Bug 1942006 - Upstream a variety of Servo-specific code from Servo's downstream fork...
[gecko.git] / image / RasterImage.cpp
blob6c956c9175a11ac70fd3bf4ccba17c1f9af15fd9
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 // Must #include ImageLogging.h before any IPDL-generated files or other files
7 // that #include prlog.h
8 #include "RasterImage.h"
10 #include <stdint.h>
12 #include <algorithm>
13 #include <utility>
15 #include "DecodePool.h"
16 #include "Decoder.h"
17 #include "FrameAnimator.h"
18 #include "GeckoProfiler.h"
19 #include "IDecodingTask.h"
20 #include "ImageLogging.h"
21 #include "ImageRegion.h"
22 #include "LookupResult.h"
23 #include "OrientedImage.h"
24 #include "SourceBuffer.h"
25 #include "SurfaceCache.h"
26 #include "gfx2DGlue.h"
27 #include "gfxContext.h"
28 #include "gfxPlatform.h"
29 #include "mozilla/ClearOnShutdown.h"
30 #include "mozilla/DebugOnly.h"
31 #include "mozilla/Likely.h"
32 #include "mozilla/MemoryReporting.h"
33 #include "mozilla/RefPtr.h"
34 #include "mozilla/SizeOfState.h"
35 #include "mozilla/StaticPrefs_image.h"
36 #include "mozilla/Telemetry.h"
37 #include "mozilla/TimeStamp.h"
39 #include "mozilla/gfx/2D.h"
40 #include "nsComponentManagerUtils.h"
41 #include "nsError.h"
42 #include "nsIConsoleService.h"
43 #include "nsIInputStream.h"
44 #include "nsIScriptError.h"
45 #include "nsISupportsPrimitives.h"
46 #include "nsMemory.h"
47 #include "nsPresContext.h"
48 #include "nsProperties.h"
49 #include "prenv.h"
50 #include "prsystem.h"
51 #include "WindowRenderer.h"
53 namespace mozilla {
55 using namespace gfx;
56 using namespace layers;
58 namespace image {
60 using std::ceil;
61 using std::min;
63 #ifndef DEBUG
64 NS_IMPL_ISUPPORTS(RasterImage, imgIContainer)
65 #else
66 NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, imgIContainerDebug)
67 #endif
69 //******************************************************************************
70 RasterImage::RasterImage(nsIURI* aURI /* = nullptr */)
71 : ImageResource(aURI), // invoke superclass's constructor
72 mSize(0, 0),
73 mLockCount(0),
74 mDecoderType(DecoderType::UNKNOWN),
75 mDecodeCount(0),
76 #ifdef DEBUG
77 mFramesNotified(0),
78 #endif
79 mSourceBuffer(MakeNotNull<SourceBuffer*>()) {
82 //******************************************************************************
83 RasterImage::~RasterImage() {
84 // Make sure our SourceBuffer is marked as complete. This will ensure that any
85 // outstanding decoders terminate.
86 if (!mSourceBuffer->IsComplete()) {
87 mSourceBuffer->Complete(NS_ERROR_ABORT);
90 // Release all frames from the surface cache.
91 SurfaceCache::RemoveImage(ImageKey(this));
93 // Record Telemetry.
94 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT, mDecodeCount);
97 nsresult RasterImage::Init(const char* aMimeType, uint32_t aFlags) {
98 // We don't support re-initialization
99 if (mInitialized) {
100 return NS_ERROR_ILLEGAL_VALUE;
103 // Not sure an error can happen before init, but be safe
104 if (mError) {
105 return NS_ERROR_FAILURE;
108 // We want to avoid redecodes for transient images.
109 MOZ_ASSERT_IF(aFlags & INIT_FLAG_TRANSIENT,
110 !(aFlags & INIT_FLAG_DISCARDABLE));
112 // Store initialization data
113 StoreDiscardable(!!(aFlags & INIT_FLAG_DISCARDABLE));
114 StoreWantFullDecode(!!(aFlags & INIT_FLAG_DECODE_IMMEDIATELY));
115 StoreTransient(!!(aFlags & INIT_FLAG_TRANSIENT));
116 StoreSyncLoad(!!(aFlags & INIT_FLAG_SYNC_LOAD));
118 // Use the MIME type to select a decoder type, and make sure there *is* a
119 // decoder for this MIME type.
120 NS_ENSURE_ARG_POINTER(aMimeType);
121 mDecoderType = DecoderFactory::GetDecoderType(aMimeType);
122 if (mDecoderType == DecoderType::UNKNOWN) {
123 return NS_ERROR_FAILURE;
126 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
127 if (!LoadDiscardable()) {
128 mLockCount++;
129 SurfaceCache::LockImage(ImageKey(this));
132 // Set the default flags according to the decoder type to allow preferences to
133 // be stored if necessary.
134 mDefaultDecoderFlags =
135 DecoderFactory::GetDefaultDecoderFlagsForType(mDecoderType);
137 // Mark us as initialized
138 mInitialized = true;
140 return NS_OK;
143 //******************************************************************************
144 NS_IMETHODIMP_(void)
145 RasterImage::RequestRefresh(const TimeStamp& aTime) {
146 if (HadRecentRefresh(aTime)) {
147 return;
150 EvaluateAnimation();
152 if (!mAnimating) {
153 return;
156 RefreshResult res;
157 if (mAnimationState) {
158 MOZ_ASSERT(mFrameAnimator);
159 res = mFrameAnimator->RequestRefresh(*mAnimationState, aTime);
162 #ifdef DEBUG
163 if (res.mFrameAdvanced) {
164 mFramesNotified++;
166 #endif
168 // Notify listeners that our frame has actually changed, but do this only
169 // once for all frames that we've now passed (if AdvanceFrame() was called
170 // more than once).
171 if (!res.mDirtyRect.IsEmpty() || res.mFrameAdvanced) {
172 auto dirtyRect = OrientedIntRect::FromUnknownRect(res.mDirtyRect);
173 NotifyProgress(NoProgress, dirtyRect);
176 if (res.mAnimationFinished) {
177 StoreAnimationFinished(true);
178 EvaluateAnimation();
182 //******************************************************************************
183 NS_IMETHODIMP
184 RasterImage::GetWidth(int32_t* aWidth) {
185 NS_ENSURE_ARG_POINTER(aWidth);
187 if (mError) {
188 *aWidth = 0;
189 return NS_ERROR_FAILURE;
192 *aWidth = mSize.width;
193 return NS_OK;
196 //******************************************************************************
197 NS_IMETHODIMP
198 RasterImage::GetHeight(int32_t* aHeight) {
199 NS_ENSURE_ARG_POINTER(aHeight);
201 if (mError) {
202 *aHeight = 0;
203 return NS_ERROR_FAILURE;
206 *aHeight = mSize.height;
207 return NS_OK;
210 //******************************************************************************
211 void RasterImage::MediaFeatureValuesChangedAllDocuments(
212 const mozilla::MediaFeatureChange& aChange) {}
214 //******************************************************************************
215 nsresult RasterImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) {
216 if (mError) {
217 return NS_ERROR_FAILURE;
220 aNativeSizes.Clear();
222 if (mNativeSizes.IsEmpty()) {
223 aNativeSizes.AppendElement(mSize.ToUnknownSize());
224 } else {
225 for (const auto& size : mNativeSizes) {
226 aNativeSizes.AppendElement(size.ToUnknownSize());
230 return NS_OK;
233 //******************************************************************************
234 size_t RasterImage::GetNativeSizesLength() {
235 if (mError || !LoadHasSize()) {
236 return 0;
239 if (mNativeSizes.IsEmpty()) {
240 return 1;
243 return mNativeSizes.Length();
246 //******************************************************************************
247 NS_IMETHODIMP
248 RasterImage::GetIntrinsicSize(nsSize* aSize) {
249 if (mError) {
250 return NS_ERROR_FAILURE;
253 *aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width),
254 nsPresContext::CSSPixelsToAppUnits(mSize.height));
255 return NS_OK;
258 //******************************************************************************
259 AspectRatio RasterImage::GetIntrinsicRatio() {
260 if (mError) {
261 return {};
263 return AspectRatio::FromSize(mSize.width, mSize.height);
266 NS_IMETHODIMP_(Orientation)
267 RasterImage::GetOrientation() { return mOrientation; }
269 NS_IMETHODIMP_(Resolution)
270 RasterImage::GetResolution() { return mResolution; }
272 //******************************************************************************
273 NS_IMETHODIMP
274 RasterImage::GetType(uint16_t* aType) {
275 NS_ENSURE_ARG_POINTER(aType);
277 *aType = imgIContainer::TYPE_RASTER;
278 return NS_OK;
281 NS_IMETHODIMP
282 RasterImage::GetProviderId(uint32_t* aId) {
283 NS_ENSURE_ARG_POINTER(aId);
285 *aId = ImageResource::GetImageProviderId();
286 return NS_OK;
289 LookupResult RasterImage::LookupFrameInternal(const OrientedIntSize& aSize,
290 uint32_t aFlags,
291 PlaybackType aPlaybackType,
292 bool aMarkUsed) {
293 if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) {
294 MOZ_ASSERT(mFrameAnimator);
295 MOZ_ASSERT(ToSurfaceFlags(aFlags) == DefaultSurfaceFlags(),
296 "Can't composite frames with non-default surface flags");
297 return mFrameAnimator->GetCompositedFrame(*mAnimationState, aMarkUsed);
300 SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
302 // We don't want any substitution for sync decodes, and substitution would be
303 // illegal when high quality downscaling is disabled, so we use
304 // SurfaceCache::Lookup in this case.
