Bug 1942006 - Upstream a variety of Servo-specific code from Servo's downstream fork...
[gecko.git] / image / VectorImage.cpp
blobec41114fb8cdd6e432a1218ee07d691a2d278368
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #include "VectorImage.h"
8 #include "AutoRestoreSVGState.h"
9 #include "gfx2DGlue.h"
10 #include "gfxContext.h"
11 #include "gfxDrawable.h"
12 #include "gfxPlatform.h"
13 #include "gfxUtils.h"
14 #include "imgFrame.h"
15 #include "mozilla/MemoryReporting.h"
16 #include "mozilla/MediaFeatureChange.h"
17 #include "mozilla/dom/Event.h"
18 #include "mozilla/dom/SVGSVGElement.h"
19 #include "mozilla/dom/SVGDocument.h"
20 #include "mozilla/gfx/2D.h"
21 #include "mozilla/PresShell.h"
22 #include "mozilla/ProfilerLabels.h"
23 #include "mozilla/RefPtr.h"
24 #include "mozilla/StaticPrefs_image.h"
25 #include "mozilla/SVGObserverUtils.h" // for SVGRenderingObserver
26 #include "mozilla/SVGUtils.h"
28 #include "nsIStreamListener.h"
29 #include "nsMimeTypes.h"
30 #include "nsPresContext.h"
31 #include "nsRect.h"
32 #include "nsString.h"
33 #include "nsStubDocumentObserver.h"
34 #include "nsWindowSizes.h"
35 #include "ImageRegion.h"
36 #include "ISurfaceProvider.h"
37 #include "LookupResult.h"
38 #include "Orientation.h"
39 #include "SVGDocumentWrapper.h"
40 #include "SVGDrawingCallback.h"
41 #include "SVGDrawingParameters.h"
42 #include "nsIDOMEventListener.h"
43 #include "SurfaceCache.h"
44 #include "BlobSurfaceProvider.h"
45 #include "mozilla/dom/Document.h"
46 #include "mozilla/dom/DocumentInlines.h"
47 #include "mozilla/image/Resolution.h"
48 #include "WindowRenderer.h"
50 namespace mozilla {
52 using namespace dom;
53 using namespace dom::SVGPreserveAspectRatio_Binding;
54 using namespace gfx;
55 using namespace layers;
57 namespace image {
59 // Helper-class: SVGRootRenderingObserver
60 class SVGRootRenderingObserver final : public SVGRenderingObserver {
61 public:
62 NS_DECL_ISUPPORTS
64 SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
65 VectorImage* aVectorImage)
66 : mDocWrapper(aDocWrapper),
67 mVectorImage(aVectorImage),
68 mHonoringInvalidations(true) {
69 MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
70 MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");
72 StartObserving();
73 Element* elem = GetReferencedElementWithoutObserving();
74 MOZ_ASSERT(elem, "no root SVG node for us to observe");
76 SVGObserverUtils::AddRenderingObserver(elem, this);
77 mInObserverSet = true;
80 void ResumeHonoringInvalidations() { mHonoringInvalidations = true; }
82 protected:
83 virtual ~SVGRootRenderingObserver() {
84 // This needs to call our GetReferencedElementWithoutObserving override,
85 // so must be called here rather than in our base class's dtor.
86 StopObserving();
89 Element* GetReferencedElementWithoutObserving() final {
90 return mDocWrapper->GetRootSVGElem();
93 virtual void OnRenderingChange() override {
94 Element* elem = GetReferencedElementWithoutObserving();
95 MOZ_ASSERT(elem, "missing root SVG node");
97 if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
98 nsIFrame* frame = elem->GetPrimaryFrame();
99 if (!frame || frame->PresShell()->IsDestroying()) {
100 // We're being destroyed. Bail out.
101 return;
104 // Ignore further invalidations until we draw.
105 mHonoringInvalidations = false;
107 mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
110 // Our caller might've removed us from rendering-observer list.
111 // Add ourselves back!
112 if (!mInObserverSet) {
113 SVGObserverUtils::AddRenderingObserver(elem, this);
114 mInObserverSet = true;
118 // Private data
119 const RefPtr<SVGDocumentWrapper> mDocWrapper;
120 VectorImage* const mVectorImage; // Raw pointer because it owns me.
121 bool mHonoringInvalidations;
124 NS_IMPL_ISUPPORTS(SVGRootRenderingObserver, nsIMutationObserver)
126 class SVGParseCompleteListener final : public nsStubDocumentObserver {
127 public:
128 NS_DECL_ISUPPORTS
130 SVGParseCompleteListener(SVGDocument* aDocument, VectorImage* aImage)
131 : mDocument(aDocument), mImage(aImage) {
132 MOZ_ASSERT(mDocument, "Need an SVG document");
133 MOZ_ASSERT(mImage, "Need an image");
135 mDocument->AddObserver(this);
138 private:
139 ~SVGParseCompleteListener() {
140 if (mDocument) {
141 // The document must have been destroyed before we got our event.
142 // Otherwise this can't happen, since documents hold strong references to
143 // their observers.
144 Cancel();
148 public:
149 void EndLoad(Document* aDocument) override {
150 MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");
152 // OnSVGDocumentParsed will release our owner's reference to us, so ensure
153 // we stick around long enough to complete our work.
154 RefPtr<SVGParseCompleteListener> kungFuDeathGrip(this);
156 mImage->OnSVGDocumentParsed();
159 void Cancel() {
160 MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
161 if (mDocument) {
162 mDocument->RemoveObserver(this);
163 mDocument = nullptr;
167 private:
168 RefPtr<SVGDocument> mDocument;
169 VectorImage* const mImage; // Raw pointer to owner.
172 NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)
174 class SVGLoadEventListener final : public nsIDOMEventListener {
175 public:
176 NS_DECL_ISUPPORTS
178 SVGLoadEventListener(Document* aDocument, VectorImage* aImage)
179 : mDocument(aDocument), mImage(aImage) {
180 MOZ_ASSERT(mDocument, "Need an SVG document");
181 MOZ_ASSERT(mImage, "Need an image");
183 mDocument->AddEventListener(u"MozSVGAsImageDocumentLoad"_ns, this, true,
184 false);
187 private:
188 ~SVGLoadEventListener() {
189 if (mDocument) {
190 // The document must have been destroyed before we got our event.
191 // Otherwise this can't happen, since documents hold strong references to
192 // their observers.
193 Cancel();
197 public:
198 NS_IMETHOD HandleEvent(Event* aEvent) override {
199 MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");
201 // OnSVGDocumentLoaded will release our owner's reference
202 // to us, so ensure we stick around long enough to complete our work.
