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[gemrb.git] / gemrb / core / Makefile.am
blobd7c30f42910de70a78bfa65d0b2fcd65c6d5aea3
1 lib_LTLIBRARIES = libgemrb_core.la
2 libgemrb_core_la_LDFLAGS = -version-info 0:0:0 @LIBDL@
3 AM_CPPFLAGS = -DGEM_BUILD_DLL
4 libgemrb_core_la_SOURCES = \
5         Audio.cpp \
6         Progressbar.cpp \
7         ScriptedAnimation.cpp \
8         GameScript.cpp \
9         Actions.cpp \
10         Triggers.cpp \
11         GSUtils.cpp \
12         GlobalTimer.cpp \
13         Polygon.cpp \
14         Game.cpp \
15         GameControl.cpp \
16         Variables.cpp \
17         SaveGameIterator.cpp \
18         DataFileMgr.cpp \
19         TableMgr.cpp \
20         MusicMgr.cpp \
21         SoundMgr.cpp \
22         Console.cpp \
23         ScriptEngine.cpp \
24         TextEdit.cpp \
25         EventMgr.cpp \
26         ScrollBar.cpp \
27         TextArea.cpp \
28         Slider.cpp \
29         Label.cpp \
30         WindowMgr.cpp \
31         Window.cpp \
32         VideoModes.cpp \
33         VideoMode.cpp \
34         Video.cpp \
35         VFS.cpp \
36         TileSetMgr.cpp \
37         TileOverlay.cpp \
38         TileMapMgr.cpp \
39         TileMap.cpp \
40         Tile.cpp \
41         WorldMap.cpp \
42         WorldMapMgr.cpp \
43         SymbolMgr.cpp \
44         StringMgr.cpp \
45         Sprite2D.cpp \
46         Resource.cpp \
47         ResourceDesc.cpp \
48         ResourceSource.cpp \
49         Region.cpp \
50         PluginMgr.cpp \
51         Plugin.cpp \
52         MoviePlayer.cpp \
53         MemoryStream.cpp \
54         MapMgr.cpp \
55         Map.cpp \
56         Interface.cpp \
57         ResourceManager.cpp \
58         GameData.cpp \
59         ImageMgr.cpp \
60         PalettedImageMgr.cpp \
61         ImageFactory.cpp \
62         Font.cpp \
63         FileStream.cpp \
64         FactoryObject.cpp \
65         Factory.cpp \
66         DataStream.cpp \
67         Core.cpp \
68         Control.cpp \
69         Compressor.cpp \
70         CharAnimations.cpp \
71         CachedFileStream.cpp \
72         Button.cpp \
73         ArchiveImporter.cpp \
74         AnimationMgr.cpp \
75         AnimationFactory.cpp \
76         Animation.cpp \
77         ActorMgr.cpp \
78         Actor.cpp \
79         ActorBlock.cpp \
80         SaveGameMgr.cpp \
81         DialogMgr.cpp \
82         Dialog.cpp \
83         SpellMgr.cpp \
84         Spell.cpp \
85         ItemMgr.cpp \
86         Item.cpp \
87         StoreMgr.cpp \
88         Store.cpp \
89         Inventory.cpp \
90         Spellbook.cpp \
91         Ambient.cpp \
92         WorldMapControl.cpp \
93         MapControl.cpp \
94         AmbientMgr.cpp \
95         EffectQueue.cpp \
96         Cache.cpp \
97         ControlAnimation.cpp \
98         EffectMgr.cpp \
99         SpriteCover.cpp \
100         PCStatStruct.cpp \
101         Palette.cpp \
102         ProjectileMgr.cpp \
103         Projectile.cpp \
104         ProjectileServer.cpp \
105         Particles.cpp \
106         IniSpawn.cpp \
107         LRUCache.cpp \
108         Calendar.cpp \
109         ImageWriter.cpp \
110         Bitmap.cpp \
111         Image.cpp
113 noinst_HEADERS = *.h