305 if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
306 return SurfaceCache::Lookup(
307 ImageKey(this),
308 RasterSurfaceKey(aSize.ToUnknownSize(), surfaceFlags,
309 PlaybackType::eStatic),
310 aMarkUsed);
313 // We'll return the best match we can find to the requested frame.
314 return SurfaceCache::LookupBestMatch(
315 ImageKey(this),
316 RasterSurfaceKey(aSize.ToUnknownSize(), surfaceFlags,
317 PlaybackType::eStatic),
318 aMarkUsed);
321 LookupResult RasterImage::LookupFrame(const OrientedIntSize& aSize,
322 uint32_t aFlags,
323 PlaybackType aPlaybackType,
324 bool aMarkUsed) {
325 MOZ_ASSERT(NS_IsMainThread());
327 // If we're opaque, we don't need to care about premultiplied alpha, because
328 // that can only matter for frames with transparency.
329 if (IsOpaque()) {
330 aFlags &= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA;
333 OrientedIntSize requestedSize =
334 CanDownscaleDuringDecode(aSize, aFlags) ? aSize : mSize;
335 if (requestedSize.IsEmpty()) {
336 // Can't decode to a surface of zero size.
337 return LookupResult(MatchType::NOT_FOUND);
340 LookupResult result =
341 LookupFrameInternal(requestedSize, aFlags, aPlaybackType, aMarkUsed);
343 if (!result && !LoadHasSize()) {
344 // We can't request a decode without knowing our intrinsic size. Give up.
345 return LookupResult(MatchType::NOT_FOUND);
348 // We want to trigger a decode if and only if:
349 // 1) There is no pending decode
350 // 2) There is no acceptable size decoded
351 // 3) The pending decode has not produced a frame yet, a sync decode is
352 // requested, and we have all the source data. Without the source data, we
353 // will just trigger another async decode anyways.
355 // TODO(aosmond): We should better handle case 3. We should actually return
356 // TEMPORARY_ERROR or NOT_READY if we don't have all the source data and a
357 // sync decode is requested. If there is a pending decode and we have all the
358 // source data, we should always be able to block on the frame's monitor --
359 // perhaps this could be accomplished by preallocating the first frame buffer
360 // when we create the decoder.
361 const bool syncDecode = aFlags & FLAG_SYNC_DECODE;
362 const bool avoidRedecode = aFlags & FLAG_AVOID_REDECODE_FOR_SIZE;
363 if (result.Type() == MatchType::NOT_FOUND ||
364 (result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND &&
365 !avoidRedecode) ||
366 (syncDecode && !avoidRedecode && !result && LoadAllSourceData())) {
367 // We don't have a copy of this frame, and there's no decoder working on
368 // one. (Or we're sync decoding and the existing decoder hasn't even started
369 // yet.) Trigger decoding so it'll be available next time.
370 MOZ_ASSERT(aPlaybackType != PlaybackType::eAnimated ||
371 StaticPrefs::image_mem_animated_discardable_AtStartup() ||
372 !mAnimationState || mAnimationState->KnownFrameCount() < 1,
373 "Animated frames should be locked");
375 // The surface cache may suggest the preferred size we are supposed to
376 // decode at. This should only happen if we accept substitutions.
377 if (!result.SuggestedSize().IsEmpty()) {
378 MOZ_ASSERT(!syncDecode && (aFlags & FLAG_HIGH_QUALITY_SCALING));
379 requestedSize = OrientedIntSize::FromUnknownSize(result.SuggestedSize());
382 bool ranSync = false, failed = false;
383 Decode(requestedSize, aFlags, aPlaybackType, ranSync, failed);
384 if (failed) {
385 result.SetFailedToRequestDecode();
388 // If we can or did sync decode, we should already have the frame.
389 if (ranSync || syncDecode) {
390 result =
391 LookupFrameInternal(requestedSize, aFlags, aPlaybackType, aMarkUsed);
395 if (!result) {
396 // We still weren't able to get a frame. Give up.
397 return result;
400 // Sync decoding guarantees that we got the frame, but if it's owned by an
401 // async decoder that's currently running, the contents of the frame may not
402 // be available yet. Make sure we get everything.
403 if (LoadAllSourceData() && syncDecode) {
404 result.Surface()->WaitUntilFinished();
407 // If we could have done some decoding in this function we need to check if
408 // that decoding encountered an error and hence aborted the surface. We want
409 // to avoid calling IsAborted if we weren't passed any sync decode flag
410 // because IsAborted acquires the monitor for the imgFrame.
411 if (aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST) &&
412 result.Surface()->IsAborted()) {
413 DrawableSurface tmp = std::move(result.Surface());
414 return result;
417 return result;
420 bool RasterImage::IsOpaque() {
421 if (mError) {
422 return false;
425 Progress progress = mProgressTracker->GetProgress();
427 // If we haven't yet finished decoding, the safe answer is "not opaque".
428 if (!(progress & FLAG_DECODE_COMPLETE)) {
429 return false;
432 // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
433 return !(progress & FLAG_HAS_TRANSPARENCY);
436 NS_IMETHODIMP_(bool)
437 RasterImage::WillDrawOpaqueNow() {
438 if (!IsOpaque()) {
439 return false;
442 if (mAnimationState) {
443 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
444 // We never discard frames of animated images.
445 return true;
446 } else {
447 if (mAnimationState->GetCompositedFrameInvalid()) {
448 // We're not going to draw anything at all.
449 return false;
454 // If we are not locked our decoded data could get discard at any time (ie
455 // between the call to this function and when we are asked to draw), so we
456 // have to return false if we are unlocked.
