Backed out changeset b462e7b742d8 (bug 1908261) for causing multiple reftest failures...
[gecko.git] / dom / canvas / test / webgl-conf / checkout / conformance / attribs / gl-vertex-attrib-context-switch.html
blob1db1c9a32172c85c1c958eb8525507f5bdb96117
1 <!--
2 Copyright (c) 2019 The Khronos Group Inc.
3 Use of this source code is governed by an MIT-style license that can be
4 found in the LICENSE.txt file.
5 -->
7 <!DOCTYPE html>
8 <html>
9 <head>
10 <meta charset="utf-8">
11 <title>WebGL Vertex Attrib Context Switch Test</title>
12 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
13 <script src="../../js/js-test-pre.js"></script>
14 <script src="../../js/webgl-test-utils.js"> </script>
15 </head>
16 <body>
17 <canvas id="one" width="50" height="50">
18 </canvas>
19 <canvas id="two" width="50" height="50">
20 </canvas>
21 <div id="description"></div>
22 <div id="console"></div>
23 <script>
24 "use strict";
25 description("tests that vertex attrib value is preserved across context switches");
26 var wtu = WebGLTestUtils;
27 var positionLocation = 0;
28 var colorLocation = 1;
29 var gridRes = 1;
31 var canvas1 = document.getElementById("one");
32 var gl1 = wtu.create3DContext(canvas1);
33 var program1 = wtu.setupSimpleVertexColorProgram(gl1, positionLocation, colorLocation);
34 gl1.vertexAttrib4f(colorLocation, 0.0, 1.0, 0.0, 1.0);
35 wtu.setupIndexedQuad(gl1, gridRes, positionLocation);
36 wtu.clearAndDrawIndexedQuad(gl1, gridRes);
37 wtu.checkCanvas(gl1, [0, 255, 0, 255], "should be green 1");
39 var canvas2 = document.getElementById("two");
40 var gl2 = wtu.create3DContext(canvas2);
41 var program2 = wtu.setupSimpleVertexColorProgram(gl2, positionLocation, colorLocation);
42 wtu.setupIndexedQuad(gl2, gridRes, positionLocation);
43 wtu.clearAndDrawIndexedQuad(gl2, gridRes);
44 wtu.checkCanvas(gl2, [0, 0, 0, 255], "should be black 1");
46 wtu.checkCanvas(gl1, [0, 255, 0, 255], "should be green 2");
48 wtu.clearAndDrawIndexedQuad(gl2, gridRes);
49 wtu.checkCanvas(gl2, [0, 0, 0, 255], "should be black 2");
51 wtu.clearAndDrawIndexedQuad(gl1, gridRes);
52 wtu.checkCanvas(gl1, [0, 255, 0, 255], "should be green 3");
54 var successfullyParsed = true;
55 </script>
56 <script src="../../js/js-test-post.js"></script>
58 </body>
59 </html>