203 RefPtr<SVGLoadEventListener> kungFuDeathGrip(this);
205 #ifdef DEBUG
206 nsAutoString eventType;
207 aEvent->GetType(eventType);
208 MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad"),
209 "Received unexpected event");
210 #endif
212 mImage->OnSVGDocumentLoaded();
214 return NS_OK;
217 void Cancel() {
218 MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
219 if (mDocument) {
220 mDocument->RemoveEventListener(u"MozSVGAsImageDocumentLoad"_ns, this,
221 true);
222 mDocument = nullptr;
226 private:
227 nsCOMPtr<Document> mDocument;
228 VectorImage* const mImage; // Raw pointer to owner.
231 NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)
233 SVGDrawingCallback::SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
234 const IntSize& aViewportSize,
235 const IntSize& aSize,
236 uint32_t aImageFlags)
237 : mSVGDocumentWrapper(aSVGDocumentWrapper),
238 mViewportSize(aViewportSize),
239 mSize(aSize),
240 mImageFlags(aImageFlags) {}
242 SVGDrawingCallback::~SVGDrawingCallback() = default;
244 // Based loosely on SVGIntegrationUtils' PaintFrameCallback::operator()
245 bool SVGDrawingCallback::operator()(gfxContext* aContext,
246 const gfxRect& aFillRect,
247 const SamplingFilter aSamplingFilter,
248 const gfxMatrix& aTransform) {
249 MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");
251 // Get (& sanity-check) the helper-doc's presShell
252 RefPtr<PresShell> presShell = mSVGDocumentWrapper->GetPresShell();
253 MOZ_ASSERT(presShell, "GetPresShell returned null for an SVG image?");
255 Document* doc = presShell->GetDocument();
256 [[maybe_unused]] nsIURI* uri = doc ? doc->GetDocumentURI() : nullptr;
257 AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
258 "SVG Image drawing", GRAPHICS,
259 nsPrintfCString("%dx%d %s", mSize.width, mSize.height,
260 uri ? uri->GetSpecOrDefault().get() : "N/A"));
262 gfxContextAutoSaveRestore contextRestorer(aContext);
264 // Clip to aFillRect so that we don't paint outside.
265 aContext->Clip(aFillRect);
267 gfxMatrix matrix = aTransform;
268 if (!matrix.Invert()) {
269 return false;
271 aContext->SetMatrixDouble(
272 aContext->CurrentMatrixDouble().PreMultiply(matrix).PreScale(
273 double(mSize.width) / mViewportSize.width,
274 double(mSize.height) / mViewportSize.height));
276 nsPresContext* presContext = presShell->GetPresContext();
277 MOZ_ASSERT(presContext, "pres shell w/out pres context");
279 nsRect svgRect(0, 0, presContext->DevPixelsToAppUnits(mViewportSize.width),
280 presContext->DevPixelsToAppUnits(mViewportSize.height));
282 RenderDocumentFlags renderDocFlags =
283 RenderDocumentFlags::IgnoreViewportScrolling;
284 if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
285 renderDocFlags |= RenderDocumentFlags::AsyncDecodeImages;
287 if (mImageFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) {
288 renderDocFlags |= RenderDocumentFlags::UseHighQualityScaling;
291 presShell->RenderDocument(svgRect, renderDocFlags,
292 NS_RGBA(0, 0, 0, 0), // transparent
293 aContext);
295 return true;
298 // Implement VectorImage's nsISupports-inherited methods
299 NS_IMPL_ISUPPORTS(VectorImage, imgIContainer, nsIStreamListener,
300 nsIRequestObserver)
302 //------------------------------------------------------------------------------
303 // Constructor / Destructor
305 VectorImage::VectorImage(nsIURI* aURI /* = nullptr */)
306 : ImageResource(aURI), // invoke superclass's constructor
307 mLockCount(0),
308 mIsInitialized(false),
309 mDiscardable(false),
310 mIsFullyLoaded(false),
311 mHaveAnimations(false),
312 mHasPendingInvalidation(false) {}
314 VectorImage::~VectorImage() {
315 ReportDocumentUseCounters();
316 CancelAllListeners();
317 SurfaceCache::RemoveImage(ImageKey(this));
320 //------------------------------------------------------------------------------
321 // Methods inherited from Image.h
323 nsresult VectorImage::Init(const char* aMimeType, uint32_t aFlags) {
324 // We don't support re-initialization
325 if (mIsInitialized) {
326 return NS_ERROR_ILLEGAL_VALUE;
329 MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
330 "Flags unexpectedly set before initialization");
331 MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");
333 mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
335 // Lock this image's surfaces in the SurfaceCache if we're not discardable.
336 if (!mDiscardable) {
337 mLockCount++;
338 SurfaceCache::LockImage(ImageKey(this));
341 mIsInitialized = true;
342 return NS_OK;
345 size_t VectorImage::SizeOfSourceWithComputedFallback(
346 SizeOfState& aState) const {
347 if (!mSVGDocumentWrapper) {
348 return 0; // No document, so no memory used for the document.
351 SVGDocument* doc = mSVGDocumentWrapper->GetDocument();
352 if (!doc) {
353 return 0; // No document, so no memory used for the document.
356 nsWindowSizes windowSizes(aState);
357 doc->DocAddSizeOfIncludingThis(windowSizes);
359 if (windowSizes.getTotalSize() == 0) {
360 // MallocSizeOf fails on this platform. Because we also use this method for
361 // determining the size of cache entries, we need to return something
362 // reasonable here. Unfortunately, there's no way to estimate the document's
363 // size accurately, so we just use a constant value of 100KB, which will
364 // generally underestimate the true size.
365 return 100 * 1024;
368 return windowSizes.getTotalSize();
371 nsresult VectorImage::OnImageDataComplete(nsIRequest* aRequest,
372 nsresult aStatus, bool aLastPart) {
373 // Call our internal OnStopRequest method, which only talks to our embedded
374 // SVG document. This won't have any effect on our ProgressTracker.
375 nsresult finalStatus = OnStopRequest(aRequest, aStatus);
377 // Give precedence to Necko failure codes.
378 if (NS_FAILED(aStatus)) {
379 finalStatus = aStatus;
382 Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
384 if (mIsFullyLoaded || mError) {
385 // Our document is loaded, so we're ready to notify now.
386 mProgressTracker->SyncNotifyProgress(loadProgress);
387 } else {
388 // Record our progress so far; we'll actually send the notifications in
389 // OnSVGDocumentLoaded or OnSVGDocumentError.
390 mLoadProgress = Some(loadProgress);
393 return finalStatus;
396 nsresult VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
397 nsIInputStream* aInStr,
398 uint64_t aSourceOffset,
399 uint32_t aCount) {
400 return OnDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
403 nsresult VectorImage::StartAnimation() {
404 if (mError) {
405 return NS_ERROR_FAILURE;
408 MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
410 mSVGDocumentWrapper->StartAnimation();
411 return NS_OK;
414 nsresult VectorImage::StopAnimation() {
415 nsresult rv = NS_OK;
416 if (mError) {
417 rv = NS_ERROR_FAILURE;
418 } else {
419 MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
420 "Should not have been animating!");
422 mSVGDocumentWrapper->StopAnimation();
425 mAnimating = false;
426 return rv;
429 bool VectorImage::ShouldAnimate() {
430 return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
433 NS_IMETHODIMP_(void)
434 VectorImage::SetAnimationStartTime(const TimeStamp& aTime) {
435 // We don't care about animation start time.
438 //------------------------------------------------------------------------------
439 // imgIContainer methods
441 //******************************************************************************
442 NS_IMETHODIMP
443 VectorImage::GetWidth(int32_t* aWidth) {
444 if (mError || !mIsFullyLoaded) {
445 // XXXdholbert Technically we should leave outparam untouched when we
446 // fail. But since many callers don't check for failure, we set it to 0 on
447 // failure, for sane/predictable results.