457 if (mLockCount == 0) {
458 return false;
461 LookupResult result = SurfaceCache::LookupBestMatch(
462 ImageKey(this),
463 RasterSurfaceKey(mSize.ToUnknownSize(), DefaultSurfaceFlags(),
464 PlaybackType::eStatic),
465 /* aMarkUsed = */ false);
466 MatchType matchType = result.Type();
467 if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING ||
468 !result.Surface()->IsFinished()) {
469 return false;
472 return true;
475 void RasterImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
476 MOZ_ASSERT(mProgressTracker);
478 bool animatedFramesDiscarded =
479 mAnimationState && aSurfaceKey.Playback() == PlaybackType::eAnimated;
481 nsCOMPtr<nsIEventTarget> eventTarget = do_GetMainThread();
483 RefPtr<RasterImage> image = this;
484 nsCOMPtr<nsIRunnable> ev =
485 NS_NewRunnableFunction("RasterImage::OnSurfaceDiscarded", [=]() -> void {
486 image->OnSurfaceDiscardedInternal(animatedFramesDiscarded);
488 eventTarget->Dispatch(ev.forget(), NS_DISPATCH_NORMAL);
491 void RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded) {
492 MOZ_ASSERT(NS_IsMainThread());
494 if (aAnimatedFramesDiscarded && mAnimationState) {
495 MOZ_ASSERT(StaticPrefs::image_mem_animated_discardable_AtStartup());
497 IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
499 auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
500 NotifyProgress(NoProgress, dirtyRect);
503 if (mProgressTracker) {
504 mProgressTracker->OnDiscard();
508 //******************************************************************************
509 NS_IMETHODIMP
510 RasterImage::GetAnimated(bool* aAnimated) {
511 if (mError) {
512 return NS_ERROR_FAILURE;
515 NS_ENSURE_ARG_POINTER(aAnimated);
517 // If we have an AnimationState, we can know for sure.
518 if (mAnimationState) {
519 *aAnimated = true;
520 return NS_OK;
523 // Otherwise, we need to have been decoded to know for sure, since if we were
524 // decoded at least once mAnimationState would have been created for animated
525 // images. This is true even though we check for animation during the
526 // metadata decode, because we may still discover animation only during the
527 // full decode for corrupt images.
528 if (!LoadHasBeenDecoded()) {
529 return NS_ERROR_NOT_AVAILABLE;
532 // We know for sure
533 *aAnimated = false;
535 return NS_OK;
538 //******************************************************************************
539 NS_IMETHODIMP_(int32_t)
540 RasterImage::GetFirstFrameDelay() {
541 if (mError) {
542 return -1;
545 bool animated = false;
546 if (NS_FAILED(GetAnimated(&animated)) || !animated) {
547 return -1;
550 MOZ_ASSERT(mAnimationState, "Animated images should have an AnimationState");
551 return mAnimationState->FirstFrameTimeout().AsEncodedValueDeprecated();
554 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
555 RasterImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
556 return GetFrameAtSize(mSize.ToUnknownSize(), aWhichFrame, aFlags);
559 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
560 RasterImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
561 uint32_t aFlags) {
562 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
564 AutoProfilerImagePaintMarker PROFILER_RAII(this);
565 #ifdef DEBUG
566 NotifyDrawingObservers();
567 #endif
569 if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE || mError) {
570 return nullptr;
573 auto size = OrientedIntSize::FromUnknownSize(aSize);
575 // Get the frame. If it's not there, it's probably the caller's fault for
576 // not waiting for the data to be loaded from the network or not passing
577 // FLAG_SYNC_DECODE.
578 LookupResult result = LookupFrame(size, aFlags, ToPlaybackType(aWhichFrame),
579 /* aMarkUsed = */ true);
580 if (!result) {
581 // The OS threw this frame away and we couldn't redecode it.
582 return nullptr;
585 return result.Surface()->GetSourceSurface();
588 NS_IMETHODIMP_(bool)
589 RasterImage::IsImageContainerAvailable(WindowRenderer* aRenderer,
590 uint32_t aFlags) {
591 return LoadHasSize();
594 NS_IMETHODIMP_(ImgDrawResult)
595 RasterImage::GetImageProvider(WindowRenderer* aRenderer,
596 const gfx::IntSize& aSize,
597 const SVGImageContext& aSVGContext,
598 const Maybe<ImageIntRegion>& aRegion,
599 uint32_t aFlags,
600 WebRenderImageProvider** aProvider) {
601 MOZ_ASSERT(NS_IsMainThread());
602 MOZ_ASSERT(aRenderer);
604 if (mError) {
605 return ImgDrawResult::BAD_IMAGE;
608 if (!LoadHasSize()) {
609 return ImgDrawResult::NOT_READY;
612 if (aSize.IsEmpty()) {
613 return ImgDrawResult::BAD_ARGS;
616 // We check the minimum size because while we support downscaling, we do not
617 // support upscaling. If aRequestedSize > mSize, we will never give a larger
618 // surface than mSize. If mSize > aRequestedSize, and mSize > maxTextureSize,
619 // we still want to use image containers if aRequestedSize <= maxTextureSize.
620 int32_t maxTextureSize = aRenderer->GetMaxTextureSize();
621 if (min(mSize.width, aSize.width) > maxTextureSize ||
622 min(mSize.height, aSize.height) > maxTextureSize) {
623 return ImgDrawResult::NOT_SUPPORTED;
626 AutoProfilerImagePaintMarker PROFILER_RAII(this);
627 #ifdef DEBUG
628 NotifyDrawingObservers();
629 #endif
631 // Get the frame. If it's not there, it's probably the caller's fault for
632 // not waiting for the data to be loaded from the network or not passing
633 // FLAG_SYNC_DECODE.
634 LookupResult result = LookupFrame(OrientedIntSize::FromUnknownSize(aSize),
635 aFlags, PlaybackType::eAnimated,
636 /* aMarkUsed = */ true);
637 if (!result) {
638 // The OS threw this frame away and we couldn't redecode it.
639 return ImgDrawResult::NOT_READY;
642 if (!result.Surface()->IsFinished()) {
643 result.Surface().TakeProvider(aProvider);
644 return ImgDrawResult::INCOMPLETE;
647 result.Surface().TakeProvider(aProvider);
648 switch (result.Type()) {
649 case MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND:
650 case MatchType::SUBSTITUTE_BECAUSE_PENDING:
651 return ImgDrawResult::WRONG_SIZE;
652 default:
653 return ImgDrawResult::SUCCESS;
657 size_t RasterImage::SizeOfSourceWithComputedFallback(
658 SizeOfState& aState) const {
659 return mSourceBuffer->SizeOfIncludingThisWithComputedFallback(
660 aState.mMallocSizeOf);
663 bool RasterImage::SetMetadata(const ImageMetadata& aMetadata,
664 bool aFromMetadataDecode) {
665 MOZ_ASSERT(NS_IsMainThread());
667 if (mError) {
668 return true;
671 mResolution = aMetadata.GetResolution();
673 if (aMetadata.HasSize()) {
674 auto metadataSize = aMetadata.GetSize();
675 if (metadataSize.width < 0 || metadataSize.height < 0) {
676 NS_WARNING("Image has negative intrinsic size");
677 DoError();
678 return true;
681 MOZ_ASSERT(aMetadata.HasOrientation());
682 Orientation orientation = aMetadata.GetOrientation();
684 // If we already have a size, check the new size against the old one.
685 if (LoadHasSize() &&
686 (metadataSize != mSize || orientation != mOrientation)) {
687 NS_WARNING(
688 "Image changed size or orientation on redecode! "
689 "This should not happen!");
690 DoError();
691 return true;
694 // Set the size and flag that we have it.
