1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
24 #include "Interface.h"
34 AutoTable::AutoTable()
38 AutoTable::AutoTable(const char* ResRef
)
43 AutoTable::AutoTable(const AutoTable
& other
)
48 AutoTable
& AutoTable::operator=(const AutoTable
& other
)
51 tableref
= other
.tableref
;
52 table
= gamedata
->GetTable(tableref
);
59 bool AutoTable::load(const char* ResRef
)
63 int ref
= gamedata
->LoadTable(ResRef
);
67 tableref
= (unsigned int)ref
;
68 table
= gamedata
->GetTable(tableref
);
72 AutoTable::~AutoTable()
77 void AutoTable::release()
80 gamedata
->DelTable(tableref
);