448 *aWidth = 0;
449 return NS_ERROR_FAILURE;
452 SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
453 if (MOZ_UNLIKELY(!rootElem)) {
454 // Unlikely to reach this code; we should have a root SVG elem, since we
455 // finished loading without errors. But we can sometimes get here during
456 // shutdown (as part of gathering a memory report) if the internal SVG
457 // document has already been torn down by a shutdown listener.
458 *aWidth = 0;
459 return NS_ERROR_FAILURE;
461 LengthPercentage rootElemWidth = rootElem->GetIntrinsicWidth();
463 if (!rootElemWidth.IsLength()) {
464 *aWidth = 0;
465 return NS_ERROR_FAILURE;
468 *aWidth = SVGUtils::ClampToInt(rootElemWidth.AsLength().ToCSSPixels());
469 return NS_OK;
472 //******************************************************************************
473 nsresult VectorImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) {
474 return NS_ERROR_NOT_IMPLEMENTED;
477 //******************************************************************************
478 size_t VectorImage::GetNativeSizesLength() { return 0; }
480 //******************************************************************************
481 NS_IMETHODIMP_(void)
482 VectorImage::RequestRefresh(const TimeStamp& aTime) {
483 if (HadRecentRefresh(aTime)) {
484 return;
487 Document* doc = mSVGDocumentWrapper->GetDocument();
488 if (!doc) {
489 // We are racing between shutdown and a refresh.
490 return;
493 EvaluateAnimation();
495 mSVGDocumentWrapper->TickRefreshDriver();
497 if (mHasPendingInvalidation) {
498 SendInvalidationNotifications();
502 void VectorImage::SendInvalidationNotifications() {
503 // Animated images don't send out invalidation notifications as soon as
504 // they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
505 // records that there are pending invalidations and then returns immediately.
506 // The notifications are actually sent from RequestRefresh(). We send these
507 // notifications there to ensure that there is actually a document observing
508 // us. Otherwise, the notifications are just wasted effort.
510 // Non-animated images post an event to call this method from
511 // InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
512 // called for them. Ordinarily this isn't needed, since we send out
513 // invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
514 // SVG document may not be 100% ready to render at that time. In those cases
515 // we would miss the subsequent invalidations if we didn't send out the
516 // notifications indirectly in |InvalidateObservers...|.
518 mHasPendingInvalidation = false;
520 if (SurfaceCache::InvalidateImage(ImageKey(this))) {
521 // If we had any surface providers in the cache, make sure we handle future
522 // invalidations.
523 MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
524 mRenderingObserver->ResumeHonoringInvalidations();
527 if (mProgressTracker) {
528 mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
529 GetMaxSizedIntRect());
533 NS_IMETHODIMP_(IntRect)
534 VectorImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
535 return aRect;
538 //******************************************************************************
539 NS_IMETHODIMP
540 VectorImage::GetHeight(int32_t* aHeight) {
541 if (mError || !mIsFullyLoaded) {
542 // XXXdholbert Technically we should leave outparam untouched when we
543 // fail. But since many callers don't check for failure, we set it to 0 on
544 // failure, for sane/predictable results.
545 *aHeight = 0;
546 return NS_ERROR_FAILURE;
549 SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
550 if (MOZ_UNLIKELY(!rootElem)) {
551 // Unlikely to reach this code; we should have a root SVG elem, since we
552 // finished loading without errors. But we can sometimes get here during
553 // shutdown (as part of gathering a memory report) if the internal SVG
554 // document has already been torn down by a shutdown listener.
555 *aHeight = 0;
556 return NS_ERROR_FAILURE;
558 LengthPercentage rootElemHeight = rootElem->GetIntrinsicHeight();
560 if (!rootElemHeight.IsLength()) {
561 *aHeight = 0;
562 return NS_ERROR_FAILURE;
565 *aHeight = SVGUtils::ClampToInt(rootElemHeight.AsLength().ToCSSPixels());
566 return NS_OK;
569 //******************************************************************************
570 NS_IMETHODIMP
571 VectorImage::GetIntrinsicSize(nsSize* aSize) {
572 if (mError || !mIsFullyLoaded) {
573 return NS_ERROR_FAILURE;
576 nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
577 if (!rootFrame) {
578 return NS_ERROR_FAILURE;
581 *aSize = nsSize(-1, -1);
582 IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
583 if (rfSize.width) {
584 aSize->width = *rfSize.width;
586 if (rfSize.height) {
587 aSize->height = *rfSize.height;
589 return NS_OK;
592 //******************************************************************************
593 AspectRatio VectorImage::GetIntrinsicRatio() {
594 if (mError || !mIsFullyLoaded) {
595 return {};
597 nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
598 if (!rootFrame) {
599 return {};
601 return rootFrame->GetIntrinsicRatio();
604 NS_IMETHODIMP_(Orientation)
605 VectorImage::GetOrientation() { return Orientation(); }
607 NS_IMETHODIMP_(Resolution)
608 VectorImage::GetResolution() { return {}; }
610 //******************************************************************************
611 NS_IMETHODIMP
612 VectorImage::GetType(uint16_t* aType) {
613 NS_ENSURE_ARG_POINTER(aType);
615 *aType = imgIContainer::TYPE_VECTOR;
616 return NS_OK;
619 //******************************************************************************
620 NS_IMETHODIMP
621 VectorImage::GetProviderId(uint32_t* aId) {
622 NS_ENSURE_ARG_POINTER(aId);
624 *aId = ImageResource::GetImageProviderId();
625 return NS_OK;
628 //******************************************************************************
629 NS_IMETHODIMP
630 VectorImage::GetAnimated(bool* aAnimated) {
631 if (mError || !mIsFullyLoaded) {
632 return NS_ERROR_FAILURE;
635 *aAnimated = mSVGDocumentWrapper->IsAnimated();
636 return NS_OK;
639 //******************************************************************************
640 int32_t VectorImage::GetFirstFrameDelay() {
641 if (mError) {
642 return -1;
645 if (!mSVGDocumentWrapper->IsAnimated()) {
646 return -1;
649 // We don't really have a frame delay, so just pretend that we constantly
650 // need updates.
651 return 0;
654 NS_IMETHODIMP_(bool)
655 VectorImage::WillDrawOpaqueNow() {
656 return false; // In general, SVG content is not opaque.
659 //******************************************************************************
660 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
661 VectorImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
662 if (mError) {
663 return nullptr;
666 // Look up height & width
667 // ----------------------
668 SVGSVGElement* svgElem = mSVGDocumentWrapper->GetRootSVGElem();
669 MOZ_ASSERT(svgElem,
670 "Should have a root SVG elem, since we finished "
671 "loading without errors");
672 LengthPercentage width = svgElem->GetIntrinsicWidth();
673 LengthPercentage height = svgElem->GetIntrinsicHeight();
674 if (!width.IsLength() || !height.IsLength()) {
675 // The SVG is lacking a definite size for its width or height, so we do not
676 // know how big of a surface to generate. Hence, we just bail.
