Bug 1936278 - Prevent search mode chiclet from being dismissed when clicking in page...
[gecko.git] / dom / svg / DOMSVGLengthList.cpp
blob21b4e2efb6cf2c07a9b865aab40b01b017f6ca6b
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #include "DOMSVGLengthList.h"
9 #include "SVGElement.h"
10 #include "DOMSVGLength.h"
11 #include "nsError.h"
12 #include "SVGAnimatedLengthList.h"
13 #include "mozilla/dom/SVGLengthListBinding.h"
14 #include <algorithm>
16 // See the comment in this file's header.
18 // local helper functions
19 namespace {
21 using mozilla::dom::DOMSVGLength;
23 void UpdateListIndicesFromIndex(FallibleTArray<DOMSVGLength*>& aItemsArray,
24 uint32_t aStartingIndex) {
25 uint32_t length = aItemsArray.Length();
27 for (uint32_t i = aStartingIndex; i < length; ++i) {
28 if (aItemsArray[i]) {
29 aItemsArray[i]->UpdateListIndex(i);
34 } // namespace
36 namespace mozilla::dom {
38 // We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
39 // clear our DOMSVGAnimatedLengthList's weak ref to us to be safe. (The other
40 // option would be to not unlink and rely on the breaking of the other edges in
41 // the cycle, as NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
42 NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGLengthList)
44 NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGLengthList)
45 if (tmp->mAList) {
46 if (tmp->IsAnimValList()) {
47 tmp->mAList->mAnimVal = nullptr;
48 } else {
49 tmp->mAList->mBaseVal = nullptr;
51 NS_IMPL_CYCLE_COLLECTION_UNLINK(mAList)
53 NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
54 NS_IMPL_CYCLE_COLLECTION_UNLINK_END
55 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGLengthList)
56 NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mAList)
57 NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
58 NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGLengthList)
59 NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
60 NS_IMPL_CYCLE_COLLECTION_TRACE_END
62 NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGLengthList)
63 NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGLengthList)
65 NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGLengthList)
66 NS_INTERFACE_MAP_ENTRY(DOMSVGLengthList)
67 NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
68 NS_INTERFACE_MAP_ENTRY(nsISupports)
69 NS_INTERFACE_MAP_END
71 void DOMSVGLengthList::IndexedSetter(uint32_t index, DOMSVGLength& newValue,
72 ErrorResult& error) {
73 // Need to take a ref to the return value so it does not leak.
74 RefPtr<DOMSVGLength> ignored = ReplaceItem(newValue, index, error);
75 Unused << ignored;
78 JSObject* DOMSVGLengthList::WrapObject(JSContext* cx,
79 JS::Handle<JSObject*> aGivenProto) {
80 return mozilla::dom::SVGLengthList_Binding::Wrap(cx, this, aGivenProto);
83 void DOMSVGLengthList::InternalListLengthWillChange(uint32_t aNewLength) {
84 uint32_t oldLength = mItems.Length();
86 if (aNewLength > DOMSVGLength::MaxListIndex()) {
87 // It's safe to get out of sync with our internal list as long as we have
88 // FEWER items than it does.
89 aNewLength = DOMSVGLength::MaxListIndex();
92 RefPtr<DOMSVGLengthList> kungFuDeathGrip;
93 if (aNewLength < oldLength) {
94 // RemovingFromList() might clear last reference to |this|.
95 // Retain a temporary reference to keep from dying before returning.
96 kungFuDeathGrip = this;
99 // If our length will decrease, notify the items that will be removed:
100 for (uint32_t i = aNewLength; i < oldLength; ++i) {
101 if (mItems[i]) {
102 mItems[i]->RemovingFromList();
106 if (!mItems.SetLength(aNewLength, fallible)) {
107 // We silently ignore SetLength OOM failure since being out of sync is safe
108 // so long as we have *fewer* items than our internal list.
