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[gemrb.git] / gemrb / core / TileMap.h
blobb7dbd9b01ea7bdacae4093cc33ef7f3fdd5e632c
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef TILEMAP_H
22 #define TILEMAP_H
24 #include "exports.h"
26 #include "GameScript.h"
27 #include "Polygon.h"
28 #include "TileOverlay.h"
30 //special container types
31 #define IE_CONTAINER_PILE 4
33 class GEM_EXPORT TileMap {
34 private:
35 std::vector< TileOverlay*> overlays;
36 std::vector< TileOverlay*> rain_overlays;
37 std::vector< Door*> doors;
38 std::vector< Container*> containers;
39 std::vector< InfoPoint*> infoPoints;
40 std::vector< TileObject*> tiles;
41 bool LargeMap;
42 public:
43 TileMap(void);
44 ~TileMap(void);
46 Door* AddDoor(const char* ID, const char* Name, unsigned int Flags,
47 int ClosedIndex, unsigned short* indices, int count,
48 Gem_Polygon* open, Gem_Polygon* closed);
49 //gets door by active region (click target)
50 Door* GetDoor(const Point &position) const;
51 //gets door by activation position (spell target)
52 Door* GetDoorByPosition(const Point &position) const;
53 Door* GetDoor(unsigned int idx) const;
54 Door* GetDoor(const char* Name) const;
55 size_t GetDoorCount() { return doors.size(); }
56 //update doors for a new overlay
57 void UpdateDoors();
59 /* type is an optional filter for container type*/
60 void AddContainer(Container *c);
61 //gets container by active region (click target)
62 Container* GetContainer(const Point &position, int type=-1) const;
63 //gets container by activation position (spell target)
64 Container* GetContainerByPosition(const Point &position, int type=-1) const;
65 Container* GetContainer(const char* Name) const;
66 Container* GetContainer(unsigned int idx) const;
67 /* cleans up empty heaps, returns 1 if container removed*/
68 int CleanupContainer(Container *container);
69 size_t GetContainerCount() const { return containers.size(); }
71 InfoPoint* AddInfoPoint(const char* Name, unsigned short Type,
72 Gem_Polygon* outline);
73 InfoPoint* GetInfoPoint(const Point &position, bool detectable) const;
74 InfoPoint* GetInfoPoint(const char* Name) const;
75 InfoPoint* GetInfoPoint(unsigned int idx) const;
76 InfoPoint* GetTravelTo(const char* Destination) const;
77 InfoPoint* AdjustNearestTravel(Point &p);
78 size_t GetInfoPointCount() const { return infoPoints.size(); }
80 TileObject* AddTile(const char* ID, const char* Name, unsigned int Flags,
81 unsigned short* openindices, int opencount,unsigned short* closeindices, int closecount);
82 TileObject* GetTile(unsigned int idx);
83 TileObject* GetTile(const char* Name);
84 size_t GetTileCount() { return tiles.size(); }
86 void ClearOverlays();
87 void AddOverlay(TileOverlay* overlay);
88 void AddRainOverlay(TileOverlay* overlay);
89 void DrawOverlays(Region screen, int rain);
90 void DrawFogOfWar(ieByte* explored_mask, ieByte* visible_mask, Region viewport);
91 Point GetMapSize();
92 public:
93 int XCellCount, YCellCount;
96 #endif