2 Copyright (c) 2019 The Khronos Group Inc.
3 Use of this source code is governed by an MIT-style license that can be
4 found in the LICENSE.txt file.
10 <meta charset=
"utf-8">
11 <title>WebGL GLSL Conformance Tests
</title>
12 <link rel=
"stylesheet" href=
"../../../resources/js-test-style.css"/>
13 <link rel=
"stylesheet" href=
"../../../resources/glsl-feature-tests.css"/>
14 <script src=
"../../../js/js-test-pre.js"></script>
15 <script src=
"../../../js/webgl-test-utils.js"></script>
16 <script src=
"../../../js/glsl-conformance-test.js"></script>
19 <div id=
"description"></div>
20 <div id=
"console"></div>
21 <script id=
"vertexShader" type=
"text/something-not-javascript">
23 // parsing floating point literals should succeed
26 float fractionalConstant =
1.0;
27 float fractionalConstantExponent =
1.0e1;
28 float fractionalConstantPosExponent =
1.0e+1;
29 float fractionalConstantNegExponent =
1.0e-1;
30 float digitSequenceExponent =
1e1;
31 float digitSequencePosExponent =
1e+1;
32 float digitSequenceNegExponent =
1e-1;
33 float pointDigit =
.1;
35 float upperCaseExponent =
1.0E1;
36 highp float posInRange =
4611686018427387903.; //
2^
62 -
1
37 highp float posOutRange =
4611686018427387905.; //
2^
62 +
1
38 highp float posHuge =
1E100;
39 highp float negInRange = -
4611686018427387903.;
40 highp float negOutRange = -
4611686018427387905.;
41 highp float negHuge = -
1E100;
42 gl_Position = vec4(
0.0,
0.0,
0.0,
1.0);
47 GLSLConformanceTester
.runTest();
48 var successfullyParsed
= true;