Backed out changeset 7272b7396c78 (bug 1932758) for causing fenix debug failures...
[gecko.git] / dom / canvas / test / webgl-conf / checkout / conformance / rendering / gl-scissor-canvas-dimensions.html
blob6e2f2baf30097dbfe3a5bdabf5241d5dedbd73bc
1 <!--
2 Copyright (c) 2019 The Khronos Group Inc.
3 Use of this source code is governed by an MIT-style license that can be
4 found in the LICENSE.txt file.
5 -->
7 <!DOCTYPE html>
8 <html>
9 <head>
10 <meta charset="utf-8">
11 <title>WebGL Scissor Canvas Dimensions Test</title>
12 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
13 <script src="../../js/js-test-pre.js"></script>
14 <script src="../../js/webgl-test-utils.js"></script>
15 <style>
16 canvas {
17 border: 1px solid #000;
18 width: 64px;
19 height: 64px;
21 </style>
22 </head>
23 <body>
24 <canvas id="canvas1" width="16" height="16"> </canvas>
25 <canvas id="canvas2" width="16" height="16"> </canvas>
26 <div id="description"></div>
27 <div id="console"></div>
28 <script>
29 "use strict";
30 description("Check that scissoring is initially disabled and that the scissor rect does not change when canvas size changes.");
32 var wtu = WebGLTestUtils;
34 function testInit(canvas, attribs) {
35 var gl = wtu.create3DContext(canvas, attribs);
36 if (!gl) {
37 testFailed("context does not exist");
38 return;
40 debug("Testing that scissor test is initially disabled");
41 // Setting the scissor rect should have no effect on drawing.
42 gl.scissor(0, 0, 1, 1);
43 gl.clearColor(0, 1, 0, 1);
44 gl.clear(gl.COLOR_BUFFER_BIT);
45 wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
46 wtu.checkCanvasRect(gl, 0, 0, canvas.width, canvas.height, [0, 255, 0, 255], "whole canvas should be green");
49 function testCanvasSizeChange(canvas, attribs) {
50 var gl = wtu.create3DContext(canvas, attribs);
51 if (!gl) {
52 testFailed("context does not exist");
53 return;
55 debug("Testing that scissor rect dimensions do not change if the canvas is resized.");
56 canvas.width = 32;
57 canvas.height = 32;
58 gl.viewport(0, 0, 32, 32);
59 gl.enable(gl.SCISSOR_TEST);
60 gl.clearColor(0, 1, 0, 1);
61 gl.clear(gl.COLOR_BUFFER_BIT);
62 wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
63 wtu.checkCanvasRect(gl, 0, 0, 16, 16, [0, 255, 0, 255], "area inside scissor should be green");
64 wtu.checkCanvasRect(gl, 0, 16, 32, 16, [0, 0, 0, 0], "area outside scissor should be black");
65 wtu.checkCanvasRect(gl, 16, 0, 16, 16, [0, 0, 0, 0], "area outside scissor should be black");
68 testInit(document.getElementById("canvas1"), {antialias: false});
69 debug("");
70 testCanvasSizeChange(document.getElementById("canvas2"), {antialias: false});
72 var successfullyParsed = true;
74 </script>
75 <script src="../../js/js-test-post.js"></script>
77 </body>
78 </html>