melee / ranged effects
[gemrb.git] / gemrb / core / SoundMgr.cpp
blob21721550ab0cf3a05d708c0bac5271e3ea68b8e6
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #include "SoundMgr.h"
23 const TypeID SoundMgr::ID = { "SoundMgr" };
25 SoundMgr::SoundMgr(void)
26 : samples( 0 ), channels( 0 ), samplerate( 0 )
30 SoundMgr::~SoundMgr(void)