2 <title>Canvas test:
2d.path.rect.selfintersect
</title>
3 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
4 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
6 <canvas id=
"c" width=
"100" height=
"50" style=
"background: #f00"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
8 function isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
9 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
10 var pr
= pixel
.data
[0],
14 ok(r
-d
<= pr
&& pr
<= r
+d
&&
15 g
-d
<= pg
&& pg
<= g
+d
&&
16 b
-d
<= pb
&& pb
<= b
+d
&&
17 a
-d
<= pa
&& pa
<= a
+d
,
18 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
20 function todo_isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
21 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
22 var pr
= pixel
.data
[0],
26 todo(r
-d
<= pr
&& pr
<= r
+d
&&
27 g
-d
<= pg
&& pg
<= g
+d
&&
28 b
-d
<= pb
&& pb
<= b
+d
&&
29 a
-d
<= pa
&& pa
<= a
+d
,
30 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
33 SimpleTest
.waitForExplicitFinish();
34 addLoadEvent(function () {
36 var canvas
= document
.getElementById('c');
37 var ctx
= canvas
.getContext('2d');
39 ctx
.strokeStyle
= '#0f0';
42 ctx
.rect(45, 20, 10, 10);
44 isPixel(ctx
, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 0);