1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
7 * This file is based on usc_impl.c from ICU 4.2.0.1, slightly adapted
8 * for use within Mozilla Gecko, separate from a standard ICU build.
10 * The original ICU license of the code follows:
12 * ICU License - ICU 1.8.1 and later
14 * COPYRIGHT AND PERMISSION NOTICE
16 * Copyright (c) 1995-2009 International Business Machines Corporation and
19 * All rights reserved.
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25 * copies of the Software, and to permit persons to whom the Software is
26 * furnished to do so, provided that the above copyright notice(s) and this
27 * permission notice appear in all copies of the Software and that both the
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32 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
33 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS.
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50 #include "gfxScriptItemizer.h"
51 #include "mozilla/intl/UnicodeProperties.h"
52 #include "nsCharTraits.h"
53 #include "nsUnicodeProperties.h"
54 #include "harfbuzz/hb.h"
56 using namespace mozilla::intl
;
57 using namespace mozilla::unicode
;
59 #define MOD(sp) ((sp) % PAREN_STACK_DEPTH)
60 #define LIMIT_INC(sp) \
61 (((sp) < PAREN_STACK_DEPTH) ? (sp) + 1 : PAREN_STACK_DEPTH)
62 #define INC(sp, count) (MOD((sp) + (count)))
63 #define INC1(sp) (INC(sp, 1))
64 #define DEC(sp, count) (MOD((sp) + PAREN_STACK_DEPTH - (count)))
65 #define DEC1(sp) (DEC(sp, 1))
66 #define STACK_IS_EMPTY() (pushCount <= 0)
67 #define STACK_IS_NOT_EMPTY() (!STACK_IS_EMPTY())
68 #define TOP() (parenStack[parenSP])
69 #define SYNC_FIXUP() (fixupCount = 0)
71 void gfxScriptItemizer::push(uint32_t endPairChar
, Script newScriptCode
) {
72 pushCount
= LIMIT_INC(pushCount
);
73 fixupCount
= LIMIT_INC(fixupCount
);
75 parenSP
= INC1(parenSP
);
76 parenStack
[parenSP
].endPairChar
= endPairChar
;
77 parenStack
[parenSP
].scriptCode
= newScriptCode
;
80 void gfxScriptItemizer::pop() {
81 if (STACK_IS_EMPTY()) {
90 parenSP
= DEC1(parenSP
);
92 /* If the stack is now empty, reset the stack
93 pointers to their initial values.
95 if (STACK_IS_EMPTY()) {
100 void gfxScriptItemizer::fixup(Script newScriptCode
) {
101 int32_t fixupSP
= DEC(parenSP
, fixupCount
);
103 while (fixupCount
-- > 0) {
104 fixupSP
= INC1(fixupSP
);
105 parenStack
[fixupSP
].scriptCode
= newScriptCode
;
109 static inline bool CanMergeWithContext(Script aScript
) {
110 return aScript
<= Script::INHERITED
|| aScript
== Script::UNKNOWN
;
113 // We regard the current char as having the same script as the in-progress run
114 // if either script is Common/Inherited/Unknown, or if the run script appears
115 // in the character's ScriptExtensions, or if the char is a cluster extender.
116 static inline bool SameScript(Script runScript
, Script currCharScript
,
118 return CanMergeWithContext(runScript
) ||
119 CanMergeWithContext(currCharScript
) || currCharScript
== runScript
||
120 IsClusterExtender(aCurrCh
) ||
121 UnicodeProperties::HasScript(aCurrCh
, runScript
);
124 gfxScriptItemizer::Run
gfxScriptItemizer::Next() {
125 MOZ_ASSERT(textLength
== 0 || (textIs8bit
&& textPtr
._1b
) ||
126 (!textIs8bit
&& textPtr
._2b
));
128 /* if we've fallen off the end of the text, we're done */
129 if (scriptLimit
>= textLength
) {
134 scriptCode
= Script::COMMON
;
135 Script fallbackScript
= Script::UNKNOWN
;
137 for (scriptStart
= scriptLimit
; scriptLimit
< textLength
; scriptLimit
+= 1) {
140 uint32_t startOfChar
= scriptLimit
;
142 ch
= textIs8bit
? textPtr
._1b
[scriptLimit
] : textPtr
._2b
[scriptLimit
];
144 /* decode UTF-16 (may be surrogate pair) */
145 if (NS_IS_HIGH_SURROGATE(ch
) && scriptLimit
< textLength
- 1) {
146 uint32_t low
= textPtr
._2b
[scriptLimit
+ 1];
147 if (NS_IS_LOW_SURROGATE(low
)) {
148 ch
= SURROGATE_TO_UCS4(ch
, low
);
153 // Initialize gc to UNASSIGNED; we'll only set it to the true GC
154 // if the character has script=COMMON, otherwise we don't care.
155 uint8_t gc
= HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED
;
157 sc
= UnicodeProperties::GetScriptCode(ch
);
158 if (sc
== Script::COMMON
) {
160 * Paired character handling:
162 * if it's an open character, push it onto the stack.
163 * if it's a close character, find the matching open on the
164 * stack, and use that script code. Any non-matching open
165 * characters above it on the stack will be popped.
167 * We only do this if the script is COMMON; for chars with
168 * specific script assignments, we just use them as-is.
170 gc
= GetGeneralCategory(ch
);
171 if (gc
== HB_UNICODE_GENERAL_CATEGORY_OPEN_PUNCTUATION
) {
172 uint32_t endPairChar
= UnicodeProperties::CharMirror(ch
);
173 if (endPairChar
!= ch
) {
174 push(endPairChar
, scriptCode
);
176 } else if (gc
== HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION
&&
177 UnicodeProperties::IsMirrored(ch
)) {
178 while (STACK_IS_NOT_EMPTY() && TOP().endPairChar
!= ch
) {
182 if (STACK_IS_NOT_EMPTY()) {
183 sc
= TOP().scriptCode
;
188 // Both Hiragana and Katakana are shaped as OpenType 'kana'. Merge them
189 // here to avoid script-run breaks and allow kerning to apply between the
191 if (sc
== Script::HIRAGANA
) {
192 sc
= Script::KATAKANA
;
195 if (SameScript(scriptCode
, sc
, ch
)) {
196 if (scriptCode
== Script::COMMON
) {
197 // If we have not yet resolved a specific scriptCode for the run,
198 // check whether this character provides it.
199 if (!CanMergeWithContext(sc
)) {
200 // Use this character's script.
203 } else if (fallbackScript
== Script::UNKNOWN
) {
204 // See if the character has a ScriptExtensions property we can
205 // store for use in the event the run remains unresolved.
206 UnicodeProperties::ScriptExtensionVector extensions
;
207 auto extResult
= UnicodeProperties::GetExtensions(ch
, extensions
);
208 if (extResult
.isOk()) {
209 Script ext
= Script(extensions
[0]);
210 if (!CanMergeWithContext(ext
)) {
211 fallbackScript
= ext
;
218 * if this character is a close paired character,
219 * pop the matching open character from the stack
221 if (gc
== HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION
&&
222 UnicodeProperties::IsMirrored(ch
)) {
227 * reset scriptLimit in case it was advanced during reading a
228 * multiple-code-unit character
230 scriptLimit
= startOfChar
;
236 return Run
{scriptStart
, scriptLimit
- scriptStart
,
237 (scriptCode
== Script::COMMON
&& fallbackScript
!= Script::UNKNOWN
)