Backed out changeset b462e7b742d8 (bug 1908261) for causing multiple reftest failures...
[gecko.git] / dom / canvas / test / webgl-conf / checkout / conformance / state / gl-enable-enum-test.html
blob89efc94209bf043b88d66ae7e8170dc9edeff596
1 <!--
2 Copyright (c) 2019 The Khronos Group Inc.
3 Use of this source code is governed by an MIT-style license that can be
4 found in the LICENSE.txt file.
5 -->
7 <!DOCTYPE html>
8 <html>
9 <head>
10 <meta charset="utf-8">
11 <title>WebGL gl.ENABLE enums Conformance Tests</title>
12 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
13 <script src="../../js/desktop-gl-constants.js"></script>
14 <script src="../../js/js-test-pre.js"></script>
15 <script src="../../js/webgl-test-utils.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <div id="console"></div>
20 <script>
21 "use strict";
22 description("This test ensures WebGL implementations allow OpenGL ES 2.0 features to be turned on but not non OpenGL ES 2.0 features.");
24 var wtu = WebGLTestUtils;
26 var invalidEnums = [
27 'ALPHA_TEST',
28 'AUTO_NORMAL',
29 'CLIP_PLANE0',
30 'CLIP_PLANE1',
31 'COLOR_LOGIC_OP',
32 'COLOR_MATERIAL',
33 'COLOR_SUM',
34 'COLOR_TABLE',
35 //'CONVOLUTION_1D',
36 //'CONVOLUTION_2D',
37 'FOG',
38 'HISTOGRAM',
39 'INDEX_LOGIC_OP',
40 'LIGHT0',
41 'LIGHT1',
42 'LIGHTING',
43 'LINE_SMOOTH',
44 'LINE_STIPPLE',
45 'MAP1_COLOR_4',
46 'MAP1_INDEX',
47 'MAP1_NORMAL',
48 'MAP1_TEXTURE_COORD_1',
49 'MAP1_TEXTURE_COORD_2',
50 'MAP1_TEXTURE_COORD_3',
51 'MAP1_TEXTURE_COORD_4',
52 'MAP1_VERTEX_3',
53 'MAP1_VERTEX_4',
54 'MAP2_COLOR_4',
55 'MAP2_INDEX',
56 'MAP2_NORMAL',
57 'MAP2_TEXTURE_COORD_1',
58 'MAP2_TEXTURE_COORD_2',
59 'MAP2_TEXTURE_COORD_3',
60 'MAP2_TEXTURE_COORD_4',
61 'MAP2_VERTEX_3',
62 'MAP2_VERTEX_4',
63 'MINMAX',
64 'MULTISAMPLE',
65 'NORMALIZE',
66 'POINT_SMOOTH',
67 'POINT_SPRITE',
68 'POLYGON_OFFSET_LINE',
69 'POLYGON_OFFSET_POINT',
70 'POLYGON_SMOOTH',
71 'POLYGON_STIPPLE',
72 'POST_COLOR_MATRIX_COLOR_TABLE',
73 'POST_CONVOLUTION_COLOR_TABLE',
74 'RESCALE_NORMAL',
75 'SAMPLE_ALPHA_TO_ONE',
76 //'SEPARABLE_2D',
77 'TEXTURE_1D',
78 'TEXTURE_2D',
79 'TEXTURE_3D',
80 'TEXTURE_CUBE_MAP',
81 'TEXTURE_GEN_Q',
82 'TEXTURE_GEN_R',
83 'TEXTURE_GEN_S',
84 'TEXTURE_GEN_T',
85 'VERTEX_PROGRAM_POINT_SIZE',
86 'VERTEX_PROGRAM_TWO_SIDE'
88 var validEnums = [
89 'BLEND',
90 'CULL_FACE',
91 'DEPTH_TEST',
92 'DITHER',
93 'POLYGON_OFFSET_FILL',
94 'SAMPLE_ALPHA_TO_COVERAGE',
95 'SAMPLE_COVERAGE',
96 'SCISSOR_TEST',
97 'STENCIL_TEST'
100 var gl;
102 function runNegativeTests() {
103 debug("");
104 debug("Running negative tests");
106 gl = wtu.create3DContext();
107 if (!gl) {
108 testFailed("context does not exist");
109 return;
111 testPassed("context exists");
113 for (var ii = 0; ii < invalidEnums.length; ++ii) {
114 var name = invalidEnums[ii];
115 gl.enable(desktopGL[name]);
116 wtu.glErrorShouldBe(gl, gl.INVALID_ENUM,
117 "gl.enable must set INVALID_ENUM when passed GL_" + name );
121 function runPositiveTestsWithParameters(params) {
122 debug("");
123 debug("Running positive tests with parameters: " + JSON.stringify(params));
125 // Pass null for the canvas, to make sure we create a new context each time.
126 var newgl = wtu.create3DContext(null, params);
127 if (gl == newgl) {
128 testFailed("got an old context");
129 return;
131 gl = newgl;
132 if (!gl) {
133 testFailed("context does not exist");
134 return;
136 testPassed("context exists");
138 debug("Checking gl.ENABLE enums.");
140 for (var ii = 0; ii < validEnums.length; ++ii) {
141 var name = validEnums[ii];
142 gl.enable(gl[name]);
143 wtu.glErrorShouldBe(gl, gl.NO_ERROR,
144 "gl.enable must succeed when passed gl." + name );
145 shouldBe('gl.isEnabled(gl.' + name + ')', 'true');
146 shouldBe('gl.getParameter(gl.' + name + ')', 'true');
147 gl.disable(gl[name]);
148 shouldBe('gl.isEnabled(gl.' + name + ')', 'false');
149 shouldBe('gl.getParameter(gl.' + name + ')', 'false');
150 wtu.glErrorShouldBe(gl, gl.NO_ERROR,
151 "gl.isEnabled and gl.GetParameter must not set errors when passed GL_" + name );
154 wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
157 runNegativeTests();
158 runPositiveTestsWithParameters({alpha: true, antialias: true, stencil: true, depth: true});
159 runPositiveTestsWithParameters({alpha: false, antialias: true, stencil: true, depth: true});
160 runPositiveTestsWithParameters({alpha: true, antialias: false, stencil: true, depth: true});
161 runPositiveTestsWithParameters({alpha: true, antialias: true, stencil: false, depth: true});
162 runPositiveTestsWithParameters({alpha: true, antialias: true, stencil: true, depth: false});
164 debug("");
165 var successfullyParsed = true;
167 </script>
168 <script src="../../js/js-test-post.js"></script>
170 </body>
171 </html>