677 return nullptr;
680 nsIntSize imageIntSize(SVGUtils::ClampToInt(width.AsLength().ToCSSPixels()),
681 SVGUtils::ClampToInt(height.AsLength().ToCSSPixels()));
683 return GetFrameAtSize(imageIntSize, aWhichFrame, aFlags);
686 NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
687 VectorImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
688 uint32_t aFlags) {
689 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
691 AutoProfilerImagePaintMarker PROFILER_RAII(this);
692 #ifdef DEBUG
693 NotifyDrawingObservers();
694 #endif
696 if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE || mError ||
697 !mIsFullyLoaded) {
698 return nullptr;
701 uint32_t whichFrame = mHaveAnimations ? aWhichFrame : FRAME_FIRST;
703 auto [sourceSurface, decodeSize] =
704 LookupCachedSurface(aSize, SVGImageContext(), aFlags);
705 if (sourceSurface) {
706 return sourceSurface.forget();
709 if (mSVGDocumentWrapper->IsDrawing()) {
710 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
711 return nullptr;
714 float animTime = (whichFrame == FRAME_FIRST)
715 ? 0.0f
716 : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
718 // By using a null gfxContext, we ensure that we will always attempt to
719 // create a surface, even if we aren't capable of caching it (e.g. due to our
720 // flags, having an animation, etc). Otherwise CreateSurface will assume that
721 // the caller is capable of drawing directly to its own draw target if we
722 // cannot cache.
723 SVGImageContext svgContext;
724 SVGDrawingParameters params(
725 nullptr, decodeSize, aSize, ImageRegion::Create(decodeSize),
726 SamplingFilter::POINT, svgContext, animTime, aFlags, 1.0);
728 bool didCache; // Was the surface put into the cache?
730 AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper,
731 /* aContextPaint */ false);
733 RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
734 RefPtr<SourceSurface> surface = CreateSurface(params, svgDrawable, didCache);
735 if (!surface) {
736 MOZ_ASSERT(!didCache);
737 return nullptr;
740 SendFrameComplete(didCache, params.flags);
741 return surface.forget();
744 NS_IMETHODIMP_(bool)
745 VectorImage::IsImageContainerAvailable(WindowRenderer* aRenderer,
746 uint32_t aFlags) {
747 if (mError || !mIsFullyLoaded ||
748 aRenderer->GetBackendType() != LayersBackend::LAYERS_WR) {
749 return false;
752 if (mHaveAnimations && !StaticPrefs::image_svg_blob_image()) {
753 // We don't support rasterizing animation SVGs. We can put them in a blob
754 // recording however instead of using fallback.
755 return false;
758 return true;
761 //******************************************************************************
762 NS_IMETHODIMP_(ImgDrawResult)
763 VectorImage::GetImageProvider(WindowRenderer* aRenderer,
764 const gfx::IntSize& aSize,
765 const SVGImageContext& aSVGContext,
766 const Maybe<ImageIntRegion>& aRegion,
767 uint32_t aFlags,
768 WebRenderImageProvider** aProvider) {
769 MOZ_ASSERT(NS_IsMainThread());
770 MOZ_ASSERT(aRenderer);
771 MOZ_ASSERT(!(aFlags & FLAG_BYPASS_SURFACE_CACHE), "Unsupported flags");
773 // We don't need to check if the size is too big since we only support
774 // WebRender backends.
775 if (aSize.IsEmpty()) {
776 return ImgDrawResult::BAD_ARGS;
779 if (mError) {
780 return ImgDrawResult::BAD_IMAGE;
783 if (!mIsFullyLoaded) {
784 return ImgDrawResult::NOT_READY;
787 if (mHaveAnimations && !(aFlags & FLAG_RECORD_BLOB)) {
788 // We don't support rasterizing animation SVGs. We can put them in a blob
789 // recording however instead of using fallback.
790 return ImgDrawResult::NOT_SUPPORTED;
793 AutoProfilerImagePaintMarker PROFILER_RAII(this);
794 #ifdef DEBUG
795 NotifyDrawingObservers();
796 #endif
798 // Only blob recordings support a region to restrict drawing.
799 const bool blobRecording = aFlags & FLAG_RECORD_BLOB;
800 MOZ_ASSERT_IF(!blobRecording, aRegion.isNothing());
802 LookupResult result(MatchType::NOT_FOUND);
803 auto playbackType =
804 mHaveAnimations ? PlaybackType::eAnimated : PlaybackType::eStatic;
805 auto surfaceFlags = ToSurfaceFlags(aFlags);
807 SVGImageContext newSVGContext = aSVGContext;
808 bool contextPaint = MaybeRestrictSVGContext(newSVGContext, aFlags);
810 SurfaceKey surfaceKey = VectorSurfaceKey(aSize, aRegion, newSVGContext,
811 surfaceFlags, playbackType);
812 if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
813 result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
814 /* aMarkUsed = */ true);
815 } else {
816 result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
817 /* aMarkUsed = */ true);
820 // Unless we get a best match (exact or factor of 2 limited), then we want to
821 // generate a new recording/rerasterize, even if we have a substitute.
822 if (result && (result.Type() == MatchType::EXACT ||
823 result.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST)) {
824 result.Surface().TakeProvider(aProvider);
825 return ImgDrawResult::SUCCESS;
828 // Ensure we store the surface with the correct key if we switched to factor
829 // of 2 sizing or we otherwise got clamped.
830 IntSize rasterSize(aSize);
831 if (!result.SuggestedSize().IsEmpty()) {
832 rasterSize = result.SuggestedSize();
833 surfaceKey = surfaceKey.CloneWithSize(rasterSize);
836 // We're about to rerasterize, which may mean that some of the previous
837 // surfaces we've rasterized aren't useful anymore. We can allow them to
838 // expire from the cache by unlocking them here, and then sending out an
839 // invalidation. If this image is locked, any surfaces that are still useful
840 // will become locked again when Draw touches them, and the remainder will
841 // eventually expire.
842 bool mayCache = SurfaceCache::CanHold(rasterSize);
843 if (mayCache) {
844 SurfaceCache::UnlockEntries(ImageKey(this));
847 // Blob recorded vector images just create a provider responsible for
848 // generating blob keys and recording bindings. The recording won't happen
849 // until the caller requests the key explicitly.
850 RefPtr<ISurfaceProvider> provider;
851 if (blobRecording) {
852 provider = MakeRefPtr<BlobSurfaceProvider>(ImageKey(this), surfaceKey,
853 mSVGDocumentWrapper, aFlags);
854 } else {
855 if (mSVGDocumentWrapper->IsDrawing()) {
856 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
857 return ImgDrawResult::TEMPORARY_ERROR;
860 if (!SurfaceCache::IsLegalSize(rasterSize) ||
861 !Factory::AllowedSurfaceSize(rasterSize)) {
862 // If either of these is true then the InitWithDrawable call below will
863 // fail, so fail early and use this opportunity to return NOT_SUPPORTED
864 // instead of TEMPORARY_ERROR as we do for any InitWithDrawable failure.
865 // This means that we will use fallback which has a path that will draw
866 // directly into the gfxContext without having to allocate a surface. It
867 // means we will have to use fallback and re-rasterize for everytime we
868 // have to draw this image, but it's better than not drawing anything at
869 // all.
870 return ImgDrawResult::NOT_SUPPORTED;
873 // We aren't using blobs, so we need to rasterize.
