fixed the last commit to set and check the target more often, thanks fuzzie
[gemrb.git] / gemrb / core / Image.cpp
blob8b03e095b3639a81579378d41b688277e28612fd
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2007 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #include "Image.h"
21 #include "Interface.h"
22 #include "Video.h"
24 Image::Image(unsigned int w, unsigned int h)
25 : height(h), width(w), data(new Color[height*width])
29 Image::~Image()
31 delete[] data;
34 Sprite2D* Image::GetSprite2D()
36 union {
37 Color color;
38 ieDword Mask;
39 } r = {{ 0xFF, 0x00, 0x00, 0x00 }},
40 g = {{ 0x00, 0xFF, 0x00, 0x00 }},
41 b = {{ 0x00, 0x00, 0xFF, 0x00 }},
42 a = {{ 0x00, 0x00, 0x00, 0xFF }};
43 void *pixels = malloc(sizeof(Color) * height*width);
44 memcpy(pixels, data, sizeof(Color)*height*width);
45 return core->GetVideoDriver()->CreateSprite(width, height, 32,
46 r.Mask, g.Mask, b.Mask, a.Mask, pixels);