4 Copyright (c) 2019 The Khronos Group Inc.
5 Use of this source code is governed by an MIT-style license that can be
6 found in the LICENSE.txt file.
9 precision mediump float;
10 uniform mediump sampler3D s3D;
11 uniform mediump sampler2DArray s2DArray;
15 fragColor = texture(s3D, vec3(0.5, 0.5, 0.5)) +
16 texture(s2DArray, vec3(0.5, 0.5, 0.5));