20130313
[gdash.git] / src / cave / titleanimation.hpp
blob46658de591fa5871133757111c67d64e903c2018
1 /*
2 * Copyright (c) 2007-2013, Czirkos Zoltan http://code.google.com/p/gdash/
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
13 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
14 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
17 #ifndef GD_TITLEANIMATION
18 #define GD_TITLEANIMATION
20 #include "config.h"
22 #include <vector>
23 class Pixbuf;
24 class Pixmap;
25 class GdString;
26 class PixbufFactory;
28 /**
29 * Create and return an array of pixbufs, which contain the title animation, or the first frame only.
30 * Up to the caller to delete the pixbufs!
32 std::vector<Pixbuf *> get_title_animation_pixbuf(const GdString& title_screen, const GdString& title_screen_scroll, bool one_frame_only, PixbufFactory& pixbuf_factory);
33 std::vector<Pixmap *> get_title_animation_pixmap(const GdString& title_screen, const GdString& title_screen_scroll, bool one_frame_only, PixbufFactory& pixbuf_factory);
35 #endif