695 mOrientation = orientation;
696 mSize = metadataSize;
697 mNativeSizes.Clear();
698 for (const auto& nativeSize : aMetadata.GetNativeSizes()) {
699 mNativeSizes.AppendElement(nativeSize);
701 StoreHasSize(true);
704 MOZ_ASSERT_IF(mAnimationState && !aFromMetadataDecode,
705 mAnimationState->LoopCount() == aMetadata.GetLoopCount());
707 if (LoadHasSize() && aMetadata.HasAnimation() && !mAnimationState) {
708 // We're becoming animated, so initialize animation stuff.
709 mAnimationState.emplace(mAnimationMode);
710 mFrameAnimator = MakeUnique<FrameAnimator>(this, mSize.ToUnknownSize());
712 if (!StaticPrefs::image_mem_animated_discardable_AtStartup()) {
713 // We don't support discarding animated images (See bug 414259).
714 // Lock the image and throw away the key.
715 LockImage();
718 if (!aFromMetadataDecode) {
719 // The metadata decode reported that this image isn't animated, but we
720 // discovered that it actually was during the full decode. This is a
721 // rare failure that only occurs for corrupt images. To recover, we need
722 // to discard all existing surfaces and redecode.
723 return false;
727 if (mAnimationState) {
728 mAnimationState->SetLoopCount(aMetadata.GetLoopCount());
729 mAnimationState->SetFirstFrameTimeout(aMetadata.GetFirstFrameTimeout());
731 if (aMetadata.HasLoopLength()) {
732 mAnimationState->SetLoopLength(aMetadata.GetLoopLength());
734 if (aMetadata.HasFirstFrameRefreshArea()) {
735 mAnimationState->SetFirstFrameRefreshArea(
736 aMetadata.GetFirstFrameRefreshArea());
740 if (aMetadata.HasHotspot()) {
741 // NOTE(heycam): We shouldn't have any image formats that support both
742 // orientation and hotspots, so we assert that rather than add code
743 // to orient the hotspot point correctly.
744 MOZ_ASSERT(mOrientation.IsIdentity(), "Would need to orient hotspot point");
746 auto hotspot = aMetadata.GetHotspot();
747 mHotspot.x = std::clamp(hotspot.x.value, 0, mSize.width - 1);
748 mHotspot.y = std::clamp(hotspot.y.value, 0, mSize.height - 1);
751 return true;
754 NS_IMETHODIMP
755 RasterImage::SetAnimationMode(uint16_t aAnimationMode) {
756 if (mAnimationState) {
757 mAnimationState->SetAnimationMode(aAnimationMode);
759 return SetAnimationModeInternal(aAnimationMode);
762 //******************************************************************************
764 nsresult RasterImage::StartAnimation() {
765 if (mError) {
766 return NS_ERROR_FAILURE;
769 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
771 // If we're not ready to animate, then set mPendingAnimation, which will cause
772 // us to start animating if and when we do become ready.
773 StorePendingAnimation(!mAnimationState ||
774 mAnimationState->KnownFrameCount() < 1);
775 if (LoadPendingAnimation()) {
776 return NS_OK;
779 // Don't bother to animate if we're displaying the first frame forever.
780 if (mAnimationState->GetCurrentAnimationFrameIndex() == 0 &&
781 mAnimationState->FirstFrameTimeout() == FrameTimeout::Forever()) {
782 StoreAnimationFinished(true);
783 return NS_ERROR_ABORT;
786 // We need to set the time that this initial frame was first displayed, as
787 // this is used in AdvanceFrame().
788 mAnimationState->InitAnimationFrameTimeIfNecessary();
790 return NS_OK;
793 //******************************************************************************
794 nsresult RasterImage::StopAnimation() {
795 MOZ_ASSERT(mAnimating, "Should be animating!");
797 nsresult rv = NS_OK;
798 if (mError) {
799 rv = NS_ERROR_FAILURE;
800 } else {
801 mAnimationState->SetAnimationFrameTime(TimeStamp());
804 mAnimating = false;
805 return rv;
808 //******************************************************************************
809 NS_IMETHODIMP
810 RasterImage::ResetAnimation() {
811 if (mError) {
812 return NS_ERROR_FAILURE;
815 StorePendingAnimation(false);
817 if (mAnimationMode == kDontAnimMode || !mAnimationState ||
818 mAnimationState->GetCurrentAnimationFrameIndex() == 0) {
819 return NS_OK;
822 StoreAnimationFinished(false);
824 if (mAnimating) {
825 StopAnimation();
828 MOZ_ASSERT(mAnimationState, "Should have AnimationState");
829 MOZ_ASSERT(mFrameAnimator, "Should have FrameAnimator");
830 mFrameAnimator->ResetAnimation(*mAnimationState);
832 IntRect area = mAnimationState->FirstFrameRefreshArea();
833 NotifyProgress(NoProgress, OrientedIntRect::FromUnknownRect(area));
835 // Start the animation again. It may not have been running before, if
836 // mAnimationFinished was true before entering this function.
837 EvaluateAnimation();
839 return NS_OK;
842 //******************************************************************************
843 NS_IMETHODIMP_(void)
844 RasterImage::SetAnimationStartTime(const TimeStamp& aTime) {
845 if (mError || mAnimationMode == kDontAnimMode || mAnimating ||
846 !mAnimationState) {
847 return;
850 mAnimationState->SetAnimationFrameTime(aTime);
853 NS_IMETHODIMP_(float)
854 RasterImage::GetFrameIndex(uint32_t aWhichFrame) {
855 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
856 return (aWhichFrame == FRAME_FIRST || !mAnimationState)
857 ? 0.0f
858 : mAnimationState->GetCurrentAnimationFrameIndex();
861 NS_IMETHODIMP_(IntRect)
862 RasterImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
863 // Note that we do not transform aRect into an UnorientedIntRect, since
864 // RasterImage::NotifyProgress notifies all consumers of the image using
865 // OrientedIntRect values. (This is unlike OrientedImage, which notifies
866 // using inner image coordinates.)
867 return aRect;
870 nsresult RasterImage::OnImageDataComplete(nsIRequest*, nsresult aStatus,
871 bool aLastPart) {
872 MOZ_ASSERT(NS_IsMainThread());
874 // Record that we have all the data we're going to get now.
875 StoreAllSourceData(true);
877 // Let decoders know that there won't be any more data coming.
878 mSourceBuffer->Complete(aStatus);
880 // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
881 // running on a single thread (in which case waiting for the async metadata
882 // decoder could delay this image's load event quite a bit), or if this image
883 // is transient.
884 bool canSyncDecodeMetadata =
885 LoadSyncLoad() || LoadTransient() || DecodePool::NumberOfCores() < 2;
887 if (canSyncDecodeMetadata && !LoadHasSize()) {
888 // We're loading this image synchronously, so it needs to be usable after
889 // this call returns. Since we haven't gotten our size yet, we need to do a
890 // synchronous metadata decode here.
891 DecodeMetadata(FLAG_SYNC_DECODE);
894 // Determine our final status, giving precedence to Necko failure codes. We
895 // check after running the metadata decode in case it triggered an error.
896 nsresult finalStatus = mError ? NS_ERROR_FAILURE : NS_OK;
897 if (NS_FAILED(aStatus)) {
898 finalStatus = aStatus;
901 // If loading failed, report an error.
902 if (NS_FAILED(finalStatus)) {
903 DoError();
906 Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
908 if (!LoadHasSize() && !mError) {
909 // We don't have our size yet, so we'll fire the load event in SetSize().
910 MOZ_ASSERT(!canSyncDecodeMetadata,
911 "Firing load async after metadata sync decode?");
912 mLoadProgress = Some(loadProgress);
913 return finalStatus;
916 NotifyForLoadEvent(loadProgress);
918 return finalStatus;
921 void RasterImage::NotifyForLoadEvent(Progress aProgress) {
922 MOZ_ASSERT(LoadHasSize() || mError,
923 "Need to know size before firing load event");
924 MOZ_ASSERT(
925 !LoadHasSize() || (mProgressTracker->GetProgress() & FLAG_SIZE_AVAILABLE),
926 "Should have notified that the size is available if we have it");
928 // If we encountered an error, make sure we notify for that as well.
