3 **GDash** is a Boulder Dash clone. The main goal of the project is to implement a clone which is as close to the original as possible.
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5 The game runs under Windows, Linux and other Unix clones, and also on Mac. For compiling, you need the GTK+ dev files, SDL, SDL_Image and SDL_Mixer (with dev files). Read more about GDash in the [Boulder Dash Forum](http://www.boulder-dash.nl/forum/viewtopic.php?t=121).
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7 GDash has a cave editor, supports sound, joystick and keyboard controls. It can use GTK+, SDL and OpenGL for drawing. The OpenGL engine can use shaders, which provide fullscreen graphical effects like TV screen emulation.
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9 ![http://gdash.googlecode.com/files/gdashgame.png](https://bitbucket.org/repo/ejzABR/images/4034423466-gdashgame.png)
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13 The game is licensed under MIT license terms. See the COPYING file in the source tree.