Backed out changeset 8fc3326bce7f (bug 1943032) for causing failures at browser_tab_g...
[gecko.git] / dom / canvas / test / webgl-conf / checkout / conformance2 / glsl3 / shader-with-invalid-characters.html
blob5494c46dcdf0c93c7e84deb170835b29b459f24b
1 <!--
2 Copyright (c) 2019 The Khronos Group Inc.
3 Use of this source code is governed by an MIT-style license that can be
4 found in the LICENSE.txt file.
5 -->
7 <!DOCTYPE html>
8 <html>
9 <head>
10 <meta charset="utf-8">
11 <title>WebGL GLSL Conformance Tests</title>
12 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
13 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
14 <script src="../../js/js-test-pre.js"></script>
15 <script src="../../js/webgl-test-utils.js"></script>
16 <script src="../../js/glsl-conformance-test.js"></script>
17 </head>
18 <body>
19 <div id="description"></div>
20 <div id="console"></div>
21 <script id="vertexShader" type="text/something-not-javascript">
22 // vertex shader that uses backlash character in comments should succeed
23 // This is a li\ne wi\th backlash \\ characters \
24 in comments
26 void main()
28 gl_Position = vec4(1.0, 0.0, 0.0, 1.0);
30 </script>
31 <script>
32 "use strict";
33 GLSLConformanceTester.runTest();
34 var successfullyParsed = true;
35 </script>
36 </body>
37 </html>