929 if (mError) {
930 aProgress |= FLAG_HAS_ERROR;
933 // Notify our listeners, which will fire this image's load event.
934 NotifyProgress(aProgress);
937 nsresult RasterImage::OnImageDataAvailable(nsIRequest*,
938 nsIInputStream* aInputStream,
939 uint64_t, uint32_t aCount) {
940 nsresult rv = mSourceBuffer->AppendFromInputStream(aInputStream, aCount);
941 if (NS_SUCCEEDED(rv) && !LoadSomeSourceData()) {
942 StoreSomeSourceData(true);
943 if (!LoadSyncLoad()) {
944 // Create an async metadata decoder and verify we succeed in doing so.
945 rv = DecodeMetadata(DECODE_FLAGS_DEFAULT);
949 if (NS_FAILED(rv)) {
950 DoError();
952 return rv;
955 nsresult RasterImage::SetSourceSizeHint(uint32_t aSizeHint) {
956 if (aSizeHint == 0) {
957 return NS_OK;
960 nsresult rv = mSourceBuffer->ExpectLength(aSizeHint);
961 if (rv == NS_ERROR_OUT_OF_MEMORY) {
962 // Flush memory, try to get some back, and try again.
963 rv = nsMemory::HeapMinimize(true);
964 if (NS_SUCCEEDED(rv)) {
965 rv = mSourceBuffer->ExpectLength(aSizeHint);
969 return rv;
972 nsresult RasterImage::GetHotspotX(int32_t* aX) {
973 *aX = mHotspot.x;
974 return NS_OK;
977 nsresult RasterImage::GetHotspotY(int32_t* aY) {
978 *aY = mHotspot.y;
979 return NS_OK;
982 void RasterImage::Discard() {
983 MOZ_ASSERT(NS_IsMainThread());
984 MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
985 MOZ_ASSERT(!mAnimationState ||
986 StaticPrefs::image_mem_animated_discardable_AtStartup(),
987 "Asked to discard for animated image");
989 // Delete all the decoded frames.
990 SurfaceCache::RemoveImage(ImageKey(this));
992 if (mAnimationState) {
993 IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
995 auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
996 NotifyProgress(NoProgress, dirtyRect);
999 // Notify that we discarded.
1000 if (mProgressTracker) {
1001 mProgressTracker->OnDiscard();
1005 bool RasterImage::CanDiscard() {
1006 return LoadAllSourceData() &&
1007 // Can discard animated images if the pref is set
1008 (!mAnimationState ||
1009 StaticPrefs::image_mem_animated_discardable_AtStartup());
1012 NS_IMETHODIMP
1013 RasterImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
1014 if (mError) {
1015 return NS_ERROR_FAILURE;
1018 if (!LoadHasSize()) {
1019 StoreWantFullDecode(true);
1020 return NS_OK;
1023 uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST |
1024 FLAG_HIGH_QUALITY_SCALING;
1025 return RequestDecodeForSize(mSize.ToUnknownSize(), flags, aWhichFrame);
1028 bool RasterImage::StartDecodingWithResult(uint32_t aFlags,
1029 uint32_t aWhichFrame) {
1030 if (mError) {
1031 return false;
1034 if (!LoadHasSize()) {
1035 StoreWantFullDecode(true);
1036 return false;
1039 uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST |
1040 FLAG_HIGH_QUALITY_SCALING;
1041 LookupResult result = RequestDecodeForSizeInternal(mSize, flags, aWhichFrame);
1042 DrawableSurface surface = std::move(result.Surface());
1043 return surface && surface->IsFinished();
1046 bool RasterImage::HasDecodedPixels() {
1047 LookupResult result = SurfaceCache::LookupBestMatch(
1048 ImageKey(this),
1049 RasterSurfaceKey(mSize.ToUnknownSize(), DefaultSurfaceFlags(),
1050 PlaybackType::eStatic),
1051 /* aMarkUsed = */ false);
1052 MatchType matchType = result.Type();
1053 if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING ||
1054 !bool(result.Surface())) {
1055 return false;
1058 return !result.Surface()->GetDecodedRect().IsEmpty();
1061 imgIContainer::DecodeResult RasterImage::RequestDecodeWithResult(
1062 uint32_t aFlags, uint32_t aWhichFrame) {
1063 MOZ_ASSERT(NS_IsMainThread());
1065 if (mError) {
1066 return imgIContainer::DECODE_REQUEST_FAILED;
1069 uint32_t flags = aFlags | FLAG_ASYNC_NOTIFY;
1070 LookupResult result = RequestDecodeForSizeInternal(mSize, flags, aWhichFrame);
1071 DrawableSurface surface = std::move(result.Surface());
1072 if (surface && surface->IsFinished()) {
1073 return imgIContainer::DECODE_SURFACE_AVAILABLE;
1075 if (result.GetFailedToRequestDecode()) {
1076 return imgIContainer::DECODE_REQUEST_FAILED;
1078 return imgIContainer::DECODE_REQUESTED;
1081 NS_IMETHODIMP
1082 RasterImage::RequestDecodeForSize(const IntSize& aSize, uint32_t aFlags,
1083 uint32_t aWhichFrame) {
1084 MOZ_ASSERT(NS_IsMainThread());
1086 if (mError) {
1087 return NS_ERROR_FAILURE;
1090 RequestDecodeForSizeInternal(OrientedIntSize::FromUnknownSize(aSize), aFlags,
1091 aWhichFrame);
1093 return NS_OK;
1096 LookupResult RasterImage::RequestDecodeForSizeInternal(
1097 const OrientedIntSize& aSize, uint32_t aFlags, uint32_t aWhichFrame) {
1098 MOZ_ASSERT(NS_IsMainThread());
1100 if (aWhichFrame > FRAME_MAX_VALUE) {
1101 return LookupResult(MatchType::NOT_FOUND);
1104 if (mError) {
1105 LookupResult result = LookupResult(MatchType::NOT_FOUND);
1106 result.SetFailedToRequestDecode();
1107 return result;
1110 if (!LoadHasSize()) {
1111 StoreWantFullDecode(true);
1112 return LookupResult(MatchType::NOT_FOUND);
1115 // Decide whether to sync decode images we can decode quickly. Here we are
1116 // explicitly trading off flashing for responsiveness in the case that we're
1117 // redecoding an image (see bug 845147).
1118 bool shouldSyncDecodeIfFast =
1119 !LoadHasBeenDecoded() && (aFlags & FLAG_SYNC_DECODE_IF_FAST);
1121 uint32_t flags =
1122 shouldSyncDecodeIfFast ? aFlags : aFlags & ~FLAG_SYNC_DECODE_IF_FAST;
1124 // Perform a frame lookup, which will implicitly start decoding if needed.
1125 return LookupFrame(aSize, flags, ToPlaybackType(aWhichFrame),
1126 /* aMarkUsed = */ false);
1129 static bool LaunchDecodingTask(IDecodingTask* aTask, RasterImage* aImage,
1130 uint32_t aFlags, bool aHaveSourceData) {
1131 if (aHaveSourceData) {
1132 nsCString uri(aImage->GetURIString());
1134 // If we have all the data, we can sync decode if requested.
