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28 <h1><a name="icarus_verilog_glossary" id="icarus_verilog_glossary">Icarus Verilog Glossary</a></h1>
29 <div class="level1">
30 <pre class="code">Throughout Icarus Verilog descriptions and source code, I use a
31 variety of terms and acronyms that might be specific to Icarus
32 Verilog, have an Icarus Verilog specific meaning, or just aren&#039;t
33 widely known. So here I define these terms.
36 LRM - Language Reference Manual
37 This is a generic acronym, but in the Verilog world we sometimes
38 mean *the* language reference manual, the IEEE1364 standard.
41 PLI - Programming Language Interface
42 This is a C API into Verilog simulators that is defined by the
43 IEEE1364. There are two major interfaces, sometimes called PLI 1
44 and PLI 2. PLI 2 is also often called VPI.
47 UDP - User Defined Primitive
48 These are objects that Verilog programmers define with the
49 &quot;primitive&quot; keyword. They are truth-table based devices. The
50 syntax for defining them is described in the LRM.
53 VPI -
54 This is the C API that is defined by the Verilog standard, and
55 that Icarus Verilog partially implements. See also PLI.
58 VVM - Verilog Virtual Machine
59 This is the Icarus Verilog runtime that works with the code
60 generator that generates C++.
63 VVP - Verilog Virtual Processor
64 This is the Icarus Verilog runtime that reads in custom code in a
65 form that I call &quot;VVP Assembly&quot;. See the vvp/ directory for
66 documentation on that.
68 </pre>
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