874 float animTime =
875 mHaveAnimations ? mSVGDocumentWrapper->GetCurrentTimeAsFloat() : 0.0f;
877 // By using a null gfxContext, we ensure that we will always attempt to
878 // create a surface, even if we aren't capable of caching it (e.g. due to
879 // our flags, having an animation, etc). Otherwise CreateSurface will assume
880 // that the caller is capable of drawing directly to its own draw target if
881 // we cannot cache.
882 SVGDrawingParameters params(
883 nullptr, rasterSize, aSize, ImageRegion::Create(rasterSize),
884 SamplingFilter::POINT, newSVGContext, animTime, aFlags, 1.0);
886 RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
887 AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, contextPaint);
889 mSVGDocumentWrapper->UpdateViewportBounds(params.viewportSize);
890 mSVGDocumentWrapper->FlushImageTransformInvalidation();
892 // Given we have no context, the default backend is fine.
893 BackendType backend =
894 gfxPlatform::GetPlatform()->GetDefaultContentBackend();
896 // Try to create an imgFrame, initializing the surface it contains by
897 // drawing our gfxDrawable into it. (We use FILTER_NEAREST since we never
898 // scale here.)
899 auto frame = MakeNotNull<RefPtr<imgFrame>>();
900 nsresult rv = frame->InitWithDrawable(
901 svgDrawable, params.size, SurfaceFormat::OS_RGBA, SamplingFilter::POINT,
902 params.flags, backend);
904 // If we couldn't create the frame, it was probably because it would end
905 // up way too big. Generally it also wouldn't fit in the cache, but the
906 // prefs could be set such that the cache isn't the limiting factor.
907 if (NS_FAILED(rv)) {
908 return ImgDrawResult::TEMPORARY_ERROR;
911 provider =
912 MakeRefPtr<SimpleSurfaceProvider>(ImageKey(this), surfaceKey, frame);
915 if (mayCache) {
916 // Attempt to cache the frame.
917 if (SurfaceCache::Insert(WrapNotNull(provider)) == InsertOutcome::SUCCESS) {
918 if (rasterSize != aSize) {
919 // We created a new surface that wasn't the size we requested, which
920 // means we entered factor-of-2 mode. We should purge any surfaces we
921 // no longer need rather than waiting for the cache to expire them.
922 SurfaceCache::PruneImage(ImageKey(this));
925 SendFrameComplete(/* aDidCache */ true, aFlags);
929 MOZ_ASSERT(provider);
930 provider.forget(aProvider);
931 return ImgDrawResult::SUCCESS;
934 bool VectorImage::MaybeRestrictSVGContext(SVGImageContext& aSVGContext,
935 uint32_t aFlags) {
936 bool overridePAR = (aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE);
938 bool haveContextPaint = aSVGContext.GetContextPaint();
939 bool blockContextPaint =
940 haveContextPaint && !SVGContextPaint::IsAllowedForImageFromURI(mURI);
942 if (overridePAR || blockContextPaint) {
943 if (overridePAR) {
944 // The SVGImageContext must take account of the preserveAspectRatio
945 // override:
946 MOZ_ASSERT(!aSVGContext.GetPreserveAspectRatio(),
947 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE is not expected if a "
948 "preserveAspectRatio override is supplied");
949 Maybe<SVGPreserveAspectRatio> aspectRatio = Some(SVGPreserveAspectRatio(
950 SVG_PRESERVEASPECTRATIO_NONE, SVG_MEETORSLICE_UNKNOWN));
951 aSVGContext.SetPreserveAspectRatio(aspectRatio);
954 if (blockContextPaint) {
955 // The SVGImageContext must not include context paint if the image is
956 // not allowed to use it:
957 aSVGContext.ClearContextPaint();
961 return haveContextPaint && !blockContextPaint;
964 //******************************************************************************
965 NS_IMETHODIMP_(ImgDrawResult)
966 VectorImage::Draw(gfxContext* aContext, const nsIntSize& aSize,
967 const ImageRegion& aRegion, uint32_t aWhichFrame,
968 SamplingFilter aSamplingFilter,
969 const SVGImageContext& aSVGContext, uint32_t aFlags,
970 float aOpacity) {
971 if (aWhichFrame > FRAME_MAX_VALUE) {
972 return ImgDrawResult::BAD_ARGS;
975 if (!aContext) {
976 return ImgDrawResult::BAD_ARGS;
979 if (mError) {
980 return ImgDrawResult::BAD_IMAGE;
983 if (!mIsFullyLoaded) {
984 return ImgDrawResult::NOT_READY;
987 if (mAnimationConsumers == 0 && mHaveAnimations) {
988 SendOnUnlockedDraw(aFlags);
991 // We should bypass the cache when:
992 // - We are using a DrawTargetRecording because we prefer the drawing commands
993 // in general to the rasterized surface. This allows blob images to avoid
994 // rasterized SVGs with WebRender.
995 if (aContext->GetDrawTarget()->GetBackendType() == BackendType::RECORDING) {
996 aFlags |= FLAG_BYPASS_SURFACE_CACHE;
999 MOZ_ASSERT(!(aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) ||
1000 aSVGContext.GetViewportSize(),
1001 "Viewport size is required when using "
1002 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE");
1004 uint32_t whichFrame = mHaveAnimations ? aWhichFrame : FRAME_FIRST;
1006 float animTime = (whichFrame == FRAME_FIRST)
1007 ? 0.0f
1008 : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
1010 SVGImageContext newSVGContext = aSVGContext;
1011 bool contextPaint = MaybeRestrictSVGContext(newSVGContext, aFlags);
1013 SVGDrawingParameters params(aContext, aSize, aSize, aRegion, aSamplingFilter,
1014 newSVGContext, animTime, aFlags, aOpacity);
1016 // If we have an prerasterized version of this image that matches the
1017 // drawing parameters, use that.
1018 RefPtr<SourceSurface> sourceSurface;
1019 std::tie(sourceSurface, params.size) =
1020 LookupCachedSurface(aSize, params.svgContext, aFlags);
1021 if (sourceSurface) {
1022 RefPtr<gfxDrawable> drawable =
1023 new gfxSurfaceDrawable(sourceSurface, params.size);
1024 Show(drawable, params);
1025 return ImgDrawResult::SUCCESS;
1028 // else, we need to paint the image:
1030 if (mSVGDocumentWrapper->IsDrawing()) {
1031 NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
1032 return ImgDrawResult::TEMPORARY_ERROR;
1035 AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, contextPaint);
1037 bool didCache; // Was the surface put into the cache?
1038 RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
1039 sourceSurface = CreateSurface(params, svgDrawable, didCache);
1040 if (!sourceSurface) {
1041 MOZ_ASSERT(!didCache);
1042 Show(svgDrawable, params);
1043 return ImgDrawResult::SUCCESS;
1046 RefPtr<gfxDrawable> drawable =
1047 new gfxSurfaceDrawable(sourceSurface, params.size);
1048 Show(drawable, params);
1049 SendFrameComplete(didCache, params.flags);
1050 return ImgDrawResult::SUCCESS;
1053 already_AddRefed<gfxDrawable> VectorImage::CreateSVGDrawable(
1054 const SVGDrawingParameters& aParams) {
1055 RefPtr<gfxDrawingCallback> cb = new SVGDrawingCallback(
1056 mSVGDocumentWrapper, aParams.viewportSize, aParams.size, aParams.flags);
1058 RefPtr<gfxDrawable> svgDrawable = new gfxCallbackDrawable(cb, aParams.size);
1059 return svgDrawable.forget();
1062 std::tuple<RefPtr<SourceSurface>, IntSize> VectorImage::LookupCachedSurface(
1063 const IntSize& aSize, const SVGImageContext& aSVGContext, uint32_t aFlags) {
1064 // We can't use cached surfaces if we:
1065 // - Explicitly disallow it via FLAG_BYPASS_SURFACE_CACHE
1066 // - Want a blob recording which aren't supported by the cache.