1135 if (aFlags & imgIContainer::FLAG_SYNC_DECODE) {
1136 DecodePool::Singleton()->SyncRunIfPossible(aTask, uri);
1137 return true;
1140 if (aFlags & imgIContainer::FLAG_SYNC_DECODE_IF_FAST) {
1141 return DecodePool::Singleton()->SyncRunIfPreferred(aTask, uri);
1145 // Perform an async decode. We also take this path if we don't have all the
1146 // source data yet, since sync decoding is impossible in that situation.
1147 DecodePool::Singleton()->AsyncRun(aTask);
1148 return false;
1151 void RasterImage::Decode(const OrientedIntSize& aSize, uint32_t aFlags,
1152 PlaybackType aPlaybackType, bool& aOutRanSync,
1153 bool& aOutFailed) {
1154 MOZ_ASSERT(NS_IsMainThread());
1156 if (mError) {
1157 aOutFailed = true;
1158 return;
1161 // If we don't have a size yet, we can't do any other decoding.
1162 if (!LoadHasSize()) {
1163 StoreWantFullDecode(true);
1164 return;
1167 // We're about to decode again, which may mean that some of the previous sizes
1168 // we've decoded at aren't useful anymore. We can allow them to expire from
1169 // the cache by unlocking them here. When the decode finishes, it will send an
1170 // invalidation that will cause all instances of this image to redraw. If this
1171 // image is locked, any surfaces that are still useful will become locked
1172 // again when LookupFrame touches them, and the remainder will eventually
1173 // expire.
1174 SurfaceCache::UnlockEntries(ImageKey(this));
1176 // Determine which flags we need to decode this image with.
1177 DecoderFlags decoderFlags = mDefaultDecoderFlags;
1178 if (aFlags & FLAG_ASYNC_NOTIFY) {
1179 decoderFlags |= DecoderFlags::ASYNC_NOTIFY;
1181 if (LoadTransient()) {
1182 decoderFlags |= DecoderFlags::IMAGE_IS_TRANSIENT;
1184 if (LoadHasBeenDecoded()) {
1185 decoderFlags |= DecoderFlags::IS_REDECODE;
1187 if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
1188 // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
1189 // means the caller can handle a differently sized surface to be returned
1190 // at any point.
1191 decoderFlags |= DecoderFlags::CANNOT_SUBSTITUTE;
1194 SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
1195 if (IsOpaque()) {
1196 // If there's no transparency, it doesn't matter whether we premultiply
1197 // alpha or not.
1198 surfaceFlags &= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA;
1201 // Create a decoder.
1202 RefPtr<IDecodingTask> task;
1203 nsresult rv;
1204 bool animated = mAnimationState && aPlaybackType == PlaybackType::eAnimated;
1205 if (animated) {
1206 size_t currentFrame = mAnimationState->GetCurrentAnimationFrameIndex();
1207 rv = DecoderFactory::CreateAnimationDecoder(
1208 mDecoderType, WrapNotNull(this), mSourceBuffer, mSize.ToUnknownSize(),
1209 decoderFlags, surfaceFlags, currentFrame, getter_AddRefs(task));
1210 } else {
1211 rv = DecoderFactory::CreateDecoder(mDecoderType, WrapNotNull(this),
1212 mSourceBuffer, mSize.ToUnknownSize(),
1213 aSize.ToUnknownSize(), decoderFlags,
1214 surfaceFlags, getter_AddRefs(task));
1217 if (rv == NS_ERROR_ALREADY_INITIALIZED) {
1218 // We raced with an already pending decoder, and it finished before we
1219 // managed to insert the new decoder. Pretend we did a sync call to make
1220 // the caller lookup in the surface cache again.
1221 MOZ_ASSERT(!task);
1222 aOutRanSync = true;
1223 return;
1226 if (animated) {
1227 // We pass false for aAllowInvalidation because we may be asked to use
1228 // async notifications. Any potential invalidation here will be sent when
1229 // RequestRefresh is called, or NotifyDecodeComplete.
1230 #ifdef DEBUG
1231 IntRect rect =
1232 #endif
1233 mAnimationState->UpdateState(this, mSize.ToUnknownSize(), false);
1234 MOZ_ASSERT(rect.IsEmpty());
1237 // Make sure DecoderFactory was able to create a decoder successfully.
1238 if (NS_FAILED(rv)) {
1239 MOZ_ASSERT(!task);
1240 aOutFailed = true;
1241 return;
1244 MOZ_ASSERT(task);
1245 mDecodeCount++;
1247 // We're ready to decode; start the decoder.
1248 aOutRanSync = LaunchDecodingTask(task, this, aFlags, LoadAllSourceData());
1251 NS_IMETHODIMP
1252 RasterImage::DecodeMetadata(uint32_t aFlags) {
1253 if (mError) {
1254 return NS_ERROR_FAILURE;
1257 MOZ_ASSERT(!LoadHasSize(), "Should not do unnecessary metadata decodes");
1259 // Create a decoder.
1260 RefPtr<IDecodingTask> task = DecoderFactory::CreateMetadataDecoder(
1261 mDecoderType, WrapNotNull(this), mDefaultDecoderFlags, mSourceBuffer);
1263 // Make sure DecoderFactory was able to create a decoder successfully.
1264 if (!task) {
1265 return NS_ERROR_FAILURE;
1268 // We're ready to decode; start the decoder.
1269 LaunchDecodingTask(task, this, aFlags, LoadAllSourceData());
1270 return NS_OK;
1273 void RasterImage::RecoverFromInvalidFrames(const OrientedIntSize& aSize,
1274 uint32_t aFlags) {
1275 if (!LoadHasSize()) {
1276 return;
1279 NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
1281 // Discard all existing frames, since they're probably all now invalid.
1282 SurfaceCache::RemoveImage(ImageKey(this));
1284 // Relock the image if it's supposed to be locked.
1285 if (mLockCount > 0) {
1286 SurfaceCache::LockImage(ImageKey(this));
1289 bool unused1, unused2;
1291 // Animated images require some special handling, because we normally require
1292 // that they never be discarded.
1293 if (mAnimationState) {
1294 Decode(mSize, aFlags | FLAG_SYNC_DECODE, PlaybackType::eAnimated, unused1,
1295 unused2);
1296 ResetAnimation();
1297 return;
1300 // For non-animated images, it's fine to recover using an async decode.
1301 Decode(aSize, aFlags, PlaybackType::eStatic, unused1, unused2);
1304 bool RasterImage::CanDownscaleDuringDecode(const OrientedIntSize& aSize,
1305 uint32_t aFlags) {
1306 // Check basic requirements: downscale-during-decode is enabled, Skia is
1307 // available, this image isn't transient, we have all the source data and know
1308 // our size, and the flags allow us to do it.
1309 if (!LoadHasSize() || LoadTransient() ||
1310 !StaticPrefs::image_downscale_during_decode_enabled() ||
1311 !(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) {
1312 return false;
1315 // We don't downscale animated images during decode.
1316 if (mAnimationState) {
1317 return false;
1320 // Never upscale.
1321 if (aSize.width >= mSize.width || aSize.height >= mSize.height) {
1322 return false;
1325 // Zero or negative width or height is unacceptable.
1326 if (aSize.width < 1 || aSize.height < 1) {
1327 return false;
1330 // There's no point in scaling if we can't store the result.
1331 if (!SurfaceCache::CanHold(aSize.ToUnknownSize())) {
1332 return false;
1335 return true;
1338 ImgDrawResult RasterImage::DrawInternal(DrawableSurface&& aSurface,
1339 gfxContext* aContext,
1340 const OrientedIntSize& aSize,
1341 const ImageRegion& aRegion,
1342 SamplingFilter aSamplingFilter,
1343 uint32_t aFlags, float aOpacity) {
1344 gfxContextMatrixAutoSaveRestore saveMatrix(aContext);
1345 ImageRegion region(aRegion);
1346 bool frameIsFinished = aSurface->IsFinished();
1348 AutoProfilerImagePaintMarker PROFILER_RAII(this);
1349 #ifdef DEBUG
1350 NotifyDrawingObservers();
1351 #endif
1353 // By now we may have a frame with the requested size. If not, we need to
1354 // adjust the drawing parameters accordingly.