109 mItems.Clear();
110 return;
113 // If our length has increased, null out the new pointers:
114 for (uint32_t i = oldLength; i < aNewLength; ++i) {
115 mItems[i] = nullptr;
119 SVGLengthList& DOMSVGLengthList::InternalList() const {
120 SVGAnimatedLengthList* alist = Element()->GetAnimatedLengthList(AttrEnum());
121 return IsAnimValList() && alist->mAnimVal ? *alist->mAnimVal
122 : alist->mBaseVal;
125 // ----------------------------------------------------------------------------
127 void DOMSVGLengthList::Clear(ErrorResult& aError) {
128 if (IsAnimValList()) {
129 aError.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
130 return;
133 if (LengthNoFlush() > 0) {
134 AutoChangeLengthListNotifier notifier(this);
135 // Notify any existing DOM items of removal *before* truncating the lists
136 // so that they can find their SVGLength internal counterparts and copy
137 // their values. This also notifies the animVal list:
138 mAList->InternalBaseValListWillChangeTo(SVGLengthList());
140 mItems.Clear();
141 InternalList().Clear();
145 already_AddRefed<DOMSVGLength> DOMSVGLengthList::Initialize(
146 DOMSVGLength& newItem, ErrorResult& error) {
147 if (IsAnimValList()) {
148 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
149 return nullptr;
152 // If newItem already has an owner or is reflecting an attribute, we should
153 // insert a clone of newItem, and for consistency, this should happen even if
154 // *this* is the list that newItem is currently in. Note that in the case of
155 // newItem being in this list, the Clear() call before the InsertItemBefore()
156 // call would remove it from this list, and so the InsertItemBefore() call
157 // would not insert a clone of newItem, it would actually insert newItem. To
158 // prevent that from happening we have to do the clone here, if necessary.
160 RefPtr<DOMSVGLength> domItem = &newItem;
161 if (domItem->HasOwner()) {
162 domItem = domItem->Copy();
165 ErrorResult rv;
166 Clear(rv);
167 MOZ_ASSERT(!rv.Failed());
168 return InsertItemBefore(*domItem, 0, error);
171 already_AddRefed<DOMSVGLength> DOMSVGLengthList::GetItem(uint32_t index,
172 ErrorResult& error) {
173 bool found;
174 RefPtr<DOMSVGLength> item = IndexedGetter(index, found, error);
175 if (!found) {
176 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
178 return item.forget();
181 already_AddRefed<DOMSVGLength> DOMSVGLengthList::IndexedGetter(
182 uint32_t index, bool& found, ErrorResult& error) {
183 if (IsAnimValList()) {
184 Element()->FlushAnimations();
186 found = index < LengthNoFlush();
187 if (found) {
188 return GetItemAt(index);
190 return nullptr;
193 already_AddRefed<DOMSVGLength> DOMSVGLengthList::InsertItemBefore(
194 DOMSVGLength& newItem, uint32_t index, ErrorResult& error) {
195 if (IsAnimValList()) {
196 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
197 return nullptr;
200 index = std::min(index, LengthNoFlush());
201 if (index >= DOMSVGLength::MaxListIndex()) {
202 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
203 return nullptr;
206 RefPtr<DOMSVGLength> domItem = &newItem;
207 if (domItem->HasOwner()) {
208 domItem = domItem->Copy(); // must do this before changing anything!
211 // Ensure we have enough memory so we can avoid complex error handling below:
212 if (!mItems.SetCapacity(mItems.Length() + 1, fallible) ||
213 !InternalList().SetCapacity(InternalList().Length() + 1)) {
214 error.Throw(NS_ERROR_OUT_OF_MEMORY);
215 return nullptr;
217 if (AnimListMirrorsBaseList()) {
218 if (!mAList->mAnimVal->mItems.SetCapacity(
219 mAList->mAnimVal->mItems.Length() + 1, fallible)) {
220 error.Throw(NS_ERROR_OUT_OF_MEMORY);
221 return nullptr;
225 AutoChangeLengthListNotifier notifier(this);
226 // Now that we know we're inserting, keep animVal list in sync as necessary.
