as there are
768 simple alternatives (e.g., <code>__gnu_debug::basic_string</code>),
769 and the usability benefit we gain from the ability to mix debug- and
770 release-compiled translation units is enormous.</para>
773 <section xml:id="methods.coexistence.alt" xreflabel="Alternatives"><info><title>Alternatives for Coexistence</title></info>
776 <para>The coexistence scheme above was chosen over many alternatives,
777 including language-only solutions and solutions that also required
778 extensions to the C++ front end. The following is a partial list of
779 solutions, with justifications for our rejection of each.</para>
782 <listitem><para><emphasis>Completely separate debug/release libraries</emphasis>: This is by
783 far the simplest implementation option, where we do not allow any
784 coexistence of debug- and release-compiled translation units in a
785 program. This solution has an extreme negative affect on usability,
786 because it is quite likely that some libraries an application
787 depends on cannot be recompiled easily. This would not meet
788 our <emphasis>usability</emphasis> or <emphasis>minimize recompilation</emphasis> criteria
789 well.</para></listitem>
791 <listitem><para><emphasis>Add a <code>Debug</code> boolean template parameter</emphasis>:
792 Partial specialization could be used to select the debug
793 implementation when <code>Debug == true</code>, and the state
794 of <code>_GLIBCXX_DEBUG</code> could decide whether the
795 default <code>Debug</code> argument is <code>true</code>
796 or <code>false</code>. This option would break conformance with the
797 C++ standard in both debug <emphasis>and</emphasis> release modes. This would
798 not meet our <emphasis>correctness</emphasis> criteria. </para></listitem>
800 <listitem><para><emphasis>Packaging a debug flag in the allocators</emphasis>: We could
801 reuse the <code>Allocator</code> template parameter of containers
802 by adding a sentinel wrapper <code>debug<></code> that
803 signals the user's intention to use debugging, and pick up
804 the <code>debug<></code> allocator wrapper in a partial
805 specialization. However, this has two drawbacks: first, there is a
806 conformance issue because the default allocator would not be the
807 standard-specified <code>std::allocator<T></code>. Secondly
808 (and more importantly), users that specify allocators instead of
809 implicitly using the default allocator would not get debugging
810 containers. Thus this solution fails the <emphasis>correctness</emphasis>
811 criteria.</para></listitem>
813 <listitem><para><emphasis>Define debug containers in another namespace, and employ
814 a <code>using</code> declaration (or directive)</emphasis>: This is an
815 enticing option, because it would eliminate the need for
816 the <code>link_name</code> extension by aliasing the
817 templates. However, there is no true template aliasing mechanism
818 in C++, because both <code>using</code> directives and using
819 declarations disallow specialization. This method fails
820 the <emphasis>correctness</emphasis> criteria.</para></listitem>
822 <listitem><para><emphasis> Use implementation-specific properties of anonymous
823 namespaces. </emphasis>
824 See <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://gcc.gnu.org/ml/libstdc++/2003-08/msg00004.html">this post</link>.
825 This method fails the <emphasis>correctness</emphasis> criteria.</para></listitem>
827 <listitem><para><emphasis>Extension: allow reopening on namespaces</emphasis>: This would
828 allow the debug mode to effectively alias the
829 namespace <code>std</code> to an internal namespace, such
830 as <code>__gnu_std_debug</code>, so that it is completely
831 separate from the release-mode <code>std</code> namespace. While
832 this will solve some renaming problems and ensure that
833 debug- and release-compiled code cannot be mixed unsafely, it ensures that
834 debug- and release-compiled code cannot be mixed at all. For
835 instance, the program would have two <code>std::cout</code>
836 objects! This solution would fails the <emphasis>minimize
837 recompilation</emphasis> requirement, because we would only be able to
838 support option (1) or (2).</para></listitem>
840 <listitem><para><emphasis>Extension: use link name</emphasis>: This option
841 involves complicated re-naming between debug-mode and release-mode
842 components at compile time, and then a g++ extension called <emphasis>
843 link name </emphasis> to recover the original names at link time. There
844 are two drawbacks to this approach. One, it's very verbose,
845 relying on macro renaming at compile time and several levels of
846 include ordering. Two, ODR issues remained with container member
847 functions taking no arguments in mixed-mode settings resulting in
848 equivalent link names, <code> vector::push_back() </code> being
850 See <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://gcc.gnu.org/ml/libstdc++/2003-08/msg00177.html">proof-of-concept using link
851 name</link>. </para></listitem>
854 <para>Other options may exist for implementing the debug mode, many of
855 which have probably been considered and others that may still be
856 lurking. This list may be expanded over time to include other
857 options that we could have implemented, but in all cases the full
858 ramifications of the approach (as measured against the design goals
859 for a libstdc++ debug mode) should be considered first. The DejaGNU
860 testsuite includes some testcases that check for known problems with
861 some solutions (e.g., the <code>using</code> declaration solution
862 that breaks user specialization), and additional testcases will be
863 added as we are able to identify other typical problem cases. These
864 test cases will serve as a benchmark by which we can compare debug
865 mode implementations.</para>
870 <section xml:id="debug_mode.design.other" xreflabel="Other"><info><title>Other Implementations</title></info>
874 <para> There are several existing implementations of debug modes for C++
875 standard library implementations, although none of them directly
876 supports debugging for programs using libstdc++. The existing
877 implementations include:</para>
879 <listitem><para><link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://www.cs.sjsu.edu/faculty/horstman/safestl.html">SafeSTL</link>:
880 SafeSTL was the original debugging version of the Standard Template
881 Library (STL), implemented by Cay S. Horstmann on top of the
882 Hewlett-Packard STL. Though it inspired much work in this area, it
883 has not been kept up-to-date for use with modern compilers or C++
884 standard library implementations.</para></listitem>
886 <listitem><para><link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://www.stlport.org/">STLport</link>: STLport is a free
887 implementation of the C++ standard library derived from the <link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://web.archive.org/web/20171225062613/http://www.sgi.com/tech/stl/">SGI implementation</link>, and
888 ported to many other platforms. It includes a debug mode that uses a
889 wrapper model (that in some ways inspired the libstdc++ debug mode
890 design), although at the time of this writing the debug mode is
891 somewhat incomplete and meets only the "Full user recompilation" (2)
892 recompilation guarantee by requiring the user to link against a
893 different library in debug mode vs. release mode.</para></listitem>
895 <listitem><para>Metrowerks CodeWarrior: The C++ standard library
896 that ships with Metrowerks CodeWarrior includes a debug mode. It is
897 a full debug-mode implementation (including debugging for
898 CodeWarrior extensions) and is easy to use, although it meets only
899 the "Full recompilation" (1) recompilation
900 guarantee.</para></listitem>