1355 IntSize finalSize = aSurface->GetSize();
1356 bool couldRedecodeForBetterFrame = false;
1357 if (finalSize != aSize.ToUnknownSize()) {
1358 gfx::MatrixScales scale(double(aSize.width) / finalSize.width,
1359 double(aSize.height) / finalSize.height);
1360 aContext->Multiply(gfx::Matrix::Scaling(scale));
1361 region.Scale(1.0 / scale.xScale, 1.0 / scale.yScale);
1363 couldRedecodeForBetterFrame = CanDownscaleDuringDecode(aSize, aFlags);
1366 if (!aSurface->Draw(aContext, region, aSamplingFilter, aFlags, aOpacity)) {
1367 RecoverFromInvalidFrames(aSize, aFlags);
1368 return ImgDrawResult::TEMPORARY_ERROR;
1370 if (!frameIsFinished) {
1371 return ImgDrawResult::INCOMPLETE;
1373 if (couldRedecodeForBetterFrame) {
1374 return ImgDrawResult::WRONG_SIZE;
1376 return ImgDrawResult::SUCCESS;
1379 //******************************************************************************
1380 NS_IMETHODIMP_(ImgDrawResult)
1381 RasterImage::Draw(gfxContext* aContext, const IntSize& aSize,
1382 const ImageRegion& aRegion, uint32_t aWhichFrame,
1383 SamplingFilter aSamplingFilter,
1384 const SVGImageContext& /*aSVGContext - ignored*/,
1385 uint32_t aFlags, float aOpacity) {
1386 if (aWhichFrame > FRAME_MAX_VALUE) {
1387 return ImgDrawResult::BAD_ARGS;
1390 if (mError) {
1391 return ImgDrawResult::BAD_IMAGE;
1394 // Illegal -- you can't draw with non-default decode flags.
1395 // (Disabling colorspace conversion might make sense to allow, but
1396 // we don't currently.)
1397 if (ToSurfaceFlags(aFlags) != DefaultSurfaceFlags()) {
1398 return ImgDrawResult::BAD_ARGS;
1401 if (!aContext) {
1402 return ImgDrawResult::BAD_ARGS;
1405 if (mAnimationConsumers == 0 && mAnimationState) {
1406 SendOnUnlockedDraw(aFlags);
1409 // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
1410 // downscale during decode.
1411 uint32_t flags = aSamplingFilter == SamplingFilter::GOOD
1412 ? aFlags
1413 : aFlags & ~FLAG_HIGH_QUALITY_SCALING;
1415 auto size = OrientedIntSize::FromUnknownSize(aSize);
1416 LookupResult result = LookupFrame(size, flags, ToPlaybackType(aWhichFrame),
1417 /* aMarkUsed = */ true);
1418 if (!result) {
1419 // Getting the frame (above) touches the image and kicks off decoding.
1420 if (mDrawStartTime.IsNull()) {
1421 mDrawStartTime = TimeStamp::Now();
1423 return ImgDrawResult::NOT_READY;
1426 bool shouldRecordTelemetry =
1427 !mDrawStartTime.IsNull() && result.Surface()->IsFinished();
1429 ImgDrawResult drawResult =
1430 DrawInternal(std::move(result.Surface()), aContext, size, aRegion,
1431 aSamplingFilter, flags, aOpacity);
1433 if (shouldRecordTelemetry) {
1434 TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
1435 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY,
1436 int32_t(drawLatency.ToMicroseconds()));
1437 mDrawStartTime = TimeStamp();
1440 return drawResult;
1443 //******************************************************************************
1445 NS_IMETHODIMP
1446 RasterImage::LockImage() {
1447 MOZ_ASSERT(NS_IsMainThread(),
1448 "Main thread to encourage serialization with UnlockImage");
1449 if (mError) {
1450 return NS_ERROR_FAILURE;
1453 // Increment the lock count
1454 mLockCount++;
1456 // Lock this image's surfaces in the SurfaceCache.
1457 if (mLockCount == 1) {
1458 SurfaceCache::LockImage(ImageKey(this));
1461 return NS_OK;
1464 //******************************************************************************
1466 NS_IMETHODIMP
1467 RasterImage::UnlockImage() {
1468 MOZ_ASSERT(NS_IsMainThread(),
1469 "Main thread to encourage serialization with LockImage");
1470 if (mError) {
1471 return NS_ERROR_FAILURE;
1474 // It's an error to call this function if the lock count is 0
1475 MOZ_ASSERT(mLockCount > 0, "Calling UnlockImage with mLockCount == 0!");
1476 if (mLockCount == 0) {
1477 return NS_ERROR_ABORT;
1480 // Decrement our lock count
1481 mLockCount--;
1483 // Unlock this image's surfaces in the SurfaceCache.
1484 if (mLockCount == 0) {
1485 SurfaceCache::UnlockImage(ImageKey(this));
1488 return NS_OK;
1491 //******************************************************************************
1493 NS_IMETHODIMP
1494 RasterImage::RequestDiscard() {
1495 if (LoadDiscardable() && // Enabled at creation time...
1496 mLockCount == 0 && // ...not temporarily disabled...
1497 CanDiscard()) {
1498 Discard();
1501 return NS_OK;
1504 // Idempotent error flagging routine. If a decoder is open, shuts it down.
1505 void RasterImage::DoError() {
1506 // If we've flagged an error before, we have nothing to do
1507 if (mError) {
1508 return;
1511 // We can't safely handle errors off-main-thread, so dispatch a worker to
1512 // do it.
1513 if (!NS_IsMainThread()) {
1514 HandleErrorWorker::DispatchIfNeeded(this);
1515 return;
1518 // Put the container in an error state.
1519 mError = true;
1521 // Stop animation and release our FrameAnimator.
1522 if (mAnimating) {
1523 StopAnimation();
1525 mAnimationState = Nothing();
1526 mFrameAnimator = nullptr;
1528 // Release all locks.
1529 mLockCount = 0;
1530 SurfaceCache::UnlockImage(ImageKey(this));
1532 // Release all frames from the surface cache.
1533 SurfaceCache::RemoveImage(ImageKey(this));
1535 // Invalidate to get rid of any partially-drawn image content.
1536 auto dirtyRect = OrientedIntRect({0, 0}, mSize);
1537 NotifyProgress(NoProgress, dirtyRect);
1539 MOZ_LOG(gImgLog, LogLevel::Error,
1540 ("RasterImage: [this=%p] Error detected for image\n", this));
1543 /* static */
1544 void RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage) {
1545 RefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage);
1546 NS_DispatchToMainThread(worker);
1549 RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage)
1550 : Runnable("image::RasterImage::HandleErrorWorker"), mImage(aImage) {
1551 MOZ_ASSERT(mImage, "Should have image");
1554 NS_IMETHODIMP
1555 RasterImage::HandleErrorWorker::Run() {
1556 mImage->DoError();
1558 return NS_OK;
1561 bool RasterImage::ShouldAnimate() {
1562 return ImageResource::ShouldAnimate() && mAnimationState &&
1563 mAnimationState->KnownFrameCount() >= 1 && !LoadAnimationFinished();
1566 #ifdef DEBUG
1567 NS_IMETHODIMP
1568 RasterImage::GetFramesNotified(uint32_t* aFramesNotified) {
1569 NS_ENSURE_ARG_POINTER(aFramesNotified);
1571 *aFramesNotified = mFramesNotified;
1573 return NS_OK;
1575 #endif
1577 void RasterImage::NotifyProgress(
1578 Progress aProgress,
1579 const OrientedIntRect& aInvalidRect /* = OrientedIntRect() */,
1580 const Maybe<uint32_t>& aFrameCount /* = Nothing() */,
1581 DecoderFlags aDecoderFlags /* = DefaultDecoderFlags() */,
1582 SurfaceFlags aSurfaceFlags /* = DefaultSurfaceFlags() */) {
1583 MOZ_ASSERT(NS_IsMainThread());
1585 // Ensure that we stay alive long enough to finish notifying.