227 MaybeInsertNullInAnimValListAt(index);
229 InternalList().InsertItem(index, domItem->ToSVGLength());
230 MOZ_ALWAYS_TRUE(mItems.InsertElementAt(index, domItem.get(), fallible));
232 // This MUST come after the insertion into InternalList(), or else under the
233 // insertion into InternalList() the values read from domItem would be bad
234 // data from InternalList() itself!:
235 domItem->InsertingIntoList(this, AttrEnum(), index, IsAnimValList());
237 UpdateListIndicesFromIndex(mItems, index + 1);
239 return domItem.forget();
242 already_AddRefed<DOMSVGLength> DOMSVGLengthList::ReplaceItem(
243 DOMSVGLength& newItem, uint32_t index, ErrorResult& error) {
244 if (IsAnimValList()) {
245 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
246 return nullptr;
249 if (index >= LengthNoFlush()) {
250 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
251 return nullptr;
254 RefPtr<DOMSVGLength> domItem = &newItem;
255 if (domItem->HasOwner()) {
256 domItem = domItem->Copy(); // must do this before changing anything!
259 AutoChangeLengthListNotifier notifier(this);
260 if (mItems[index]) {
261 // Notify any existing DOM item of removal *before* modifying the lists so
262 // that the DOM item can copy the *old* value at its index:
263 mItems[index]->RemovingFromList();
266 InternalList()[index] = domItem->ToSVGLength();
267 mItems[index] = domItem;
269 // This MUST come after the ToSVGPoint() call, otherwise that call
270 // would end up reading bad data from InternalList()!
271 domItem->InsertingIntoList(this, AttrEnum(), index, IsAnimValList());
273 return domItem.forget();
276 already_AddRefed<DOMSVGLength> DOMSVGLengthList::RemoveItem(
277 uint32_t index, ErrorResult& error) {
278 if (IsAnimValList()) {
279 error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
280 return nullptr;
283 if (index >= LengthNoFlush()) {
284 error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
285 return nullptr;
288 AutoChangeLengthListNotifier notifier(this);
289 // Now that we know we're removing, keep animVal list in sync as necessary.
290 // Do this *before* touching InternalList() so the removed item can get its
291 // internal value.
292 MaybeRemoveItemFromAnimValListAt(index);
294 // We have to return the removed item, so get it, creating it if necessary:
295 RefPtr<DOMSVGLength> result = GetItemAt(index);
297 // Notify the DOM item of removal *before* modifying the lists so that the
298 // DOM item can copy its *old* value:
299 mItems[index]->RemovingFromList();
301 InternalList().RemoveItem(index);
302 mItems.RemoveElementAt(index);
304 UpdateListIndicesFromIndex(mItems, index);
306 return result.forget();
309 already_AddRefed<DOMSVGLength> DOMSVGLengthList::GetItemAt(uint32_t aIndex) {
310 MOZ_ASSERT(aIndex < mItems.Length());
312 if (!mItems[aIndex]) {
313 mItems[aIndex] =
314 new DOMSVGLength(this, AttrEnum(), aIndex, IsAnimValList());
316 RefPtr<DOMSVGLength> result = mItems[aIndex];
317 return result.forget();
320 void DOMSVGLengthList::MaybeInsertNullInAnimValListAt(uint32_t aIndex) {
321 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
323 if (!AnimListMirrorsBaseList()) {
324 return;
327 DOMSVGLengthList* animVal = mAList->mAnimVal;
329 MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
330 MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
331 "animVal list not in sync!");
332 MOZ_ALWAYS_TRUE(animVal->mItems.InsertElementAt(aIndex, nullptr, fallible));
334 UpdateListIndicesFromIndex(animVal->mItems, aIndex + 1);
337 void DOMSVGLengthList::MaybeRemoveItemFromAnimValListAt(uint32_t aIndex) {
338 MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
340 if (!AnimListMirrorsBaseList()) {
341 return;
344 // This needs to be a strong reference; otherwise, the RemovingFromList call
345 // below might drop the last reference to animVal before we're done with it.
346 RefPtr<DOMSVGLengthList> animVal = mAList->mAnimVal;
348 MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
349 MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
350 "animVal list not in sync!");
352 if (animVal->mItems[aIndex]) {
353 animVal->mItems[aIndex]->RemovingFromList();
355 animVal->mItems.RemoveElementAt(aIndex);
357 UpdateListIndicesFromIndex(animVal->mItems, aIndex);
360 } // namespace mozilla::dom