1067 // - Have animations which aren't supported by the cache.
1068 if (aFlags & (FLAG_BYPASS_SURFACE_CACHE | FLAG_RECORD_BLOB) ||
1069 mHaveAnimations) {
1070 return std::make_tuple(RefPtr<SourceSurface>(), aSize);
1073 LookupResult result(MatchType::NOT_FOUND);
1074 SurfaceKey surfaceKey = VectorSurfaceKey(aSize, aSVGContext);
1075 if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
1076 result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
1077 /* aMarkUsed = */ true);
1078 } else {
1079 result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
1080 /* aMarkUsed = */ true);
1083 IntSize rasterSize =
1084 result.SuggestedSize().IsEmpty() ? aSize : result.SuggestedSize();
1085 MOZ_ASSERT(result.Type() != MatchType::SUBSTITUTE_BECAUSE_PENDING);
1086 if (!result || result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND) {
1087 // No matching surface, or the OS freed the volatile buffer.
1088 return std::make_tuple(RefPtr<SourceSurface>(), rasterSize);
1091 RefPtr<SourceSurface> sourceSurface = result.Surface()->GetSourceSurface();
1092 if (!sourceSurface) {
1093 // Something went wrong. (Probably a GPU driver crash or device reset.)
1094 // Attempt to recover.
1095 RecoverFromLossOfSurfaces();
1096 return std::make_tuple(RefPtr<SourceSurface>(), rasterSize);
1099 return std::make_tuple(std::move(sourceSurface), rasterSize);
1102 already_AddRefed<SourceSurface> VectorImage::CreateSurface(
1103 const SVGDrawingParameters& aParams, gfxDrawable* aSVGDrawable,
1104 bool& aWillCache) {
1105 MOZ_ASSERT(mSVGDocumentWrapper->IsDrawing());
1106 MOZ_ASSERT(!(aParams.flags & FLAG_RECORD_BLOB));
1108 mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
1109 mSVGDocumentWrapper->FlushImageTransformInvalidation();
1111 // Determine whether or not we should put the surface to be created into
1112 // the cache. If we fail, we need to reset this to false to let the caller
1113 // know nothing was put in the cache.
1114 aWillCache = !(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) &&
1115 // Refuse to cache animated images:
1116 // XXX(seth): We may remove this restriction in bug 922893.
1117 !mHaveAnimations &&
1118 // The image is too big to fit in the cache:
1119 SurfaceCache::CanHold(aParams.size);
1121 // If we weren't given a context, then we know we just want the rasterized
1122 // surface. We will create the frame below but only insert it into the cache
1123 // if we actually need to.
1124 if (!aWillCache && aParams.context) {
1125 return nullptr;
1128 // We're about to rerasterize, which may mean that some of the previous
1129 // surfaces we've rasterized aren't useful anymore. We can allow them to
1130 // expire from the cache by unlocking them here, and then sending out an
1131 // invalidation. If this image is locked, any surfaces that are still useful
1132 // will become locked again when Draw touches them, and the remainder will
1133 // eventually expire.
1134 if (aWillCache) {
1135 SurfaceCache::UnlockEntries(ImageKey(this));
1138 // If there is no context, the default backend is fine.
1139 BackendType backend =
1140 aParams.context ? aParams.context->GetDrawTarget()->GetBackendType()
1141 : gfxPlatform::GetPlatform()->GetDefaultContentBackend();
1143 if (backend == BackendType::DIRECT2D1_1) {
1144 // We don't want to draw arbitrary content with D2D anymore
1145 // because it doesn't support PushLayerWithBlend so switch to skia
1146 backend = BackendType::SKIA;
1149 // Try to create an imgFrame, initializing the surface it contains by drawing
1150 // our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
1151 auto frame = MakeNotNull<RefPtr<imgFrame>>();
1152 nsresult rv = frame->InitWithDrawable(
1153 aSVGDrawable, aParams.size, SurfaceFormat::OS_RGBA, SamplingFilter::POINT,
1154 aParams.flags, backend);
1156 // If we couldn't create the frame, it was probably because it would end
1157 // up way too big. Generally it also wouldn't fit in the cache, but the prefs
1158 // could be set such that the cache isn't the limiting factor.
1159 if (NS_FAILED(rv)) {
1160 aWillCache = false;
1161 return nullptr;
1164 // Take a strong reference to the frame's surface and make sure it hasn't
1165 // already been purged by the operating system.
1166 RefPtr<SourceSurface> surface = frame->GetSourceSurface();
1167 if (!surface) {
1168 aWillCache = false;
1169 return nullptr;
1172 // We created the frame, but only because we had no context to draw to
1173 // directly. All the caller wants is the surface in this case.
1174 if (!aWillCache) {
1175 return surface.forget();
1178 // Attempt to cache the frame.
1179 SurfaceKey surfaceKey = VectorSurfaceKey(aParams.size, aParams.svgContext);
1180 NotNull<RefPtr<ISurfaceProvider>> provider =
1181 MakeNotNull<SimpleSurfaceProvider*>(ImageKey(this), surfaceKey, frame);
1183 if (SurfaceCache::Insert(provider) == InsertOutcome::SUCCESS) {
1184 if (aParams.size != aParams.drawSize) {
1185 // We created a new surface that wasn't the size we requested, which means
1186 // we entered factor-of-2 mode. We should purge any surfaces we no longer
1187 // need rather than waiting for the cache to expire them.
1188 SurfaceCache::PruneImage(ImageKey(this));
1190 } else {
1191 aWillCache = false;
1194 return surface.forget();
1197 void VectorImage::SendFrameComplete(bool aDidCache, uint32_t aFlags) {
1198 // If the cache was not updated, we have nothing to do.
1199 if (!aDidCache) {
1200 return;
1203 // Send out an invalidation so that surfaces that are still in use get
1204 // re-locked. See the discussion of the UnlockSurfaces call above.
1205 if (!(aFlags & FLAG_ASYNC_NOTIFY)) {
1206 mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
1207 GetMaxSizedIntRect());
1208 } else {
1209 NotNull<RefPtr<VectorImage>> image = WrapNotNull(this);
1210 NS_DispatchToMainThread(CreateRenderBlockingRunnable(NS_NewRunnableFunction(
1211 "ProgressTracker::SyncNotifyProgress", [=]() -> void {
1212 RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
1213 if (tracker) {
1214 tracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
1215 GetMaxSizedIntRect());
1217 })));
1221 void VectorImage::Show(gfxDrawable* aDrawable,
1222 const SVGDrawingParameters& aParams) {
1223 // The surface size may differ from the size at which we wish to draw. As
1224 // such, we may need to adjust the context/region to take this into account.