1586 RefPtr<RasterImage> image = this;
1588 OrientedIntRect invalidRect = aInvalidRect;
1590 if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) {
1591 // We may have decoded new animation frames; update our animation state.
1592 MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError);
1593 if (mAnimationState && aFrameCount) {
1594 mAnimationState->UpdateKnownFrameCount(*aFrameCount);
1597 // If we should start animating right now, do so.
1598 if (mAnimationState && aFrameCount == Some(1u) && LoadPendingAnimation() &&
1599 ShouldAnimate()) {
1600 StartAnimation();
1603 if (mAnimationState) {
1604 IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
1606 invalidRect.UnionRect(invalidRect,
1607 OrientedIntRect::FromUnknownRect(rect));
1611 // Tell the observers what happened.
1612 image->mProgressTracker->SyncNotifyProgress(aProgress,
1613 invalidRect.ToUnknownRect());
1616 void RasterImage::NotifyDecodeComplete(
1617 const DecoderFinalStatus& aStatus, const ImageMetadata& aMetadata,
1618 const DecoderTelemetry& aTelemetry, Progress aProgress,
1619 const OrientedIntRect& aInvalidRect, const Maybe<uint32_t>& aFrameCount,
1620 DecoderFlags aDecoderFlags, SurfaceFlags aSurfaceFlags) {
1621 MOZ_ASSERT(NS_IsMainThread());
1623 // If the decoder detected an error, log it to the error console.
1624 if (aStatus.mShouldReportError) {
1625 ReportDecoderError();
1628 // Record all the metadata the decoder gathered about this image.
1629 bool metadataOK = SetMetadata(aMetadata, aStatus.mWasMetadataDecode);
1630 if (!metadataOK) {
1631 // This indicates a serious error that requires us to discard all existing
1632 // surfaces and redecode to recover. We'll drop the results from this
1633 // decoder on the floor, since they aren't valid.
1634 RecoverFromInvalidFrames(mSize, FromSurfaceFlags(aSurfaceFlags));
1635 return;
1638 MOZ_ASSERT(mError || LoadHasSize() || !aMetadata.HasSize(),
1639 "SetMetadata should've gotten a size");
1641 if (!aStatus.mWasMetadataDecode && aStatus.mFinished) {
1642 // Flag that we've been decoded before.
1643 StoreHasBeenDecoded(true);
1646 // Send out any final notifications.
1647 NotifyProgress(aProgress, aInvalidRect, aFrameCount, aDecoderFlags,
1648 aSurfaceFlags);
1650 if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) {
1651 // We may have decoded new animation frames; update our animation state.
1652 MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError);
1653 if (mAnimationState && aFrameCount) {
1654 mAnimationState->UpdateKnownFrameCount(*aFrameCount);
1657 // If we should start animating right now, do so.
1658 if (mAnimationState && aFrameCount == Some(1u) && LoadPendingAnimation() &&
1659 ShouldAnimate()) {
1660 StartAnimation();
1663 if (mAnimationState && LoadHasBeenDecoded()) {
1664 // We've finished a full decode of all animation frames and our
1665 // AnimationState has been notified about them all, so let it know not to
1666 // expect anymore.
1667 mAnimationState->NotifyDecodeComplete();
1669 IntRect rect = mAnimationState->UpdateState(this, mSize.ToUnknownSize());
1671 if (!rect.IsEmpty()) {
1672 auto dirtyRect = OrientedIntRect::FromUnknownRect(rect);
1673 NotifyProgress(NoProgress, dirtyRect);
1678 // Do some telemetry if this isn't a metadata decode.
1679 if (!aStatus.mWasMetadataDecode) {
1680 if (aTelemetry.mChunkCount) {
1681 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS,
1682 aTelemetry.mChunkCount);
1685 if (aStatus.mFinished) {
1686 Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME,
1687 int32_t(aTelemetry.mDecodeTime.ToMicroseconds()));
1689 if (aTelemetry.mSpeedHistogram && aTelemetry.mBytesDecoded) {
1690 Telemetry::Accumulate(*aTelemetry.mSpeedHistogram, aTelemetry.Speed());
1695 // Only act on errors if we have no usable frames from the decoder.
1696 if (aStatus.mHadError &&
1697 (!mAnimationState || mAnimationState->KnownFrameCount() == 0)) {
1698 DoError();
1699 } else if (aStatus.mWasMetadataDecode && !LoadHasSize()) {
1700 DoError();
1703 // XXX(aosmond): Can we get this far without mFinished == true?
1704 if (aStatus.mFinished && aStatus.mWasMetadataDecode) {
1705 // If we were waiting to fire the load event, go ahead and fire it now.
1706 if (mLoadProgress) {
1707 NotifyForLoadEvent(*mLoadProgress);
1708 mLoadProgress = Nothing();
1711 // If we were a metadata decode and a full decode was requested, do it.
1712 if (LoadWantFullDecode()) {
1713 StoreWantFullDecode(false);
1714 RequestDecodeForSizeInternal(mSize,
1715 DECODE_FLAGS_DEFAULT |
1716 FLAG_HIGH_QUALITY_SCALING |
1717 FLAG_AVOID_REDECODE_FOR_SIZE,
1718 FRAME_CURRENT);
1723 void RasterImage::ReportDecoderError() {
1724 nsCOMPtr<nsIConsoleService> consoleService =
1725 do_GetService(NS_CONSOLESERVICE_CONTRACTID);
1726 nsCOMPtr<nsIScriptError> errorObject =
1727 do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);
1729 if (consoleService && errorObject) {
1730 nsAutoString msg(u"Image corrupt or truncated."_ns);
1731 nsAutoCString src;
1732 if (GetURI()) {
1733 if (!GetSpecTruncatedTo1k(src)) {
1734 msg += u" URI in this note truncated due to length."_ns;
1737 if (NS_SUCCEEDED(errorObject->InitWithWindowID(msg, src, 0, 0,
1738 nsIScriptError::errorFlag,
1739 "Image", InnerWindowID()))) {
1740 consoleService->LogMessage(errorObject);
1745 already_AddRefed<imgIContainer> RasterImage::Unwrap() {
1746 nsCOMPtr<imgIContainer> self(this);
1747 return self.forget();
1750 void RasterImage::PropagateUseCounters(dom::Document*) {
1751 // No use counters.
1754 IntSize RasterImage::OptimalImageSizeForDest(const gfxSize& aDest,
1755 uint32_t aWhichFrame,
1756 SamplingFilter aSamplingFilter,
1757 uint32_t aFlags) {
1758 MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
1759 aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
1760 "Unexpected destination size");
1762 if (mSize.IsEmpty() || aDest.IsEmpty()) {
1763 return IntSize(0, 0);
1766 auto dest = OrientedIntSize::FromUnknownSize(
1767 IntSize::Ceil(aDest.width, aDest.height));
1769 if (aSamplingFilter == SamplingFilter::GOOD &&
1770 CanDownscaleDuringDecode(dest, aFlags)) {
1771 return dest.ToUnknownSize();
1774 // We can't scale to this size. Use our intrinsic size for now.
1775 return mSize.ToUnknownSize();
1778 } // namespace image
1779 } // namespace mozilla