1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 #ifndef MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_
8 #define MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_
10 // These constants are shared between CompositorD3D11 and the blend pixel
12 #define PS_LAYER_RGB 0
13 #define PS_LAYER_RGBA 1
14 #define PS_LAYER_YCBCR 2
15 #define PS_LAYER_COLOR 3
16 #define PS_LAYER_NV12 4
18 #endif // MOZILLA_GFX_LAYERS_D3D11_BLENDSHADERCONSTANTS_H_