4 Copyright (c) 2019 The Khronos Group Inc.
5 Use of this source code is governed by an MIT-style license that can be
6 found in the LICENSE.txt file.
13 mat4 u_modelViewMatrix;
14 mat4 u_projectionMatrix;
23 normal = normalize(u_normalMatrix * a_normal);
24 ecPosition = u_modelViewMatrix * a_vertex;
25 gl_Position = u_projectionMatrix * ecPosition;