4 Some environment variables can be set to alter how GEGL runs, these
5 options are also available as properties on a singleton GObject returned
6 from `gegl_config()`. The defaults should be what one normally use -
9 [[GEGL_MIPMAP_RENDERING]]
10 GEGL_MIPMAP_RENDERING::
11 [`true`, `false`] default: `false` +
12 Render output as an image preview mipmap. `1` and `yes` are synonyms
13 for `true`, everything else is taken as `false`.
17 [`0.0-1.0, fast, good, best`] default: `1.0` +
18 The quality of the rendering, a value between `0.0` (fast) and `1.0`
19 (reference). The values `fast`, `good` and `best` are also accepted as
20 synonyms for `0.0`, `0.5` and `1.0` respectively.
24 [`0.0-1.0`] default: `0.000001` +
25 Controls a accuracy/performance trade off with low values representing
26 high numerical accuracy. By default `BABL_TOLERANCE` is set to a very
27 low (`0.000001`) value. Values in the range `0.01-0.1` are suitable for
28 providing preview images with reasonable performance an accuracy.
32 The size, in megabytes, of the tile cache used by `GeglBuffer`.
36 The number of pixels processed simultaneously.
40 [`<width>x<height>`] default: `128x64` +
41 The tile size used internally by GEGL, in pixels.
46 Number of threads to use. Setting to `1` ensures single threaded
51 The directory where temporary swap files are written. If not specified
52 GEGL will not swap to disk.
56 [`process, cache, buffer-load, buffer-save, tile-backend, processor,
57 invalidation, opencl, license, all`] +
58 Enable internal debug tooling on one or more domains - `all` enables
63 Display tile/buffer leakage statistics.
67 Show the results of have/need rect negotiations.
71 Setting to any value will print a performance instrumentation
72 breakdown of GEGL and it's operations.
76 [`yes, no, cpu, gpu, accelerator`] +
77 Enable use of OpenCL processing.
81 The directory where GEGL looks (recursively) for dynamically
82 loadable operation libraries.
86 The directory containing babl extensions, both new pixel formats/color
87 models as well as fast-paths for efficient pixel format conversions.