1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
30 class ControlAnimation
;
34 ControlAnimation
*ctlanim
;
39 class GEM_EXPORT GlobalTimer
{
41 unsigned long startTime
;
42 unsigned long interval
;
44 int fadeToCounter
, fadeToMax
;
45 int fadeFromCounter
, fadeFromMax
;
46 unsigned long waitCounter
;
48 unsigned long shakeX
, shakeY
;
49 unsigned int first_animation
;
50 std::vector
<AnimationRef
*> animations
;
51 //move viewport to this coordinate
56 void DoFadeStep(ieDword count
);
64 bool ViewportIsMoving();
65 void DoStep(int count
);
66 void SetMoveViewPort(ieDword x
, ieDword y
, int spd
, bool center
);
67 void SetFadeToColor(unsigned long Count
);
68 void SetFadeFromColor(unsigned long Count
);
69 void SetWait(unsigned long Count
);
70 void SetScreenShake(unsigned long shakeX
, unsigned long shakeY
,
72 void AddAnimation(ControlAnimation
* ctlanim
, unsigned long time
);
73 void RemoveAnimation(ControlAnimation
* ctlanim
);
74 void ClearAnimations();
75 void UpdateAnimations();