1225 gfxContextMatrixAutoSaveRestore saveMatrix(aParams.context);
1226 ImageRegion region(aParams.region);
1227 if (aParams.drawSize != aParams.size) {
1228 gfx::MatrixScales scale(
1229 double(aParams.drawSize.width) / aParams.size.width,
1230 double(aParams.drawSize.height) / aParams.size.height);
1231 aParams.context->Multiply(gfx::Matrix::Scaling(scale));
1232 region.Scale(1.0 / scale.xScale, 1.0 / scale.yScale);
1235 MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
1236 gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
1237 SizeDouble(aParams.size), region,
1238 SurfaceFormat::OS_RGBA, aParams.samplingFilter,
1239 aParams.flags, aParams.opacity, false);
1241 AutoProfilerImagePaintMarker PROFILER_RAII(this);
1242 #ifdef DEBUG
1243 NotifyDrawingObservers();
1244 #endif
1246 MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
1247 mRenderingObserver->ResumeHonoringInvalidations();
1250 void VectorImage::RecoverFromLossOfSurfaces() {
1251 NS_WARNING("An imgFrame became invalid. Attempting to recover...");
1253 // Discard all existing frames, since they're probably all now invalid.
1254 SurfaceCache::RemoveImage(ImageKey(this));
1257 NS_IMETHODIMP
1258 VectorImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
1259 // Nothing to do for SVG images
1260 return NS_OK;
1263 bool VectorImage::StartDecodingWithResult(uint32_t aFlags,
1264 uint32_t aWhichFrame) {
1265 // SVG images are ready to draw when they are loaded
1266 return mIsFullyLoaded;
1269 bool VectorImage::HasDecodedPixels() {
1270 MOZ_ASSERT_UNREACHABLE("calling VectorImage::HasDecodedPixels");
1271 return mIsFullyLoaded;
1274 imgIContainer::DecodeResult VectorImage::RequestDecodeWithResult(
1275 uint32_t aFlags, uint32_t aWhichFrame) {
1276 // SVG images are ready to draw when they are loaded and don't have an error.
1278 if (mError) {
1279 return imgIContainer::DECODE_REQUEST_FAILED;
1282 if (!mIsFullyLoaded) {
1283 return imgIContainer::DECODE_REQUESTED;
1286 return imgIContainer::DECODE_SURFACE_AVAILABLE;
1289 NS_IMETHODIMP
1290 VectorImage::RequestDecodeForSize(const nsIntSize& aSize, uint32_t aFlags,
1291 uint32_t aWhichFrame) {
1292 // Nothing to do for SVG images, though in theory we could rasterize to the
1293 // provided size ahead of time if we supported off-main-thread SVG
1294 // rasterization...
1295 return NS_OK;
1298 //******************************************************************************
1300 NS_IMETHODIMP
1301 VectorImage::LockImage() {
1302 MOZ_ASSERT(NS_IsMainThread());
1304 if (mError) {
1305 return NS_ERROR_FAILURE;
1308 mLockCount++;
1310 if (mLockCount == 1) {
1311 // Lock this image's surfaces in the SurfaceCache.
1312 SurfaceCache::LockImage(ImageKey(this));
1315 return NS_OK;
1318 //******************************************************************************
1320 NS_IMETHODIMP
1321 VectorImage::UnlockImage() {
1322 MOZ_ASSERT(NS_IsMainThread());
1324 if (mError) {
1325 return NS_ERROR_FAILURE;
1328 if (mLockCount == 0) {
1329 MOZ_ASSERT_UNREACHABLE("Calling UnlockImage with a zero lock count");
1330 return NS_ERROR_ABORT;
1333 mLockCount--;
1335 if (mLockCount == 0) {
1336 // Unlock this image's surfaces in the SurfaceCache.
1337 SurfaceCache::UnlockImage(ImageKey(this));
1340 return NS_OK;
1343 //******************************************************************************
1345 NS_IMETHODIMP
1346 VectorImage::RequestDiscard() {
1347 MOZ_ASSERT(NS_IsMainThread());
1349 if (mDiscardable && mLockCount == 0) {
1350 SurfaceCache::RemoveImage(ImageKey(this));
1351 mProgressTracker->OnDiscard();
1354 return NS_OK;
1357 void VectorImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
1358 MOZ_ASSERT(mProgressTracker);
1360 NS_DispatchToMainThread(NewRunnableMethod("ProgressTracker::OnDiscard",
1361 mProgressTracker,
1362 &ProgressTracker::OnDiscard));
1365 //******************************************************************************
1366 NS_IMETHODIMP
1367 VectorImage::ResetAnimation() {
1368 if (mError) {
1369 return NS_ERROR_FAILURE;
1372 if (!mIsFullyLoaded || !mHaveAnimations) {
1373 return NS_OK; // There are no animations to be reset.
1376 mSVGDocumentWrapper->ResetAnimation();
1378 return NS_OK;
1381 NS_IMETHODIMP_(float)
1382 VectorImage::GetFrameIndex(uint32_t aWhichFrame) {
1383 MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
1384 return aWhichFrame == FRAME_FIRST
1385 ? 0.0f
1386 : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
1389 //------------------------------------------------------------------------------
1390 // nsIRequestObserver methods
1392 //******************************************************************************
1393 NS_IMETHODIMP
1394 VectorImage::OnStartRequest(nsIRequest* aRequest) {
1395 MOZ_ASSERT(!mSVGDocumentWrapper,
1396 "Repeated call to OnStartRequest -- can this happen?");
1398 mSVGDocumentWrapper = new SVGDocumentWrapper();
1399 nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest);
1400 if (NS_FAILED(rv)) {
1401 mSVGDocumentWrapper = nullptr;
1402 mError = true;
1403 return rv;
1406 // Create a listener to wait until the SVG document is fully loaded, which
1407 // will signal that this image is ready to render. Certain error conditions
1408 // will prevent us from ever getting this notification, so we also create a
1409 // listener that waits for parsing to complete and cancels the
1410 // SVGLoadEventListener if needed. The listeners are automatically attached
1411 // to the document by their constructors.
1412 SVGDocument* document = mSVGDocumentWrapper->GetDocument();
1413 mLoadEventListener = new SVGLoadEventListener(document, this);
1414 mParseCompleteListener = new SVGParseCompleteListener(document, this);
1416 // Displayed documents will call InitUseCounters under SetScriptGlobalObject,
1417 // but SVG image documents never get a script global object, so we initialize
1418 // use counters here, right after the document has been created.
1419 document->InitUseCounters();
1421 return NS_OK;
1424 //******************************************************************************
1425 NS_IMETHODIMP
1426 VectorImage::OnStopRequest(nsIRequest* aRequest, nsresult aStatus) {
1427 if (mError) {
1428 return NS_ERROR_FAILURE;
1431 return mSVGDocumentWrapper->OnStopRequest(aRequest, aStatus);
1434 void VectorImage::OnSVGDocumentParsed() {
1435 MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
1436 MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");
1438 if (!mSVGDocumentWrapper->GetRootSVGElem()) {
1439 // This is an invalid SVG document. It may have failed to parse, or it may
1440 // be missing the <svg> root element, or the <svg> root element may not
1441 // declare the correct namespace. In any of these cases, we'll never be
1442 // notified that the SVG finished loading, so we need to treat this as an
1443 // error.
1444 OnSVGDocumentError();
1448 void VectorImage::CancelAllListeners() {
1449 if (mParseCompleteListener) {
1450 mParseCompleteListener->Cancel();
1451 mParseCompleteListener = nullptr;
1453 if (mLoadEventListener) {
1454 mLoadEventListener->Cancel();
1455 mLoadEventListener = nullptr;
1459 void VectorImage::OnSVGDocumentLoaded() {
1460 MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
1461 "Should have parsed successfully");
1462 MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
1463 "These flags shouldn't get set until OnSVGDocumentLoaded. "
1464 "Duplicate calls to OnSVGDocumentLoaded?");
1466 CancelAllListeners();
1468 // XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
1469 mSVGDocumentWrapper->FlushLayout();
1471 // This is the earliest point that we can get accurate use counter data
1472 // for a valid SVG document. Without the FlushLayout call, we would miss
1473 // any CSS property usage that comes from SVG presentation attributes.
1474 mSVGDocumentWrapper->GetDocument()->ReportDocumentUseCounters();
1476 mIsFullyLoaded = true;
1477 mHaveAnimations = mSVGDocumentWrapper->IsAnimated();
1479 // Start listening to our image for rendering updates.
1480 mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);
1482 // ProgressTracker::SyncNotifyProgress may release us, so ensure we
1483 // stick around long enough to complete our work.
1484 RefPtr<VectorImage> kungFuDeathGrip(this);
1486 // Tell *our* observers that we're done loading.
1487 if (mProgressTracker) {
1488 Progress progress = FLAG_SIZE_AVAILABLE | FLAG_HAS_TRANSPARENCY |
1489 FLAG_FRAME_COMPLETE | FLAG_DECODE_COMPLETE;
1491 if (mHaveAnimations) {
1492 progress |= FLAG_IS_ANIMATED;
1495 // Merge in any saved progress from OnImageDataComplete.
1496 if (mLoadProgress) {
1497 progress |= *mLoadProgress;
1498 mLoadProgress = Nothing();
1501 mProgressTracker->SyncNotifyProgress(progress, GetMaxSizedIntRect());
1504 EvaluateAnimation();
1507 void VectorImage::OnSVGDocumentError() {
1508 CancelAllListeners();
1510 mError = true;
1512 // We won't enter OnSVGDocumentLoaded, so report use counters now for this
1513 // invalid document.
1514 ReportDocumentUseCounters();
1516 if (mProgressTracker) {
1517 // Notify observers about the error and unblock page load.
1518 Progress progress = FLAG_HAS_ERROR;
1520 // Merge in any saved progress from OnImageDataComplete.
1521 if (mLoadProgress) {
1522 progress |= *mLoadProgress;
1523 mLoadProgress = Nothing();
1526 mProgressTracker->SyncNotifyProgress(progress);
1530 //------------------------------------------------------------------------------
1531 // nsIStreamListener method
1533 //******************************************************************************
1534 NS_IMETHODIMP
1535 VectorImage::OnDataAvailable(nsIRequest* aRequest, nsIInputStream* aInStr,
1536 uint64_t aSourceOffset, uint32_t aCount) {
1537 if (mError) {
1538 return NS_ERROR_FAILURE;
1541 return mSVGDocumentWrapper->OnDataAvailable(aRequest, aInStr, aSourceOffset,
1542 aCount);
1545 // --------------------------
1546 // Invalidation helper method
1548 void VectorImage::InvalidateObserversOnNextRefreshDriverTick() {
1549 if (mHasPendingInvalidation) {
1550 return;
1553 mHasPendingInvalidation = true;
1555 // Animated images can wait for the refresh tick.
1556 if (mHaveAnimations) {
1557 return;
1560 // Non-animated images won't get the refresh tick, so we should just send an
1561 // invalidation outside the current execution context. We need to defer
1562 // because the layout tree is in the middle of invalidation, and the tree
1563 // state needs to be consistent. Specifically only some of the frames have
1564 // had the NS_FRAME_DESCENDANT_NEEDS_PAINT and/or NS_FRAME_NEEDS_PAINT bits
1565 // set by InvalidateFrameInternal in layout/generic/nsFrame.cpp. These bits
1566 // get cleared when we repaint the SVG into a surface by
1567 // nsIFrame::ClearInvalidationStateBits in nsDisplayList::PaintRoot.
1568 nsCOMPtr<nsIEventTarget> eventTarget = do_GetMainThread();
1570 RefPtr<VectorImage> self(this);
1571 nsCOMPtr<nsIRunnable> ev(NS_NewRunnableFunction(
1572 "VectorImage::SendInvalidationNotifications",
1573 [=]() -> void { self->SendInvalidationNotifications(); }));
1574 eventTarget->Dispatch(CreateRenderBlockingRunnable(ev.forget()),
1575 NS_DISPATCH_NORMAL);
1578 void VectorImage::PropagateUseCounters(Document* aReferencingDocument) {
1579 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1580 doc->PropagateImageUseCounters(aReferencingDocument);
1584 nsIntSize VectorImage::OptimalImageSizeForDest(const gfxSize& aDest,
1585 uint32_t aWhichFrame,
1586 SamplingFilter aSamplingFilter,
1587 uint32_t aFlags) {
1588 MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
1589 aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
1590 "Unexpected destination size");
1592 // We can rescale SVGs freely, so just return the provided destination size.
1593 return nsIntSize::Ceil(aDest.width, aDest.height);
1596 already_AddRefed<imgIContainer> VectorImage::Unwrap() {
1597 nsCOMPtr<imgIContainer> self(this);
1598 return self.forget();
1601 void VectorImage::MediaFeatureValuesChangedAllDocuments(
1602 const MediaFeatureChange& aChange) {
1603 if (!mSVGDocumentWrapper) {
1604 return;
1607 // Don't bother if the document hasn't loaded yet.
1608 if (!mIsFullyLoaded) {
1609 return;
1612 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1613 if (RefPtr<nsPresContext> presContext = doc->GetPresContext()) {
1614 presContext->MediaFeatureValuesChanged(
1615 aChange, MediaFeatureChangePropagation::All);
1616 // Media feature value changes don't happen in the middle of layout,
1617 // so we don't need to call InvalidateObserversOnNextRefreshDriverTick
1618 // to invalidate asynchronously.
1619 if (presContext->FlushPendingMediaFeatureValuesChanged()) {
1620 // NOTE(emilio): SendInvalidationNotifications flushes layout via
1621 // VectorImage::CreateSurface -> FlushImageTransformInvalidation.
1622 SendInvalidationNotifications();
1628 nsresult VectorImage::GetHotspotX(int32_t* aX) {
1629 return Image::GetHotspotX(aX);
1632 nsresult VectorImage::GetHotspotY(int32_t* aY) {
1633 return Image::GetHotspotY(aY);
1636 void VectorImage::ReportDocumentUseCounters() {
1637 if (!mSVGDocumentWrapper) {
1638 return;
1641 if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
1642 doc->ReportDocumentUseCounters();
1646 } // namespace image
1647 } // namespace mozilla